Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Legokinky
Janus
Level 89
God Stats
0W - 1L
1,723 SR
Queue Stats
13W - 13L
1,622 Elo+
Party 1
Geb
Geb
Samarra09
Geb
Level 127
God Stats
13W - 12L
1,732 SR
Queue Stats
73W - 59L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
TheKepper
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,645 Elo+
Solo
Sol
Sol
brkoo
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 184L
1,486 Elo+
Solo
Team Averages
Level 127
1,591 SR
1,583 Elo+

VS

Team Averages
Level 111
1,500 SR
1,511 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Adamantaimai
Aphrodite
Level 160
God Stats
30W - 30L
1,539 SR
Queue Stats
98W - 139L
1,454 Elo+
Party 2
Da Ji
Da Ji
mndcdk
Da Ji
Level 155
God Stats
22W - 21L
1,443 SR
Queue Stats
68W - 94L
1,468 Elo+
Party 2
Neith
Neith
virgoIX
Neith
Level 104
God Stats
45W - 66L
1,519 SR
Queue Stats
495W - 534L
1,495 Elo+
Solo
Tyr
Tyr
xrou
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 7 / 7
11,664
778
15,660
20,619
10,034
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Legokinky
Janus
17
5 / 10 / 7
11,304
754
7,209
13,335
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 5 / 17
10,598
707
8,550
24,114
24,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TheKepper
Cernunnos
19
4 / 7 / 6
11,850
790
16,016
23,070
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
brkoo
Sol
18
3 / 7 / 7
10,690
713
13,395
15,610
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 3 / 15
12,323
822
22,425
10,911
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Adamantaimai
Aphrodite
18
1 / 4 / 17
11,197
746
8,396
16,258
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
mndcdk
Da Ji
20
17 / 4 / 6
13,680
912
22,990
15,730
8,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
virgoIX
Neith
18
3 / 4 / 9
11,216
748
12,121
14,250
6,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
xrou
Tyr
20
6 / 5 / 9
11,811
787
17,241
22,275
22,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
20
Kills
35
36
Deaths
20
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
7
7
1.64
W
Hera
 
Hera
8
3
15
5.17
W
Aphrodite
Adamantaimai
Aphrodite
1
4
17
2.38
L
Janus
Legokinky
Janus
5
10
7
0.85
L
0
5
17
1.7
L
Cernunnos
TheKepper
Cernunnos
4
7
6
1
L
Sol
brkoo
Sol
3
7
7
0.93
W
Da Ji
mndcdk
Da Ji
17
4
6
5
W
Neith
virgoIX
Neith
3
4
9
1.88
W
Tyr
xrou
Tyr
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,830
Damage
83,173
96,748
Taken
79,424
53,349
Mitigated
49,394
17,142
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,660
2,988
0
648
20,619
10,034
0
7,362
12,907
0
33,654
W
Hera
 
Hera
22,425
4,539
0
488
10,911
4,528
2,858
4,505
6,406
46,795
0
W
Aphrodite
Adamantaimai
Aphrodite
8,396
149
9,563
7,674
16,258
7,497
1,240
5,098
11,160
29,978
0
L
Janus
Legokinky
Janus
7,209
372
0
0
13,335
3,951
0
3,737
9,497
23,462
0
L
8,550
827
1,172
5,728
24,114
24,969
174
6,432
17,318
20,062
0
L
Cernunnos
TheKepper
Cernunnos
16,016
8,600
0
5,221
23,070
8,707
403
7,841
14,999
0
64,493
L
Sol
brkoo
Sol
13,395
4,405
0
4,373
15,610
5,688
156
4,268
11,206
45,074
0
W
Da Ji
mndcdk
Da Ji
22,990
5,947
0
0
15,730
8,480
501
5,562
10,168
0
50,203
W
Neith
virgoIX
Neith
12,121
3,310
325
2,321
14,250
6,039
1,919
4,914
9,336
0
42,663
W
Tyr
xrou
Tyr
17,241
2,819
0
3,998
22,275
22,850
1,221
9,075
13,200
0
41,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,106
Gold Earned
60,227
241
Minions Killed
270
0
Camps Cleared
0
1,366,584
Distance Traveled
1,633,701
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,664
778
40
3
0
312,850
1
W
Hera
12,323
822
49
3
0
329,297
0
W
Aphrodite
11,197
746
50
3
0
318,408
3
L
Janus
11,304
754
33
2
0
240,557
0
L
Geb
10,598
707
12
1
0
297,877
2
L
Cernunnos
11,850
790
97
6
0
257,706
1
L
Sol
10,690
713
59
4
0
257,594
3
W
Da Ji
13,680
912
61
4
0
340,557
2
W
Neith
11,216
748
66
4
0
278,502
0
W
Tyr
11,811
787
44
3
0
366,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role