Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Falanir255
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,728 Elo+
Solo
Sobek
Sobek
Jakarutu
Sobek
Level 129
God Stats
0W - 3L
1,654 SR
Queue Stats
73W - 69L
1,534 Elo+
Solo
Da Ji
Da Ji
Muzmo
Da Ji
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 258L
1,462 Elo+
Party 2
Artemis
Artemis
OlaLumpur
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,335 Elo+
Party 2
Team Averages
Level 88
1,531 SR
1,512 Elo+

VS

Team Averages
Level 65
1,648 SR
1,588 Elo+
Cernunnos
Cernunnos
PDOG9
Cernunnos
Level 107
God Stats
7W - 1L
1,628 SR
Queue Stats
276W - 92L
1,657 Elo+
Party 3
Hercules
Hercules
TusbiII
Hercules
Level 138
God Stats
1W - 1L
1,660 SR
Queue Stats
5W - 9L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
UwantSumBUK
Kukulkan
Level 28
God Stats
4W - 0L
1,923 SR
Queue Stats
73W - 15L
1,792 Elo+
Party 3
Bellona
Bellona
alluneedisjesus
Bellona
Level 28
God Stats
2W - 1L
1,729 SR
Queue Stats
69W - 12L
1,894 Elo+
Party 3
Danzaburou
Danzaburou
fiaso777
Danzaburou
Level 26
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 4 / 4
8,099
810
6,362
9,307
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
9
0 / 4 / 1
6,043
604
5,021
5,733
1,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jakarutu
Sobek
14
4 / 5 / 1
7,986
799
8,864
14,039
15,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Muzmo
Da Ji
13
4 / 7 / 3
8,251
825
5,721
9,624
4,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
OlaLumpur
Artemis
12
0 / 6 / 2
6,680
668
7,199
8,290
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PDOG9
Cernunnos
17
8 / 2 / 8
9,626
963
10,115
5,967
2,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TusbiII
Hercules
15
3 / 1 / 15
8,913
891
7,728
18,576
14,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
UwantSumBUK
Kukulkan
16
6 / 2 / 10
9,362
936
10,573
4,532
1,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 2 / 16
9,060
906
11,764
11,557
15,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
fiaso777
Danzaburou
13
4 / 3 / 9
8,512
851
3,302
5,765
2,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
9
Kills
26
26
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
4
0.75
L
Skadi
0
4
1
0.13
L
Sobek
Jakarutu
Sobek
4
5
1
0.9
L
Da Ji
Muzmo
Da Ji
4
7
3
0.79
L
Artemis
OlaLumpur
Artemis
0
6
2
0.17
W
Cernunnos
PDOG9
Cernunnos
8
2
8
6
W
Hercules
TusbiII
Hercules
3
1
15
10.5
W
Kukulkan
UwantSumBUK
Kukulkan
6
2
10
5.5
W
5
2
16
6.5
W
Danzaburou
fiaso777
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
43,482
46,993
Taken
46,397
29,505
Mitigated
37,882
8,997
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,362
2,941
438
2,110
9,307
4,329
0
2,538
6,769
0
25,574
L
Skadi
5,021
2,066
397
1,036
5,733
1,929
0
961
4,772
0
8,415
L
Sobek
Jakarutu
Sobek
8,864
241
886
2,766
14,039
15,918
0
3,976
10,063
13,640
0
L
Da Ji
Muzmo
Da Ji
5,721
1,196
474
209
9,624
4,014
0
2,418
7,206
0
7,205
L
Artemis
OlaLumpur
Artemis
7,199
2,085
104
577
8,290
3,315
0
1,812
6,478
0
12,692
W
Cernunnos
PDOG9
Cernunnos
10,115
3,147
908
1,155
5,967
2,890
2,153
803
5,164
0
28,100
W
Hercules
TusbiII
Hercules
7,728
1,209
569
11,357
18,576
14,731
431
2,738
15,838
1,933
8,623
W
Kukulkan
UwantSumBUK
Kukulkan
10,573
890
688
1,215
4,532
1,884
826
849
3,683
23,758
0
W
11,764
3,667
9
3,498
11,557
15,987
532
2,789
8,768
0
20,058
W
Danzaburou
fiaso777
Danzaburou
3,302
494
0
826
5,765
2,390
1,492
1,685
4,080
0
6,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
45,473
78
Minions Killed
105
0
Camps Cleared
0
802,458
Distance Traveled
928,860
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,099
810
48
5
0
161,815
1
L
Skadi
6,043
604
9
1
0
126,664
1
L
Sobek
7,986
799
3
0
0
175,009
2
L
Da Ji
8,251
825
3
0
0
170,954
1
L
Artemis
6,680
668
15
2
0
168,016
0
W
Cernunnos
9,626
963
42
4
0
175,577
3
W
Hercules
8,913
891
3
0
0
200,510
1
W
Kukulkan
9,362
936
32
3
0
207,773
0
W
Bellona
9,060
906
20
2
0
173,314
0
W
Danzaburou
8,512
851
8
1
0
171,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role