Player Matchup

Nemesis
Nemesis
Gold III
Azerty_XVI
Nemesis
Gold III
Level 86
God Stats
4W - 8L
1,335 SR
Queue Stats
123W - 116L
1,542 MMR
Solo
Tiamat
Tiamat
Bronze V
BlackViper747
Tiamat
Bronze V
Level 108
God Stats
14W - 18L
1,500 SR
Queue Stats
125W - 114L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
Gennymorti
Ymir
Gold IV
Level 113
God Stats
22W - 14L
1,628 SR
Queue Stats
758W - 764L
1,491 MMR
Solo
Neith
Neith
Bronze III
NKNP_Frostekfire
Neith
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
less_abled_one
Cu Chulainn
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,465 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,493 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,504 SR
1,496 MMR
Cthulhu
Cthulhu
Gold V
ECGM_jordy
Cthulhu
Gold V
Level 156
God Stats
4W - 3L
1,492 SR
Queue Stats
66W - 68L
1,471 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Eis3nSchmieden
Ah Muzen Cab
Bronze V
Level 56
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 1L
1,546 MMR
Party 2
Cernunnos
Cernunnos
Silver III
McKenzieMorley
Cernunnos
Silver III
Level 96
God Stats
2W - 1L
1,220 SR
Queue Stats
2W - 5L
1,418 MMR
Solo
Awilix
Awilix
Gold IV
Nellyious
Awilix
Gold IV
Level 127
God Stats
2W - 1L
1,595 SR
Queue Stats
147W - 166L
1,501 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Witz_Zerstoert
Sun Wukong
Bronze V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azerty_XVI
Nemesis
12
2 / 8 / 4
7,694
453
9,034
13,793
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 2
7,931
467
5,749
9,903
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 1
8,277
487
2,925
11,481
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 2
8,456
497
6,087
9,651
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
less_abled_one
Cu Chulainn
15
2 / 4 / 0
9,000
529
12,816
15,207
12,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaBastetBacchusMulan

VS

Bans
LokiGebThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ECGM_jordy
Cthulhu
14
4 / 1 / 6
8,851
521
6,972
10,859
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Eis3nSchmieden
Ah Muzen Cab
17
2 / 2 / 8
9,922
584
8,252
10,447
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
McKenzieMorley
Cernunnos
16
2 / 2 / 3
9,467
557
5,756
10,994
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Nellyious
Awilix
18
11 / 0 / 3
10,778
634
9,482
8,478
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Witz_Zerstoert
Sun Wukong
16
2 / 3 / 3
9,876
581
9,483
18,504
17,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
21
21
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azerty_XVI
Nemesis
2
8
4
0.5
L
1
4
2
0.5
W
Cthulhu
ECGM_jordy
Cthulhu
4
1
6
7
W
Ah Muzen Cab
Eis3nSchmieden
Ah Muzen Cab
2
2
8
3
L
2
2
1
1.25
W
Cernunnos
McKenzieMorley
Cernunnos
2
2
3
1.75
L
1
3
2
0.67
W
Awilix
Nellyious
Awilix
11
0
3
12.5
W
Sun Wukong
Witz_Zerstoert
Sun Wukong
2
3
3
1.17
L
Cu Chulainn
less_abled_one
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
39,945
60,035
Taken
59,282
34,245
Mitigated
36,867
14,933
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azerty_XVI
Nemesis
9,034
3,602
0
2,707
13,793
5,709
0
1,379
12,336
0
45,250
L
5,749
623
0
2,680
9,903
5,096
66
1,688
8,215
49,313
0
W
Cthulhu
ECGM_jordy
Cthulhu
6,972
524
264
2,377
10,859
10,389
0
2,460
8,214
24,326
0
W
Ah Muzen Cab
Eis3nSchmieden
Ah Muzen Cab
8,252
3,494
0
2,006
10,447
3,229
793
2,367
7,900
0
88,075
L
2,925
1,109
0
3,223
11,481
8,455
0
2,276
9,091
38,563
2,843
W
Cernunnos
McKenzieMorley
Cernunnos
5,756
2,400
283
4,885
10,994
3,415
1,290
2,089
8,817
0
67,377
L
6,087
2,802
0
4,228
9,651
2,359
0
839
8,812
0
51,787
W
Awilix
Nellyious
Awilix
9,482
3,176
0
3,983
8,478
2,796
0
835
7,627
0
69,744
W
Sun Wukong
Witz_Zerstoert
Sun Wukong
9,483
2,616
0
11,019
18,504
17,038
0
370
18,134
0
65,737
L
Cu Chulainn
less_abled_one
Cu Chulainn
12,816
4,632
0
2,095
15,207
12,626
0
790
13,551
0
70,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
48,894
509
Minions Killed
597
0
Camps Cleared
0
1,419,105
Distance Traveled
1,674,502
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,694
453
72
4
0
283,616
3
L
Tiamat
7,931
467
118
7
0
290,099
6
W
Cthulhu
8,851
521
52
3
0
336,191
4
W
Ah Muzen Cab
9,922
584
155
9
0
337,940
5
L
Ymir
8,277
487
70
4
0
269,183
6
W
Cernunnos
9,467
557
128
8
0
295,391
1
L
Neith
8,456
497
104
6
0
292,722
3
W
Awilix
10,778
634
121
7
0
415,969
0
W
Sun Wukong
9,876
581
141
8
0
289,011
4
L
Cu Chulainn
9,000
529
145
9
0
283,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role