Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CurvePoint
Hel
Level 63
God Stats
0W - 2L
1,264 SR
Queue Stats
105W - 101L
1,431 Elo+
Solo
Thor
Thor
Turan8888
Thor
Level 134
God Stats
14W - 17L
1,683 SR
Queue Stats
1,634W - 1,694L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
dmiddie10
Kuzenbo
Level 91
God Stats
9W - 11L
1,528 SR
Queue Stats
746W - 776L
1,523 Elo+
Solo
Anhur
Anhur
pittsfire67
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,397 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,455 Elo+

VS

Team Averages
Level 127
1,362 SR
1,548 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cozy Beats
Sol
Level 144
God Stats
3W - 1L
1,488 SR
Queue Stats
263W - 261L
1,494 Elo+
Solo
Thoth
Thoth
Deathneil
Thoth
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,759 Elo+
Solo
Aphrodite
Aphrodite
RMH_x3
Aphrodite
Level 105
God Stats
9W - 8L
1,051 SR
Queue Stats
313W - 312L
1,439 Elo+
Solo
Thanatos
Thanatos
Tyler6
Thanatos
Level 147
God Stats
2W - 6L
1,270 SR
Queue Stats
589W - 620L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 3 / 5
7,441
744
9,843
8,921
6,597
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 4 / 4
7,402
740
5,522
8,785
2,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
4 / 5 / 4
8,299
830
6,551
12,735
7,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
dmiddie10
Kuzenbo
14
1 / 5 / 6
7,605
761
8,282
15,207
18,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 0 / 1
5,608
561
635
1,567
686

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 6 / 8
7,570
757
3,737
13,009
8,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 0 / 11
9,416
942
12,303
8,557
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Deathneil
Thoth
13
4 / 3 / 5
8,604
860
9,039
6,199
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
RMH_x3
Aphrodite
15
1 / 1 / 9
9,171
917
3,441
7,644
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tyler6
Thanatos
17
10 / 2 / 3
10,248
1,025
12,352
9,789
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
17
17
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
5
1.83
W
Cerberus
 
Cerberus
0
6
8
0.67
W
2
0
11
7.5
L
3
4
4
1.25
W
Thoth
Deathneil
Thoth
4
3
5
2.17
W
Aphrodite
RMH_x3
Aphrodite
1
1
9
5.5
L
Thor
4
5
4
1.2
W
Thanatos
Tyler6
Thanatos
10
2
3
5.75
L
Kuzenbo
dmiddie10
Kuzenbo
1
5
6
0.8
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
40,872
47,215
Taken
45,198
35,985
Mitigated
26,739
16,715
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,843
3,011
316
984
8,921
6,597
0
5,184
3,737
0
17,345
W
Cerberus
 
Cerberus
3,737
256
464
1,821
13,009
8,038
317
3,902
9,016
10,854
0
W
12,303
2,415
1,115
4,723
8,557
3,502
1,606
2,853
5,704
37,961
0
L
5,522
179
4,550
2,809
8,785
2,896
0
4,975
3,810
10,019
0
W
Thoth
Deathneil
Thoth
9,039
361
614
665
6,199
2,305
868
2,152
4,047
22,422
0
W
Aphrodite
RMH_x3
Aphrodite
3,441
628
5,524
4,670
7,644
8,318
766
1,977
5,583
10,597
0
L
Thor
6,551
519
0
4,069
12,735
7,056
0
8,473
4,262
0
22,342
W
Thanatos
Tyler6
Thanatos
12,352
1,884
697
9,413
9,789
4,576
681
2,920
6,828
0
20,979
L
Kuzenbo
dmiddie10
Kuzenbo
8,282
2,626
614
2,492
15,207
18,750
0
8,662
6,545
13,340
0
L
635
147
70
811
1,567
686
0
1,226
341
0
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
45,009
72
Minions Killed
142
0
Camps Cleared
0
679,019
Distance Traveled
1,034,137
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,441
744
12
1
0
151,826
0
W
Cerberus
7,570
757
16
2
0
180,492
0
W
Sol
9,416
942
56
6
0
219,588
0
L
Hel
7,402
740
12
1
0
155,090
0
W
Thoth
8,604
860
35
4
0
201,988
1
W
Aphrodite
9,171
917
13
1
0
195,967
0
L
Thor
8,299
830
31
3
0
166,694
0
W
Thanatos
10,248
1,025
22
2
0
236,102
5
L
Kuzenbo
7,605
761
15
2
0
158,732
0
L
Anhur
5,608
561
2
0
0
46,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role