Player Matchup

Hel
Hel
Ardentiel
Hel
Level 106
God Stats
30W - 57L
1,342 SR
Queue Stats
61W - 139L
1,252 Elo+
Party 1
Thanatos
Thanatos
MartiParti9797
Thanatos
Level 54
God Stats
1W - 2L
1,168 SR
Queue Stats
135W - 204L
1,411 Elo+
Solo
Odin
Odin
overlord385
Odin
Level 28
God Stats
5W - 14L
1,244 SR
Queue Stats
54W - 129L
1,253 Elo+
Party 1
Team Averages
Level 63
1,252 SR
1,305 Elo+

VS

Team Averages
Level 40
1,500 SR
1,342 Elo+
He Bo
He Bo
Jmdp2021Main
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,263 Elo+
Party 2
Janus
Janus
Shadowmere167
Janus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,263 Elo+
Party 2
Anubis
Anubis
issckander
Anubis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 13
9,320
847
11,771
7,537
4,117
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
14 / 4 / 9
9,826
893
10,422
11,762
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 20
8,634
785
4,697
6,649
6,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,524
775
4,995
8,436
2,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 10 / 5
7,783
708
4,358
11,036
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
issckander
Anubis
11
2 / 10 / 2
7,706
701
3,535
9,763
3,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
6
7
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
3
5
3
0.9
W
Thanatos
14
4
9
4.63
L
1
10
5
0.35
L
Anubis
issckander
Anubis
2
10
2
0.3
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
12,888
25,948
Taken
29,235
14,556
Mitigated
8,278
12,296
Healing
1,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,771
301
1,120
2,879
7,537
4,117
840
3,361
4,176
28,067
0
L
4,995
142
0
691
8,436
2,003
0
2,781
5,655
17,119
0
W
Thanatos
10,422
2,191
493
7,804
11,762
4,045
268
7,364
4,398
0
25,026
L
4,358
61
0
666
11,036
2,721
0
4,926
6,110
12,088
0
L
Anubis
issckander
Anubis
3,535
74
0
111
9,763
3,554
0
4,340
5,423
13,756
0
W
4,697
337
0
0
6,649
6,394
0
2,340
4,309
0
11,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
24,013
90
Minions Killed
76
4
Camps Cleared
4
592,224
Distance Traveled
512,841
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,320
847
41
4
1
190,615
0
L
He Bo
8,524
775
32
3
2
186,361
0
W
Thanatos
9,826
893
31
3
3
196,558
3
L
Janus
7,783
708
23
2
1
163,759
3
L
Anubis
7,706
701
21
2
1
162,721
0
W
Odin
8,634
785
18
2
0
205,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role