Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MALY1232
Zeus
Level 147
God Stats
11W - 5L
1,744 SR
Queue Stats
583W - 577L
1,513 Elo+
Party 2
Ares
Ares
Skrater
Ares
Level 159
God Stats
22W - 20L
1,609 SR
Queue Stats
682W - 679L
1,505 Elo+
Party 2
Eset
Eset
iiNsaNiiTy
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,519 Elo+
Solo
Ullr
Ullr
xXservverXx
Ullr
Level 67
God Stats
6W - 10L
1,549 SR
Queue Stats
134W - 136L
1,514 Elo+
Party 2
Team Averages
Level 100
1,580 SR
1,510 Elo+

VS

Team Averages
Level 78
1,452 SR
1,627 Elo+
Ne Zha
Ne Zha
Dadoudobob
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,826 Elo+
Party 1
Ra
Ra
Marcin9120
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,541 Elo+
Party 3
Raijin
Raijin
Necr0defl0rat0r
Raijin
Level 128
God Stats
1W - 3L
1,285 SR
Queue Stats
349W - 360L
1,518 Elo+
Solo
Medusa
Medusa
Vinrael7
Medusa
Level 98
God Stats
0W - 3L
1,748 SR
Queue Stats
89W - 94L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
WAISHALORS
Sun Wukong
Level 53
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
11 / 3 / 11
12,214
814
10,829
20,716
28,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
19
3 / 3 / 13
10,979
732
19,488
11,042
4,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Skrater
Ares
15
3 / 5 / 9
9,875
658
6,393
20,215
25,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 4 / 8
11,329
755
9,975
11,017
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 2 / 14
11,091
739
17,347
14,438
7,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dadoudobob
Ne Zha
18
5 / 6 / 10
10,655
710
16,738
19,800
17,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 3 / 8
9,133
609
5,634
8,664
8,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 7
9,269
618
13,825
11,406
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vinrael7
Medusa
19
6 / 5 / 6
10,616
708
17,522
14,992
7,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WAISHALORS
Sun Wukong
18
3 / 5 / 10
10,585
706
8,648
16,653
21,398
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
25
Kills
16
17
Deaths
25
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
11
3
11
5.5
L
Ne Zha
Dadoudobob
Ne Zha
5
6
10
1.67
W
Zeus
3
3
13
3.17
L
1
3
8
1.67
L
1
6
7
0.75
W
Ares
Skrater
Ares
3
5
9
1.5
L
Medusa
Vinrael7
Medusa
6
5
6
1.8
L
Sun Wukong
WAISHALORS
Sun Wukong
3
5
10
1.6
W
4
4
8
2
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,032
Damage
62,367
77,428
Taken
71,515
72,639
Mitigated
60,500
27,190
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,829
315
9,521
5,945
20,716
28,908
279
6,168
14,548
19,955
0
L
Ne Zha
Dadoudobob
Ne Zha
16,738
2,948
382
5,661
19,800
17,964
0
10,670
9,130
0
28,349
W
Zeus
19,488
906
2,295
650
11,042
4,968
1,108
1,683
9,359
44,819
0
L
5,634
218
5,305
1,921
8,664
8,820
319
5,800
2,864
15,407
0
L
13,825
813
1,635
1,267
11,406
5,146
196
8,855
2,551
25,449
0
W
Ares
Skrater
Ares
6,393
320
657
676
20,215
25,152
603
4,770
15,445
10,787
0
L
Medusa
Vinrael7
Medusa
17,522
8,182
2,218
2,948
14,992
7,172
881
9,914
5,078
0
44,626
L
Sun Wukong
WAISHALORS
Sun Wukong
8,648
1,302
920
3,548
16,653
21,398
0
11,446
5,207
0
16,889
W
9,975
456
3,525
1,576
11,017
6,210
1,473
2,316
8,701
35,399
0
W
17,347
4,154
813
1,532
14,438
7,401
2,243
4,522
9,916
0
34,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
50,258
170
Minions Killed
153
0
Camps Cleared
0
1,404,515
Distance Traveled
1,233,553
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,214
814
16
1
0
316,187
3
L
Ne Zha
10,655
710
9
1
0
248,490
2
W
Zeus
10,979
732
52
3
0
279,111
5
L
Ra
9,133
609
22
1
0
213,752
1
L
Raijin
9,269
618
30
2
0
234,258
0
W
Ares
9,875
658
16
1
0
256,099
0
L
Medusa
10,616
708
65
4
0
261,094
1
L
Sun Wukong
10,585
706
27
2
0
275,959
0
W
Eset
11,329
755
55
4
0
260,211
2
W
Ullr
11,091
739
31
2
0
292,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role