Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GόldenVobla
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 86L
1,453 Elo+
Solo
Yu Huang
Yu Huang
Janooomta
Yu Huang
Level 68
God Stats
3W - 1L
1,738 SR
Queue Stats
197W - 186L
1,566 Elo+
Solo
Neith
Neith
KingOwen09
Neith
Level 95
God Stats
6W - 4L
1,509 SR
Queue Stats
105W - 86L
1,518 Elo+
Solo
Ares
Ares
TomNnnB12
Ares
Level 68
God Stats
3W - 2L
1,374 SR
Queue Stats
81W - 80L
1,564 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,520 Elo+

VS

Team Averages
Level 134
1,542 SR
1,527 Elo+
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Antonio019
Odin
Level 159
God Stats
0W - 3L
1,404 SR
Queue Stats
37W - 50L
1,579 Elo+
Party 1
Chiron
Chiron
ReverseFla5sh
Chiron
Level 127
God Stats
4W - 2L
1,644 SR
Queue Stats
88W - 99L
1,523 Elo+
Solo
Hun Batz
Hun Batz
ToniKy22
Hun Batz
Level 145
God Stats
9W - 6L
1,664 SR
Queue Stats
73W - 73L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 0
6,192
619
4,372
8,451
4,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 0 / 1
5,892
589
4,124
5,750
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Janooomta
Yu Huang
11
1 / 2 / 2
6,328
633
3,447
5,669
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
10
1 / 1 / 3
5,836
584
4,859
3,910
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 2 / 2
5,598
560
5,735
8,137
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 1
6,255
626
1,669
5,360
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
 
Vulcan
11
0 / 2 / 1
6,056
606
4,717
5,638
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 1 / 3
5,860
586
5,127
10,195
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
5,633
563
4,783
6,016
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ToniKy22
Hun Batz
8
1 / 1 / 2
5,119
512
3,278
5,047
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
7
7
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Agni
 
Agni
1
2
1
0.75
L
Vulcan
 
Vulcan
0
2
1
0.25
L
3
1
3
4.5
W
3
0
1
3.5
W
Yu Huang
Janooomta
Yu Huang
1
2
2
1
W
Neith
1
1
3
2.5
L
2
2
1
1.25
W
Ares
2
2
2
1.5
L
Hun Batz
ToniKy22
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
19,574
31,917
Taken
32,256
15,106
Mitigated
10,583
9,170
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,372
976
0
2,921
8,451
4,822
0
3,759
4,522
41,826
0
L
Agni
 
Agni
1,669
98
0
1,240
5,360
1,400
0
1,627
3,733
41,210
0
L
Vulcan
 
Vulcan
4,717
1,409
0
1,801
5,638
1,574
0
2,924
2,714
37,023
0
L
5,127
1,816
0
2,694
10,195
4,731
0
4,281
5,914
0
16,596
W
4,124
1,315
0
1,854
5,750
1,540
0
1,648
4,038
0
27,127
W
Yu Huang
Janooomta
Yu Huang
3,447
394
0
1,012
5,669
1,797
468
686
4,983
38,616
0
W
Neith
4,859
2,040
0
1,373
3,910
1,783
0
0
3,910
0
39,565
L
4,783
2,264
303
2,018
6,016
1,639
0
2,450
3,566
0
30,323
W
Ares
5,735
679
0
2,010
8,137
5,164
0
59
8,078
13,984
0
L
Hun Batz
ToniKy22
Hun Batz
3,278
834
0
1,949
5,047
1,239
0
2,272
2,775
0
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
28,923
331
Minions Killed
293
0
Camps Cleared
0
1,030,683
Distance Traveled
1,060,091
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,192
619
95
10
0
188,277
4
L
Agni
6,255
626
88
9
0
233,029
3
L
Vulcan
6,056
606
76
8
0
205,671
6
L
Odin
5,860
586
27
3
0
208,440
2
W
Anhur
5,892
589
58
6
0
220,410
0
W
Yu Huang
6,328
633
85
9
0
203,871
0
W
Neith
5,836
584
78
8
0
202,184
2
L
Chiron
5,633
563
60
6
0
180,674
1
W
Ares
5,598
560
15
2
0
215,941
2
L
Hun Batz
5,119
512
42
4
0
232,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role