Player Matchup

Nu Wa
Nu Wa
Aksora
Nu Wa
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 60L
1,327 Elo+
Party 4
Ullr
Ullr
Angelinoo
Ullr
Level 146
God Stats
0W - 2L
1,220 SR
Queue Stats
112W - 107L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
GGDON
Cthulhu
Level 39
God Stats
0W - 5L
1,324 SR
Queue Stats
50W - 54L
1,427 Elo+
Solo
Medusa
Medusa
LaReineSatanique
Medusa
Level 29
God Stats
22W - 15L
1,519 SR
Queue Stats
88W - 92L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
Selkoff
The Morrigan
Level 23
God Stats
10W - 17L
1,454 SR
Queue Stats
22W - 46L
1,306 Elo+
Party 4
Team Averages
Level 57
1,403 SR
1,394 Elo+

VS

Team Averages
Level 47
1,554 SR
1,420 Elo+
Baba Yaga
Baba Yaga
Alcat_raz09
Baba Yaga
Level 16
God Stats
3W - 5L
1,363 SR
Queue Stats
58W - 96L
1,294 Elo+
Party 3
Danzaburou
Danzaburou
DawidIch
Danzaburou
Level 43
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Scylla
Scylla
GluTTTeK
Scylla
Level 81
God Stats
16W - 11L
1,424 SR
Queue Stats
297W - 243L
1,513 Elo+
Party 1
Hercules
Hercules
LUlek69
Hercules
Level 29
God Stats
12W - 4L
1,744 SR
Queue Stats
109W - 78L
1,599 Elo+
Party 1
Fenrir
Fenrir
Poutpout9
Fenrir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 96L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aksora
Nu Wa
20
5 / 10 / 11
16,307
1,165
30,991
22,817
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
8 / 4 / 6
16,674
1,191
24,720
12,722
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
GGDON
Cthulhu
17
0 / 0 / 0
11,257
804
0
0
0
18
1 / 8 / 5
12,924
923
5,848
18,562
5,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
Selkoff
The Morrigan
20
7 / 11 / 9
16,174
1,155
29,577
18,856
6,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alcat_raz09
Baba Yaga
20
3 / 3 / 20
14,652
1,047
6,852
15,125
4,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DawidIch
Danzaburou
20
6 / 5 / 8
15,404
1,100
10,656
15,174
4,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
GluTTTeK
Scylla
20
7 / 3 / 20
17,072
1,219
21,928
17,014
4,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
LUlek69
Hercules
20
14 / 3 / 11
16,672
1,191
19,415
23,723
25,782
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Poutpout9
Fenrir
20
3 / 7 / 16
14,232
1,017
9,570
24,087
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
21
Kills
33
33
Deaths
21
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aksora
Nu Wa
5
10
11
1.05
W
Baba Yaga
Alcat_raz09
Baba Yaga
3
3
20
4.33
L
Ullr
8
4
6
2.75
W
Danzaburou
DawidIch
Danzaburou
6
5
8
2
L
Cthulhu
GGDON
Cthulhu
0
0
0
0
W
Scylla
GluTTTeK
Scylla
7
3
20
5.67
W
Hercules
LUlek69
Hercules
14
3
11
6.5
L
1
8
5
0.44
W
Fenrir
Poutpout9
Fenrir
3
7
16
1.57
L
The Morrigan
Selkoff
The Morrigan
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,136
Damage
68,421
72,957
Taken
95,123
23,964
Mitigated
54,057
2,519
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aksora
Nu Wa
30,991
9,435
0
555
22,817
7,153
0
9,577
12,683
79,716
0
W
Baba Yaga
Alcat_raz09
Baba Yaga
6,852
269
0
3,345
15,125
4,220
0
12,146
2,979
48,800
0
L
Ullr
24,720
9,901
0
303
12,722
4,633
0
4,764
7,751
0
63,638
W
Danzaburou
DawidIch
Danzaburou
10,656
7,628
0
3,438
15,174
4,359
0
10,840
4,334
0
62,483
L
Cthulhu
GGDON
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
GluTTTeK
Scylla
21,928
1,595
0
812
17,014
4,596
0
11,493
5,521
87,907
0
W
Hercules
LUlek69
Hercules
19,415
6,618
0
8,987
23,723
25,782
0
14,482
9,241
0
37,009
L
5,848
2,562
0
809
18,562
5,482
0
7,483
10,571
0
16,480
W
Fenrir
Poutpout9
Fenrir
9,570
1,779
0
1,124
24,087
15,100
0
11,792
12,295
367
23,802
L
The Morrigan
Selkoff
The Morrigan
29,577
3,787
0
852
18,856
6,696
0
7,049
11,401
42,864
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,336
Gold Earned
78,032
264
Minions Killed
401
5
Camps Cleared
8
1,041,765
Distance Traveled
1,315,755
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,307
1,165
107
8
0
251,523
0
W
Baba Yaga
14,652
1,047
70
5
1
254,637
0
L
Ullr
16,674
1,191
122
9
3
306,206
0
W
Danzaburou
15,404
1,100
102
7
3
214,080
0
L
Cthulhu
11,257
804
0
0
0
0
0
W
Scylla
17,072
1,219
170
12
0
273,137
0
W
Hercules
16,672
1,191
34
2
0
301,830
4
L
Medusa
12,924
923
17
1
2
242,981
0
W
Fenrir
14,232
1,017
25
2
4
272,071
0
L
The Morrigan
16,174
1,155
18
1
0
241,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role