Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ashibu
Artio
Level 98
God Stats
2W - 1L
1,876 SR
Queue Stats
156W - 161L
1,592 Elo+
Solo
Cthulhu
Cthulhu
Matejas111
Cthulhu
Level 139
God Stats
1W - 3L
1,236 SR
Queue Stats
153W - 147L
1,603 Elo+
Solo
Medusa
Medusa
WizardHanji
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,518 Elo+
Solo
Hercules
Hercules
Yoloz4
Hercules
Level 100
God Stats
2W - 6L
1,295 SR
Queue Stats
152W - 145L
1,557 Elo+
Solo
Team Averages
Level 120
1,481 SR
1,554 Elo+

VS

Team Averages
Level 144
1,532 SR
1,529 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ghostrick
Persephone
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 121L
1,520 Elo+
Party 1
Odin
Odin
Tunturisopuli
Odin
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 147L
1,569 Elo+
Solo
Chiron
Chiron
bashiii
Chiron
Level 160
God Stats
1W - 0L
1,660 SR
Queue Stats
154W - 155L
1,499 Elo+
Party 1
Fafnir
Fafnir
心体技仁智勇
Fafnir
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 251L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 5 / 11
7,587
843
2,893
15,661
14,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Ashibu
Artio
15
5 / 2 / 6
8,288
921
6,193
14,548
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Matejas111
Cthulhu
9
0 / 3 / 3
6,244
694
2,703
6,366
5,220
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
15
3 / 2 / 9
8,008
890
15,400
8,902
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Yoloz4
Hercules
13
5 / 4 / 6
7,810
868
8,546
11,533
11,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
6 / 2 / 7
8,701
967
14,793
6,770
3,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Ghostrick
Persephone
13
2 / 2 / 10
7,438
826
9,622
6,020
2,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 11
7,509
834
5,823
13,240
11,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
bashiii
Chiron
14
3 / 2 / 10
8,010
890
12,458
8,864
4,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 6
7,575
842
4,596
11,528
12,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
14
Kills
14
16
Deaths
14
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
11
1.3
W
Eset
 
Eset
6
2
7
4.75
L
Artio
Ashibu
Artio
5
2
6
4
W
Persephone
Ghostrick
Persephone
2
2
10
3.5
L
Cthulhu
Matejas111
Cthulhu
0
3
3
0.5
W
2
3
11
2.5
L
Medusa
3
2
9
3.75
L
Hercules
Yoloz4
Hercules
5
4
6
2
W
Chiron
bashiii
Chiron
3
2
10
4
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
47,292
57,010
Taken
46,422
49,149
Mitigated
34,551
21,022
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,893
284
1,806
2,609
15,661
14,365
12
7,729
7,932
6,377
0
W
Eset
 
Eset
14,793
2,779
496
1,434
6,770
3,500
692
1,547
5,223
25,496
0
L
Artio
Ashibu
Artio
6,193
866
4,050
6,557
14,548
14,105
0
6,219
8,329
10,704
0
W
Persephone
Ghostrick
Persephone
9,622
800
582
1,136
6,020
2,584
293
1,357
4,661
19,360
0
L
Cthulhu
Matejas111
Cthulhu
2,703
38
417
180
6,366
5,220
368
3,157
3,209
4,340
0
W
5,823
1,065
157
2,287
13,240
11,751
194
3,831
9,409
0
11,513
L
Medusa
15,400
4,438
1,294
1,178
8,902
3,781
940
5,702
3,200
0
35,832
L
Hercules
Yoloz4
Hercules
8,546
2,856
410
2,521
11,533
11,678
127
6,204
5,329
0
11,572
W
Chiron
bashiii
Chiron
12,458
5,617
1,363
2,967
8,864
4,155
977
3,673
5,191
0
21,854
W
4,596
1,149
1,191
1,320
11,528
12,561
27
1,380
10,148
5,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
39,233
85
Minions Killed
85
0
Camps Cleared
0
684,764
Distance Traveled
730,927
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,587
843
9
1
0
144,359
0
W
Eset
8,701
967
33
4
0
149,185
1
L
Artio
8,288
921
6
1
0
164,184
2
W
Persephone
7,438
826
14
2
0
151,284
0
L
Cthulhu
6,244
694
3
0
0
53,343
0
W
Odin
7,509
834
14
2
0
152,124
4
L
Medusa
8,008
890
54
6
0
156,462
1
L
Hercules
7,810
868
13
1
0
166,416
4
W
Chiron
8,010
890
18
2
0
145,578
3
W
Fafnir
7,575
842
6
1
0
132,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role