Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Adisiti
Nu Wa
Level 155
God Stats
17W - 5L
1,871 SR
Queue Stats
518W - 513L
1,503 Elo+
Solo
Chang'e
Chang'e
IIConfII
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,392 Elo+
Solo
Bakasura
Bakasura
IRavenx94
Bakasura
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,521 Elo+
Solo
Bellona
Bellona
Llewellyn16
Bellona
Level 86
God Stats
1W - 1L
1,682 SR
Queue Stats
83W - 79L
1,501 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,483 Elo+

VS

Team Averages
Level 85
1,581 SR
1,518 Elo+
Baba Yaga
Baba Yaga
Masuljas
Baba Yaga
Level 104
God Stats
7W - 3L
1,391 SR
Queue Stats
244W - 250L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Osofreshba
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,320 Elo+
Solo
Izanami
Izanami
SergoMk
Izanami
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 21L
1,771 Elo+
Solo
Horus
Horus
XXdreXauXX
Horus
Level 137
God Stats
4W - 1L
1,678 SR
Queue Stats
481W - 489L
1,500 Elo+
Solo
Artio
Artio
ob1-1-k4n4b15
Artio
Level 155
God Stats
4W - 6L
1,837 SR
Queue Stats
893W - 861L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 5 / 5
10,085
672
13,251
25,652
22,404
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Adisiti
Nu Wa
18
8 / 5 / 14
11,192
746
31,735
12,555
4,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
IIConfII
Chang'e
17
4 / 7 / 19
11,399
760
19,736
20,405
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
IRavenx94
Bakasura
17
6 / 11 / 14
11,392
759
14,870
20,696
11,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Llewellyn16
Bellona
19
4 / 7 / 14
11,445
763
13,484
23,376
23,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Masuljas
Baba Yaga
19
9 / 5 / 19
12,254
817
22,457
19,194
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Osofreshba
Danzaburou
16
2 / 7 / 15
10,607
707
7,027
13,439
5,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
SergoMk
Izanami
20
20 / 6 / 14
14,459
964
42,856
23,498
10,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
19
2 / 5 / 27
10,971
731
8,591
23,162
25,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 5 / 23
11,115
741
7,938
30,551
36,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
133
28
Kills
35
35
Deaths
28
66
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
5
1.7
L
Nu Wa
Adisiti
Nu Wa
8
5
14
3
L
Chang'e
IIConfII
Chang'e
4
7
19
1.93
L
Bakasura
IRavenx94
Bakasura
6
11
14
1.18
L
Bellona
Llewellyn16
Bellona
4
7
14
1.57
W
Baba Yaga
Masuljas
Baba Yaga
9
5
19
3.7
W
Danzaburou
Osofreshba
Danzaburou
2
7
15
1.36
W
Izanami
SergoMk
Izanami
20
6
14
4.5
W
Horus
2
5
27
3.1
W
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,076
Damage
88,869
102,684
Taken
109,844
71,370
Mitigated
88,111
32,110
Healing
48,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,251
1,613
845
5,033
25,652
22,404
694
8,785
16,867
553
22,631
L
Nu Wa
Adisiti
Nu Wa
31,735
8,756
1,336
1,801
12,555
4,800
2,509
3,498
9,057
48,708
0
L
Chang'e
IIConfII
Chang'e
19,736
1,455
7,071
5,956
20,405
9,414
1,094
9,188
11,217
32,804
0
L
Bakasura
IRavenx94
Bakasura
14,870
8,842
578
1,408
20,696
11,003
0
4,770
15,926
0
16,878
L
Bellona
Llewellyn16
Bellona
13,484
2,117
3,198
4,884
23,376
23,749
413
4,154
19,222
0
26,690
W
Baba Yaga
Masuljas
Baba Yaga
22,457
2,253
1,158
3,734
19,194
9,634
1,308
9,462
9,009
45,291
0
W
Danzaburou
Osofreshba
Danzaburou
7,027
2,614
0
644
13,439
5,864
848
7,334
5,554
0
16,093
W
Izanami
SergoMk
Izanami
42,856
34,532
1,791
4,624
23,498
10,308
2,753
10,746
11,599
0
92,734
W
Horus
8,591
4,232
12,082
8,672
23,162
25,603
560
11,286
11,007
0
17,475
W
7,938
641
6,548
8,887
30,551
36,702
231
13,139
16,313
14,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,513
Gold Earned
59,406
124
Minions Killed
174
0
Camps Cleared
0
1,293,884
Distance Traveled
1,257,988
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,085
672
26
2
0
282,460
0
L
Nu Wa
11,192
746
38
3
0
239,873
0
L
Chang'e
11,399
760
21
1
0
254,849
1
L
Bakasura
11,392
759
22
1
0
254,582
0
L
Bellona
11,445
763
17
1
0
262,120
3
W
Baba Yaga
12,254
817
49
3
0
249,183
1
W
Danzaburou
10,607
707
8
1
0
245,174
2
W
Izanami
14,459
964
101
7
0
205,324
3
W
Horus
10,971
731
10
1
0
280,372
0
W
Artio
11,115
741
6
0
0
277,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role