Player Matchup

Janus
Janus
Silver III
Lu_ke_3st
Janus
Silver III
Level 96
God Stats
9W - 8L
1,647 SR
Queue Stats
191W - 204L
918 MMR
Solo
Chiron
Chiron
Bronze II
MultiKilla
Chiron
Bronze II
Level 160
God Stats
2W - 2L
1,589 SR
Queue Stats
50W - 61L
305 MMR
Solo
Bellona
Bellona
Silver IV
ST4RD4WGx
Bellona
Silver IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
734 MMR
Solo
Horus
Horus
Silver III
VxXTheBigOXxV
Horus
Silver III
Level 87
God Stats
33W - 30L
1,547 SR
Queue Stats
462W - 464L
867 MMR
Solo
Sobek
Sobek
Silver III
Westy_299
Sobek
Silver III
Level 97
God Stats
3W - 3L
1,711 SR
Queue Stats
403W - 416L
795 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,599 SR
724 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,384 SR
723 MMR
Vamana
Vamana
Silver IV
A7_kaiser_FDC
Vamana
Silver IV
Level 69
God Stats
3W - 7L
1,214 SR
Queue Stats
296W - 317L
617 MMR
Solo
Ra
Ra
Silver IV
DinoJoe93
Ra
Silver IV
Level 89
God Stats
25W - 30L
1,418 SR
Queue Stats
335W - 346L
738 MMR
Solo
Bakasura
Bakasura
Silver III
LeonarD_997
Bakasura
Silver III
Level 106
God Stats
7W - 8L
1,416 SR
Queue Stats
260W - 280L
904 MMR
Solo
Atlas
Atlas
Silver II
PANTHAMO
Atlas
Silver II
Level 144
God Stats
5W - 11L
1,337 SR
Queue Stats
556W - 578L
945 MMR
Solo
Neith
Neith
Bronze I
toliusse432
Neith
Bronze I
Level 129
God Stats
17W - 24L
1,536 SR
Queue Stats
171W - 205L
409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lu_ke_3st
Janus
18
1 / 6 / 2
10,936
421
18,282
14,182
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MultiKilla
Chiron
15
1 / 8 / 2
10,431
401
11,584
21,139
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
ST4RD4WGx
Bellona
19
1 / 5 / 3
11,273
434
10,232
21,295
17,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 1
10,518
405
9,429
24,397
22,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Westy_299
Sobek
15
1 / 3 / 1
10,234
394
7,734
24,909
34,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
KaliKumbhakarnaArtemisArachne

VS

Bans
ChaacAthenaAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
14,377
553
21,882
30,260
36,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 0 / 12
13,747
529
22,146
12,384
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LeonarD_997
Bakasura
20
11 / 2 / 8
15,447
594
19,711
26,875
12,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
PANTHAMO
Atlas
16
3 / 0 / 9
12,278
472
7,425
17,371
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 0 / 6
14,873
572
9,348
13,492
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
27
27
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
W
4
0
12
10
W
Bakasura
LeonarD_997
Bakasura
11
2
8
7.5
L
Janus
Lu_ke_3st
Janus
1
6
2
0.33
L
Chiron
MultiKilla
Chiron
1
8
2
0.25
W
Atlas
PANTHAMO
Atlas
3
0
9
7.5
L
Bellona
ST4RD4WGx
Bellona
1
5
3
0.5
L
2
5
1
0.5
L
Sobek
Westy_299
Sobek
1
3
1
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,261
Damage
80,512
105,922
Taken
100,382
87,668
Mitigated
78,444
26,522
Healing
42,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,882
13,456
509
8,591
30,260
36,100
1,376
8,228
21,712
0
102,954
W
22,146
860
5,969
7,194
12,384
5,275
2,295
5,858
6,245
119,817
0
W
Bakasura
LeonarD_997
Bakasura
19,711
12,337
0
7,827
26,875
12,463
689
7,310
19,252
0
125,351
L
Janus
Lu_ke_3st
Janus
18,282
584
113
2,531
14,182
5,637
0
3,604
10,216
89,252
0
L
Chiron
MultiKilla
Chiron
11,584
5,790
464
6,301
21,139
7,741
237
2,452
17,927
0
74,151
W
Atlas
PANTHAMO
Atlas
7,425
2,810
0
6,190
17,371
17,552
603
4,072
13,147
30,586
0
L
Bellona
ST4RD4WGx
Bellona
10,232
1,858
0
1,070
21,295
17,577
0
6,879
13,512
0
97,007
L
9,429
4,700
2,982
8,193
24,397
22,413
582
7,181
16,072
0
55,016
L
Sobek
Westy_299
Sobek
7,734
354
0
4,868
24,909
34,300
0
9,618
13,763
34,380
2,894
W
9,348
2,849
0
6,402
13,492
7,054
5,760
2,179
11,241
0
132,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,392
Gold Earned
70,722
565
Minions Killed
713
0
Camps Cleared
0
2,323,372
Distance Traveled
2,488,169
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,377
553
149
6
0
493,914
2
W
Ra
13,747
529
159
6
0
529,782
11
W
Bakasura
15,447
594
160
6
0
611,606
0
L
Janus
10,936
421
162
6
0
483,393
5
L
Chiron
10,431
401
122
5
0
388,395
5
W
Atlas
12,278
472
35
1
0
378,701
4
L
Bellona
11,273
434
141
5
0
521,589
6
L
Horus
10,518
405
97
4
0
437,988
2
L
Sobek
10,234
394
43
2
0
492,007
5
W
Neith
14,873
572
210
8
0
474,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role