Player Matchup

Chang'e
Chang'e
Ancalagona
Chang'e
Level 143
God Stats
0W - 2L
1,520 SR
Queue Stats
98W - 111L
1,445 Elo+
Solo
Poseidon
Poseidon
Mikemorris
Poseidon
Level 101
God Stats
5W - 2L
1,699 SR
Queue Stats
38W - 31L
1,534 Elo+
Solo
Athena
Athena
Mitior02
Athena
Level 47
God Stats
38W - 33L
1,549 SR
Queue Stats
78W - 76L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
ThxFxtBxy
Gilgamesh
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 35L
1,237 Elo+
Solo
Izanami
Izanami
liam0123
Izanami
Level 35
God Stats
13W - 11L
1,600 SR
Queue Stats
77W - 80L
1,532 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,451 Elo+

VS

Team Averages
Level 72
1,580 SR
1,447 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Drokonse
Set
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,441 Elo+
Solo
Amaterasu
Amaterasu
OttoVonPeppen
Amaterasu
Level 48
God Stats
74W - 30L
1,685 SR
Queue Stats
249W - 265L
1,458 Elo+
Solo
Thoth
Thoth
Pasittu
Thoth
Level 90
God Stats
2W - 1L
1,717 SR
Queue Stats
36W - 46L
1,335 Elo+
Solo
Bacchus
Bacchus
STLN-Raika
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ancalagona
Chang'e
11
1 / 1 / 2
6,532
502
5,532
7,335
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Mikemorris
Poseidon
13
3 / 2 / 3
7,524
579
5,452
7,608
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Mitior02
Athena
9
0 / 3 / 3
6,047
465
2,531
12,458
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ThxFxtBxy
Gilgamesh
12
3 / 4 / 0
6,964
536
6,656
14,144
8,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
liam0123
Izanami
11
0 / 3 / 1
6,154
473
2,507
5,392
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 1
8,103
623
5,782
6,241
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 3
7,226
556
4,176
9,189
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
OttoVonPeppen
Amaterasu
13
3 / 3 / 2
7,894
607
9,653
13,308
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Pasittu
Thoth
11
2 / 2 / 0
6,710
516
4,707
4,231
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
STLN-Raika
Bacchus
10
1 / 1 / 6
6,840
526
4,739
8,340
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
13
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
1
5.5
L
Chang'e
Ancalagona
Chang'e
1
1
2
2
W
2
1
3
3.5
L
Poseidon
Mikemorris
Poseidon
3
2
3
2.25
L
Athena
Mitior02
Athena
0
3
3
0.5
W
Amaterasu
OttoVonPeppen
Amaterasu
3
3
2
1.33
W
Thoth
Pasittu
Thoth
2
2
0
1
W
Bacchus
STLN-Raika
Bacchus
1
1
6
4
L
Gilgamesh
ThxFxtBxy
Gilgamesh
3
4
0
0.75
L
Izanami
liam0123
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
29,057
46,937
Taken
41,309
24,455
Mitigated
27,182
12,053
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,782
3,438
0
2,806
6,241
2,037
1,067
1,455
4,786
0
56,665
L
Chang'e
Ancalagona
Chang'e
5,532
696
875
3,538
7,335
2,057
0
2,208
4,921
33,888
0
W
4,176
2,102
0
1,303
9,189
3,640
0
2,296
6,893
0
45,234
L
Poseidon
Mikemorris
Poseidon
5,452
793
0
1,713
7,608
2,232
582
916
6,588
52,287
0
L
Athena
Mitior02
Athena
2,531
850
0
3,170
12,458
10,213
0
3,135
9,223
15,847
2,639
W
Amaterasu
OttoVonPeppen
Amaterasu
9,653
5,184
0
6,516
13,308
9,373
0
4,269
9,039
0
51,919
W
Thoth
Pasittu
Thoth
4,707
398
0
998
4,231
1,337
0
2,620
1,611
35,405
0
W
Bacchus
STLN-Raika
Bacchus
4,739
780
138
2,170
8,340
10,795
0
3,731
4,609
11,513
0
L
Gilgamesh
ThxFxtBxy
Gilgamesh
6,656
1,783
0
1,642
14,144
8,538
288
1,574
12,486
4,266
26,809
L
Izanami
liam0123
Izanami
2,507
1,097
0
1,115
5,392
1,415
0
1,079
4,273
0
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
36,773
341
Minions Killed
421
0
Camps Cleared
0
1,269,210
Distance Traveled
1,295,714
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,103
623
120
9
0
257,832
8
L
Chang'e
6,532
502
63
5
0
254,552
3
W
Set
7,226
556
77
6
0
275,270
1
L
Poseidon
7,524
579
106
8
0
272,031
6
L
Athena
6,047
465
25
2
0
271,336
0
W
Amaterasu
7,894
607
121
9
0
229,014
0
W
Thoth
6,710
516
89
7
0
241,521
5
W
Bacchus
6,840
526
14
1
0
292,077
3
L
Gilgamesh
6,964
536
63
5
0
228,508
1
L
Izanami
6,154
473
84
6
0
242,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role