Player Matchup

Olorun
Olorun
Big1Papa3Doc
Olorun
Level 126
God Stats
4W - 1L
1,817 SR
Queue Stats
211W - 143L
1,530 Elo+
Party 1
Shiva
Shiva
PyroResolution
Shiva
Level 41
God Stats
12W - 8L
1,486 SR
Queue Stats
270W - 165L
1,544 Elo+
Party 1
Awilix
Awilix
nosjunkie275
Awilix
Level 134
God Stats
4W - 4L
1,573 SR
Queue Stats
334W - 245L
1,481 Elo+
Party 1
Team Averages
Level 100
1,625 SR
1,519 Elo+

VS

Team Averages
Level 47
1,445 SR
1,218 Elo+
Ra
Ra
OG Fresh184
Ra
Level 28
God Stats
1W - 8L
1,432 SR
Queue Stats
6W - 30L
969 Elo+
Party 2
Kuzenbo
Kuzenbo
dense cookie445
Kuzenbo
Level 29
God Stats
0W - 8L
1,260 SR
Queue Stats
1W - 18L
1,351 Elo+
Party 2
Fenrir
Fenrir
kr3ynn
Fenrir
Level 85
God Stats
2W - 2L
1,642 SR
Queue Stats
11W - 36L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 1 / 7
8,929
687
7,393
6,066
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 9
10,014
770
11,595
11,903
14,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
16
8 / 1 / 2
10,444
803
9,145
10,204
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,804
600
6,723
9,034
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 3 / 1
7,231
556
3,559
10,397
10,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kr3ynn
Fenrir
12
4 / 7 / 0
8,377
644
6,784
11,827
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
1
7
5.5
L
0
2
4
1
W
2
2
9
3.25
L
0
3
1
0.17
L
Fenrir
kr3ynn
Fenrir
4
7
0
0.57
W
Awilix
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,133
Damage
17,066
28,173
Taken
31,258
20,618
Mitigated
20,525
9,945
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,393
2,708
1,449
1,961
6,066
2,421
1,128
2,910
3,088
28,581
0
L
6,723
775
1,170
2,027
9,034
4,317
0
1,328
7,560
34,388
0
W
11,595
1,425
2,109
2,308
11,903
14,029
0
4,264
7,430
0
23,865
L
3,559
1,345
78
221
10,397
10,480
0
2,469
7,741
12,327
0
L
Fenrir
kr3ynn
Fenrir
6,784
1,331
0
555
11,827
5,728
0
3,364
8,207
0
13,947
W
Awilix
9,145
3,187
0
2,118
10,204
4,168
0
3,511
6,418
0
50,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
23,412
182
Minions Killed
92
10
Camps Cleared
3
751,731
Distance Traveled
655,962
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,929
687
64
5
2
236,480
4
L
Ra
7,804
600
55
4
1
204,312
0
W
Shiva
10,014
770
23
2
0
238,853
2
L
Kuzenbo
7,231
556
16
1
0
222,656
1
L
Fenrir
8,377
644
21
2
2
228,994
2
W
Awilix
10,444
803
95
7
8
276,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role