Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Elkghost
Sobek
Level 87
God Stats
1W - 4L
1,810 SR
Queue Stats
81W - 49L
1,646 Elo+
Party 2
Charybdis
Charybdis
Kuzakii
Charybdis
Level 102
God Stats
8W - 4L
1,719 SR
Queue Stats
131W - 83L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
Rinoki
Kukulkan
Level 99
God Stats
2W - 2L
1,636 SR
Queue Stats
116W - 71L
1,614 Elo+
Party 2
Ao Kuang
Ao Kuang
TadiXII
Ao Kuang
Level 44
God Stats
5W - 6L
1,454 SR
Queue Stats
66W - 32L
1,655 Elo+
Party 2
Team Averages
Level 98
1,624 SR
1,612 Elo+

VS

Team Averages
Level 119
1,952 SR
1,930 Elo+
Eset
Eset
AsdaManager
Eset
Level 37
God Stats
20W - 1L
2,156 SR
Queue Stats
449W - 52L
2,008 Elo+
Party 1
Apollo
Apollo
ScarySceptile
Apollo
Level 146
God Stats
18W - 0L
2,105 SR
Queue Stats
81W - 5L
2,052 Elo+
Party 1
Gilgamesh
Gilgamesh
Yolofredroking
Gilgamesh
Level 155
God Stats
13W - 3L
2,162 SR
Queue Stats
665W - 151L
2,006 Elo+
Party 1
King Arthur
King Arthur
greenEYEcat
King Arthur
Level 105
God Stats
2W - 1L
1,622 SR
Queue Stats
194W - 191L
1,570 Elo+
Solo
Raijin
Raijin
keshavramsumer
Raijin
Level 154
God Stats
13W - 4L
1,714 SR
Queue Stats
422W - 92L
2,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 2
7,613
544
5,836
14,146
9,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Elkghost
Sobek
8
1 / 4 / 1
5,871
419
2,643
10,920
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Kuzakii
Charybdis
13
1 / 2 / 1
7,839
560
4,975
8,724
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Rinoki
Kukulkan
11
0 / 6 / 1
6,543
467
5,210
6,815
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TadiXII
Ao Kuang
12
2 / 3 / 2
7,054
504
7,990
12,819
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,150
582
6,736
7,526
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
9,264
662
6,551
8,700
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Yolofredroking
Gilgamesh
14
5 / 0 / 8
8,377
598
9,489
11,872
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
greenEYEcat
King Arthur
15
2 / 4 / 0
8,522
609
11,106
13,514
7,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
4 / 0 / 5
9,182
656
4,402
4,672
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
17
17
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
2
1.5
W
4
1
7
7.5
L
Sobek
Elkghost
Sobek
1
4
1
0.38
L
Charybdis
Kuzakii
Charybdis
1
2
1
0.75
L
Kukulkan
Rinoki
Kukulkan
0
6
1
0.08
W
2
1
5
4.5
L
Ao Kuang
TadiXII
Ao Kuang
2
3
2
1
W
Gilgamesh
Yolofredroking
Gilgamesh
5
0
8
9
W
King Arthur
greenEYEcat
King Arthur
2
4
0
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
38,284
53,424
Taken
46,284
23,771
Mitigated
22,605
17,597
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,836
769
0
5,678
14,146
9,087
0
806
13,340
4,839
38,971
W
6,736
1,149
239
2,005
7,526
5,796
0
2,648
4,622
23,737
4,502
L
Sobek
Elkghost
Sobek
2,643
345
0
2,660
10,920
6,627
0
2,418
8,502
10,372
0
L
Charybdis
Kuzakii
Charybdis
4,975
2,187
0
3,736
8,724
2,568
0
1,074
7,650
0
59,211
L
Kukulkan
Rinoki
Kukulkan
5,210
275
0
250
6,815
1,935
0
3,123
3,692
38,399
0
W
6,551
4,114
0
4,522
8,700
2,916
1,619
899
7,801
0
74,407
L
Ao Kuang
TadiXII
Ao Kuang
7,990
1,864
0
5,273
12,819
3,554
0
2,594
10,225
41,802
0
W
Gilgamesh
Yolofredroking
Gilgamesh
9,489
3,636
0
881
11,872
4,908
0
7,719
4,153
0
51,114
W
King Arthur
greenEYEcat
King Arthur
11,106
1,059
0
5,504
13,514
7,213
0
3,705
9,809
0
59,257
W
4,402
644
0
1,011
4,672
1,772
0
1,380
3,292
66,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
43,495
400
Minions Killed
507
0
Camps Cleared
0
1,484,004
Distance Traveled
1,505,037
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,613
544
97
7
0
312,460
4
W
Eset
8,150
582
17
1
0
317,766
1
L
Sobek
5,871
419
17
1
0
294,934
1
L
Charybdis
7,839
560
127
9
0
257,570
4
L
Kukulkan
6,543
467
86
6
0
293,450
3
W
Apollo
9,264
662
150
11
0
279,141
3
L
Ao Kuang
7,054
504
73
5
0
325,590
3
W
Gilgamesh
8,377
598
81
6
0
361,954
3
W
King Arthur
8,522
609
106
8
0
250,822
2
W
Raijin
9,182
656
153
11
0
295,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role