Player Matchup

Ullr
Ullr
AceOfJesse
Ullr
Level 156
God Stats
5W - 3L
1,435 SR
Queue Stats
159W - 138L
1,618 Elo+
Solo
Fenrir
Fenrir
Burndum
Fenrir
Level 85
God Stats
4W - 1L
1,798 SR
Queue Stats
92W - 96L
1,613 Elo+
Party 1
Vulcan
Vulcan
GodlyRare
Vulcan
Level 105
God Stats
55W - 37L
1,372 SR
Queue Stats
213W - 211L
1,565 Elo+
Party 1
Bellona
Bellona
SquishyClapper
Bellona
Level 144
God Stats
13W - 16L
1,538 SR
Queue Stats
653W - 636L
1,520 Elo+
Solo
Eset
Eset
TheRadEd
Eset
Level 154
God Stats
2W - 1L
1,440 SR
Queue Stats
63W - 65L
1,572 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,578 Elo+

VS

Team Averages
Level 130
1,655 SR
1,648 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DownloadsTM
Jing Wei
Level 103
God Stats
1W - 1L
1,721 SR
Queue Stats
426W - 209L
1,911 Elo+
Solo
Xing Tian
Xing Tian
HercuLarry
Xing Tian
Level 159
God Stats
2W - 2L
1,282 SR
Queue Stats
184W - 179L
1,573 Elo+
Solo
Odin
Odin
MadMacTho
Odin
Level 119
God Stats
12W - 6L
1,978 SR
Queue Stats
87W - 84L
1,571 Elo+
Solo
Yu Huang
Yu Huang
Pcparts
Yu Huang
Level 160
God Stats
1W - 4L
1,794 SR
Queue Stats
451W - 290L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
9,821
614
6,518
4,992
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Burndum
Fenrir
14
6 / 2 / 3
8,944
559
11,568
13,076
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
GodlyRare
Vulcan
15
2 / 1 / 2
9,317
582
5,312
4,748
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 2
9,109
569
5,569
10,263
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
10
2 / 2 / 2
7,299
456
4,375
8,038
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 3
7,621
476
4,254
11,728
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DownloadsTM
Jing Wei
14
0 / 4 / 2
8,549
534
4,691
11,367
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
HercuLarry
Xing Tian
15
1 / 0 / 1
8,327
520
4,251
12,469
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
13
3 / 3 / 1
7,156
447
3,816
8,514
6,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Pcparts
Yu Huang
13
1 / 3 / 2
7,699
481
5,832
6,822
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
6
6
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
3
0.63
W
3
0
4
5
W
Fenrir
Burndum
Fenrir
6
2
3
3.75
L
Jing Wei
DownloadsTM
Jing Wei
0
4
2
0.25
W
Vulcan
GodlyRare
Vulcan
2
1
2
3
L
Xing Tian
HercuLarry
Xing Tian
1
0
1
1.5
L
Odin
3
3
1
1.17
L
Yu Huang
Pcparts
Yu Huang
1
3
2
0.67
W
1
1
2
2
W
Eset
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,342
Damage
22,844
41,117
Taken
50,900
22,122
Mitigated
29,739
11,159
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,254
1,250
0
2,964
11,728
4,223
0
2,384
9,200
0
50,469
W
6,518
2,063
0
1,025
4,992
1,708
0
0
4,992
0
77,210
W
Fenrir
Burndum
Fenrir
11,568
3,069
0
2,110
13,076
5,013
38
2,544
10,385
0
56,734
L
Jing Wei
DownloadsTM
Jing Wei
4,691
3,571
0
3,859
11,367
3,352
0
730
10,637
0
64,495
W
Vulcan
GodlyRare
Vulcan
5,312
1,460
0
1,226
4,748
1,432
0
3,167
1,581
67,503
0
L
Xing Tian
HercuLarry
Xing Tian
4,251
565
0
1,643
12,469
13,582
116
0
12,469
56,378
0
L
Odin
3,816
513
0
2,730
8,514
6,416
0
3,608
4,862
0
25,277
L
Yu Huang
Pcparts
Yu Huang
5,832
324
0
1,761
6,822
2,166
0
2,438
4,208
51,506
0
W
5,569
1,730
0
4,373
10,263
9,593
132
2,615
7,242
0
65,319
W
Eset
4,375
869
794
1,631
8,038
4,376
0
1,204
6,834
19,141
4,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
39,352
549
Minions Killed
519
0
Camps Cleared
0
1,653,433
Distance Traveled
1,602,588
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,621
476
93
6
0
327,814
8
W
Ullr
9,821
614
133
8
0
318,109
10
W
Fenrir
8,944
559
84
5
0
347,564
2
L
Jing Wei
8,549
534
139
9
0
317,018
6
W
Vulcan
9,317
582
152
10
0
345,609
10
L
Xing Tian
8,327
520
121
8
0
317,021
3
L
Odin
7,156
447
47
3
0
326,328
5
L
Yu Huang
7,699
481
119
7
0
314,407
6
W
Bellona
9,109
569
145
9
0
324,108
3
W
Eset
7,299
456
35
2
0
318,043
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role