Player Matchup

Yu Huang
Yu Huang
Alo GaM3R
Yu Huang
Level 84
God Stats
3W - 0L
1,875 SR
Queue Stats
103W - 77L
1,471 Elo+
Solo
Ullr
Ullr
BOP_MomoLeader
Ullr
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 20L
1,436 Elo+
Solo
Thanatos
Thanatos
DeathSword3567
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 76L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Legendkonar007
Cthulhu
Level 125
God Stats
3W - 7L
1,140 SR
Queue Stats
222W - 282L
1,411 Elo+
Party 2
Achilles
Achilles
Samuraii_TP
Achilles
Level 57
God Stats
6W - 4L
1,325 SR
Queue Stats
245W - 222L
1,507 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,456 Elo+

VS

Team Averages
Level 89
1,369 SR
1,416 Elo+
Agni
Agni
Alexmtnz114
Agni
Level 127
God Stats
10W - 10L
1,494 SR
Queue Stats
356W - 350L
1,459 Elo+
Party 3
Atlas
Atlas
LazyShiron
Atlas
Level 69
God Stats
8W - 5L
1,476 SR
Queue Stats
36W - 46L
1,424 Elo+
Party 1
Thor
Thor
Twitch_Guinas44
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,412 Elo+
Party 1
Mercury
Mercury
iRuleZz_McS
Mercury
Level 67
God Stats
11W - 17L
1,134 SR
Queue Stats
170W - 169L
1,354 Elo+
Party 3
Izanami
Izanami
iker141998
Izanami
Level 83
God Stats
0W - 3L
1,241 SR
Queue Stats
155W - 172L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alo GaM3R
Yu Huang
11
1 / 0 / 1
6,005
546
2,111
3,833
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,731
521
2,561
3,393
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
5 / 0 / 1
6,220
565
4,167
6,487
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 3
6,012
547
3,319
3,709
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Samuraii_TP
Achilles
11
1 / 0 / 2
5,979
544
3,615
7,473
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,544
504
3,069
4,495
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
0 / 2 / 0
5,939
540
3,373
6,945
3,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,745
431
2,882
6,317
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
iRuleZz_McS
Mercury
9
0 / 2 / 0
5,186
471
1,330
7,623
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
iker141998
Izanami
9
0 / 2 / 0
5,147
468
1,965
4,849
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
11
Kills
0
0
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Yu Huang
Alo GaM3R
Yu Huang
1
0
1
1.5
W
2
0
0
2
W
Thanatos
5
0
1
5.5
L
Atlas
0
2
0
0
W
2
0
3
3.5
W
Achilles
Samuraii_TP
Achilles
1
0
2
2
L
0
3
0
0
L
Mercury
iRuleZz_McS
Mercury
0
2
0
0
L
Izanami
iker141998
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
12,619
24,895
Taken
30,229
11,051
Mitigated
8,913
14,195
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,069
173
0
605
4,495
1,035
0
1,549
2,838
31,484
0
W
Yu Huang
Alo GaM3R
Yu Huang
2,111
133
0
1,334
3,833
1,186
0
2,139
1,694
29,147
0
W
2,561
1,239
136
1,460
3,393
911
576
0
3,393
0
33,947
W
Thanatos
4,167
520
0
8,110
6,487
1,822
0
1,083
5,404
0
27,618
L
Atlas
3,373
1,454
0
1,872
6,945
3,297
0
0
6,522
34,073
0
W
3,319
177
169
2,083
3,709
2,650
208
0
3,709
13,651
0
W
Achilles
Samuraii_TP
Achilles
3,615
579
0
903
7,473
4,482
0
3,220
4,253
0
28,179
L
2,882
831
0
1,169
6,317
1,423
0
1,199
5,118
0
19,147
L
Mercury
iRuleZz_McS
Mercury
1,330
383
0
3,511
7,623
1,931
0
617
6,891
0
27,193
L
Izanami
iker141998
Izanami
1,965
1,560
0
1,129
4,849
1,227
0
1,873
2,976
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
26,561
301
Minions Killed
300
0
Camps Cleared
0
1,076,138
Distance Traveled
1,028,634
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,544
504
68
6
0
188,121
4
W
Yu Huang
6,005
546
73
7
0
197,818
3
W
Ullr
5,731
521
73
7
0
196,257
4
W
Thanatos
6,220
565
64
6
0
235,466
0
L
Atlas
5,939
540
74
7
0
175,417
3
W
Cthulhu
6,012
547
19
2
0
223,659
2
W
Achilles
5,979
544
72
7
0
222,938
0
L
Thor
4,745
431
36
3
0
204,431
0
L
Mercury
5,186
471
63
6
0
254,014
0
L
Izanami
5,147
468
59
5
0
206,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role