Player Matchup

Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adamator1991
Ra
Level 123
God Stats
3W - 9L
1,522 SR
Queue Stats
384W - 374L
1,465 Elo+
Solo
Bastet
Bastet
Ribrery
Bastet
Level 107
God Stats
1W - 0L
1,288 SR
Queue Stats
50W - 50L
1,485 Elo+
Solo
Jormungandr
Jormungandr
ThePupа
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,581 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,506 Elo+

VS

Team Averages
Level 126
1,473 SR
1,480 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Habbajuck
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Paspis
Tsukuyomi
Level 105
God Stats
1W - 2L
1,310 SR
Queue Stats
25W - 25L
1,523 Elo+
Solo
Fenrir
Fenrir
Samuel13caos024
Fenrir
Level 118
God Stats
0W - 2L
1,310 SR
Queue Stats
57W - 61L
1,453 Elo+
Solo
Vamana
Vamana
eUna baDji
Vamana
Level 141
God Stats
1W - 1L
1,747 SR
Queue Stats
181W - 166L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 2 / 7
7,807
976
7,446
6,441
2,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
 
Chaac
13
4 / 2 / 11
7,655
957
10,385
10,623
14,661
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 10
7,321
915
5,568
4,846
2,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Ribrery
Bastet
12
2 / 1 / 10
7,154
894
6,433
6,937
2,713
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ThePupа
Jormungandr
14
3 / 1 / 12
7,954
994
8,053
9,327
9,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 1 / 4
7,098
887
5,499
11,121
8,351
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Habbajuck
Sylvanus
9
0 / 3 / 2
5,932
742
4,965
6,757
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Paspis
Tsukuyomi
13
4 / 5 / 3
7,459
932
8,510
7,267
2,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 2
6,453
807
5,241
7,489
2,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
eUna baDji
Vamana
13
1 / 2 / 4
6,980
873
7,072
8,987
7,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
16
Kills
7
7
Deaths
16
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
7
4.25
W
Chaac
 
Chaac
4
2
11
4.75
L
Erlang Shen
 
Erlang Shen
1
1
4
3
W
2
1
10
7
L
Sylvanus
Habbajuck
Sylvanus
0
3
2
0.33
L
Tsukuyomi
Paspis
Tsukuyomi
4
5
3
1.1
W
Bastet
Ribrery
Bastet
2
1
10
7
L
1
5
2
0.4
W
Jormungandr
ThePupа
Jormungandr
3
1
12
9
L
Vamana
eUna baDji
Vamana
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
31,287
38,174
Taken
41,621
32,142
Mitigated
27,425
14,910
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,446
3,685
1,001
1,425
6,441
2,726
926
271
6,170
0
13,896
W
Chaac
 
Chaac
10,385
1,615
166
2,460
10,623
14,661
0
1,761
8,862
0
16,067
L
Erlang Shen
 
Erlang Shen
5,499
2,837
242
4,264
11,121
8,351
0
2,712
8,409
0
15,716
W
5,568
1,341
2,836
663
4,846
2,184
542
614
4,232
21,678
0
L
Sylvanus
Habbajuck
Sylvanus
4,965
1,694
3,231
2,041
6,757
6,265
0
2,537
4,220
6,119
0
L
Tsukuyomi
Paspis
Tsukuyomi
8,510
1,260
230
364
7,267
2,727
0
2,142
5,125
0
18,455
W
Bastet
Ribrery
Bastet
6,433
2,358
1,084
1,352
6,937
2,713
16
1,163
5,774
0
9,657
L
5,241
685
195
832
7,489
2,745
0
2,743
4,746
0
7,616
W
Jormungandr
ThePupа
Jormungandr
8,053
2,139
1,848
2,075
9,327
9,858
218
1,156
8,171
16,062
0
L
Vamana
eUna baDji
Vamana
7,072
2,836
1,286
3,367
8,987
7,337
0
3,487
5,500
0
18,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
33,922
87
Minions Killed
95
0
Camps Cleared
0
762,863
Distance Traveled
727,299
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,807
976
15
2
0
140,130
1
W
Chaac
7,655
957
19
2
0
160,483
2
L
Erlang Shen
7,098
887
33
4
0
167,716
1
W
Ra
7,321
915
37
5
0
151,454
0
L
Sylvanus
5,932
742
6
1
0
96,975
0
L
Tsukuyomi
7,459
932
25
3
0
144,299
0
W
Bastet
7,154
894
8
1
0
159,582
1
L
Fenrir
6,453
807
8
1
0
144,017
0
W
Jormungandr
7,954
994
8
1
0
151,214
2
L
Vamana
6,980
873
23
3
0
174,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role