Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Doomworker
Bacchus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,731 Elo+
Party 1
Merlin
Merlin
DrHaenghoden
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,701 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,586 Elo+

VS

Team Averages
Level 141
1,382 SR
1,539 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ITzShorTenz
King Arthur
Level 120
God Stats
8W - 10L
1,443 SR
Queue Stats
259W - 236L
1,594 Elo+
Solo
Mulan
Mulan
L3GITcze
Mulan
Level 127
God Stats
2W - 2L
1,470 SR
Queue Stats
134W - 122L
1,546 Elo+
Solo
Hera
Hera
Nawafا
Hera
Level 160
God Stats
1W - 9L
1,138 SR
Queue Stats
250W - 275L
1,558 Elo+
Solo
Agni
Agni
Sijo119012
Agni
Level 158
God Stats
9W - 12L
1,360 SR
Queue Stats
702W - 717L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 1 / 6
8,744
972
5,100
4,883
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
 
Chronos
14
4 / 1 / 5
8,218
913
6,547
7,660
3,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
 
Sobek
14
2 / 3 / 6
7,826
870
3,315
11,073
9,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Doomworker
Bacchus
13
3 / 1 / 7
8,354
928
3,199
10,560
12,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
13
0 / 1 / 10
7,716
857
5,559
4,690
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 2 / 3
7,232
804
6,077
4,021
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ITzShorTenz
King Arthur
8
0 / 2 / 1
5,586
621
1,385
3,780
4,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
L3GITcze
Mulan
13
2 / 3 / 1
6,756
751
4,650
7,881
10,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
Nawafا
Hera
13
0 / 4 / 5
6,820
758
8,237
6,455
2,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 2
6,708
745
3,060
3,138
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
13
Kills
6
7
Deaths
13
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
6
7
W
Chronos
 
Chronos
4
1
5
6.5
W
Sobek
 
Sobek
2
3
6
1.67
L
Poseidon
 
Poseidon
2
2
3
1.75
W
Bacchus
Doomworker
Bacchus
3
1
7
6.5
W
Merlin
0
1
10
5
L
King Arthur
ITzShorTenz
King Arthur
0
2
1
0.25
L
Mulan
L3GITcze
Mulan
2
3
1
0.83
L
Hera
Nawafا
Hera
0
4
5
0.63
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
23,409
38,866
Taken
25,275
29,626
Mitigated
21,903
10,069
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,100
467
156
1,568
4,883
2,195
1,283
2,166
2,571
29,143
0
W
Chronos
 
Chronos
6,547
871
833
1,160
7,660
3,449
3,023
3,677
3,759
15,414
0
W
Sobek
 
Sobek
3,315
158
902
2,202
11,073
9,414
114
3,919
6,957
6,645
0
L
Poseidon
 
Poseidon
6,077
928
0
571
4,021
1,731
0
3,964
57
22,108
0
W
Bacchus
Doomworker
Bacchus
3,199
154
802
2,134
10,560
12,468
174
4,073
6,267
5,540
0
W
Merlin
5,559
179
0
312
4,690
2,100
325
2,867
1,688
14,643
0
L
King Arthur
ITzShorTenz
King Arthur
1,385
27
197
877
3,780
4,784
0
3,563
217
0
2,346
L
Mulan
L3GITcze
Mulan
4,650
549
806
1,050
7,881
10,932
0
7,092
789
0
6,732
L
Hera
Nawafا
Hera
8,237
713
228
1,828
6,455
2,987
0
6,161
294
17,163
0
L
3,060
218
195
459
3,138
1,469
0
2,940
198
9,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
33,102
107
Minions Killed
103
0
Camps Cleared
0
882,801
Distance Traveled
686,316
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,744
972
53
6
0
175,777
4
W
Chronos
8,218
913
19
2
0
169,744
3
W
Sobek
7,826
870
3
0
0
194,157
4
L
Poseidon
7,232
804
47
5
0
163,616
2
W
Bacchus
8,354
928
9
1
0
159,955
0
W
Merlin
7,716
857
23
3
0
183,168
1
L
King Arthur
5,586
621
2
0
0
75,747
0
L
Mulan
6,756
751
7
1
0
162,290
2
L
Hera
6,820
758
34
4
0
188,092
4
L
Agni
6,708
745
13
1
0
96,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role