Player Matchup

Anubis
Anubis
Alongir
Anubis
Level 6
God Stats
16W - 9L
1,500 SR
Queue Stats
110W - 98L
1,500 Elo+
Party 2
Odin
Odin
BatmanSx
Odin
Level 157
God Stats
1W - 2L
1,483 SR
Queue Stats
107W - 96L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
DonShahj
Danzaburou
Level 49
God Stats
3W - 1L
1,755 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JMiah20
Nu Wa
Level 155
God Stats
170W - 153L
1,534 SR
Queue Stats
542W - 572L
1,505 Elo+
Party 2
Atlas
Atlas
RaKu96
Atlas
Level 158
God Stats
11W - 8L
1,673 SR
Queue Stats
67W - 58L
1,650 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,551 Elo+

VS

Team Averages
Level 80
1,468 SR
1,500 Elo+
Anubis
Anubis
EndiVok
Anubis
Level 28
God Stats
1W - 1L
1,705 SR
Queue Stats
13W - 20L
1,575 Elo+
Solo
Olorun
Olorun
Jaracuco
Olorun
Level 24
God Stats
7W - 26L
1,252 SR
Queue Stats
11W - 37L
1,284 Elo+
Solo
Hercules
Hercules
Sevenkul
Hercules
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,609 Elo+
Solo
Geb
Geb
Siiiilver
Geb
Level 142
God Stats
8W - 8L
1,423 SR
Queue Stats
250W - 288L
1,452 Elo+
Solo
Nox
Nox
boimaster24
Nox
Level 85
God Stats
4W - 6L
1,461 SR
Queue Stats
214W - 201L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alongir
Anubis
17
6 / 3 / 11
10,227
787
11,146
6,353
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
3 / 1 / 11
9,744
750
6,348
12,300
9,199
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DonShahj
Danzaburou
17
5 / 1 / 11
10,580
814
8,119
10,818
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
JMiah20
Nu Wa
17
6 / 2 / 15
10,238
788
18,033
8,743
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
RaKu96
Atlas
17
6 / 1 / 10
10,166
782
12,523
11,800
10,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EndiVok
Anubis
15
2 / 7 / 2
9,009
693
8,583
13,700
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Jaracuco
Olorun
14
0 / 11 / 3
7,949
611
3,437
15,879
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Sevenkul
Hercules
16
3 / 5 / 3
9,187
707
9,549
17,120
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 4
8,350
642
4,861
8,440
6,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 3
8,709
670
6,507
8,073
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
26
Kills
8
8
Deaths
26
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alongir
Anubis
6
3
11
3.83
W
Odin
3
1
11
8.5
W
Danzaburou
DonShahj
Danzaburou
5
1
11
10.5
L
Anubis
EndiVok
Anubis
2
7
2
0.43
W
Nu Wa
JMiah20
Nu Wa
6
2
15
6.75
L
Olorun
Jaracuco
Olorun
0
11
3
0.14
W
Atlas
RaKu96
Atlas
6
1
10
11
L
Hercules
Sevenkul
Hercules
3
5
3
0.9
L
1
0
4
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
32,937
50,014
Taken
63,212
30,921
Mitigated
35,107
6,366
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alongir
Anubis
11,146
0
0
250
6,353
3,880
255
2,812
3,509
34,786
0
W
Odin
6,348
955
0
350
12,300
9,199
362
5,674
6,485
2,464
17,051
W
Danzaburou
DonShahj
Danzaburou
8,119
2,335
0
3,447
10,818
4,491
2,940
5,382
5,301
0
34,355
L
Anubis
EndiVok
Anubis
8,583
220
268
5,090
13,700
5,459
0
9,330
3,912
31,699
0
W
Nu Wa
JMiah20
Nu Wa
18,033
5,686
0
870
8,743
3,174
1,433
4,395
4,149
33,759
0
L
Olorun
Jaracuco
Olorun
3,437
1,748
292
1,557
15,879
4,362
1,183
11,424
4,181
15,470
0
W
Atlas
RaKu96
Atlas
12,523
3,959
753
696
11,800
10,177
501
5,125
6,537
40,851
0
L
Hercules
Sevenkul
Hercules
9,549
2,505
368
7,309
17,120
15,972
0
11,148
5,747
0
19,276
L
4,861
101
0
125
8,440
6,804
0
4,239
4,025
17,832
0
L
6,507
191
0
0
8,073
2,510
0
4,768
3,105
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
43,204
235
Minions Killed
180
0
Camps Cleared
0
1,360,735
Distance Traveled
1,040,316
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,227
787
49
4
0
240,280
0
W
Odin
9,744
750
34
3
0
284,004
0
W
Danzaburou
10,580
814
64
5
0
276,835
5
L
Anubis
9,009
693
68
5
0
210,198
3
W
Nu Wa
10,238
788
33
3
0
263,005
6
L
Olorun
7,949
611
17
1
0
170,548
1
W
Atlas
10,166
782
55
4
0
296,611
0
L
Hercules
9,187
707
23
2
0
235,895
0
L
Geb
8,350
642
11
1
0
220,711
5
L
Nox
8,709
670
61
5
0
202,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role