Player Matchup

Tyr
Tyr
DaddyIncarnate
Tyr
Level 102
God Stats
3W - 5L
1,381 SR
Queue Stats
46W - 32L
1,507 Elo+
Party 2
Chernobog
Chernobog
ItsRiceTV
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,617 Elo+
Party 2
Merlin
Merlin
KinkyRasputin
Merlin
Level 14
God Stats
1W - 1L
1,813 SR
Queue Stats
28W - 20L
1,470 Elo+
Party 2
Da Ji
Da Ji
Kobeqj22
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Oath_keeper0509
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 421L
1,474 Elo+
Solo
Team Averages
Level 62
1,539 SR
1,523 Elo+

VS

Team Averages
Level 51
1,665 SR
1,498 Elo+
Yemoja
Yemoja
Liveforever3883
Yemoja
Level 36
God Stats
23W - 7L
1,707 SR
Queue Stats
551W - 589L
1,580 Elo+
Party 1
Freya
Freya
Ninjaslice25
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,152 Elo+
Party 3
Thor
Thor
WhyAreWeHere777
Thor
Level 44
God Stats
44W - 30L
1,788 SR
Queue Stats
310W - 265L
1,604 Elo+
Party 1
Ymir
Ymir
criticallord
Ymir
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 3
Izanami
Izanami
ragingyouko
Izanami
Level 78
God Stats
6W - 4L
1,832 SR
Queue Stats
214W - 183L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,208
621
4,575
5,835
4,540
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ItsRiceTV
Chernobog
7
0 / 6 / 1
4,276
428
2,216
5,535
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 1
4,419
442
2,487
5,151
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Kobeqj22
Da Ji
8
0 / 2 / 0
5,011
501
2,498
7,416
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 5 / 0
5,006
501
3,376
10,499
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 9
6,524
652
3,184
7,582
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 1 / 2
5,964
596
6,202
6,649
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
5,936
594
3,353
6,270
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 4 / 0
5,100
510
2,674
6,448
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ragingyouko
Izanami
10
5 / 2 / 6
6,390
639
6,413
6,529
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
18
18
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
L
Chernobog
ItsRiceTV
Chernobog
0
6
1
0.08
L
0
5
1
0.1
L
Da Ji
Kobeqj22
Da Ji
0
2
0
0
W
5
0
9
9.5
W
5
1
2
6
L
2
5
0
0.4
W
3
0
3
4.5
W
0
4
0
0
W
Izanami
ragingyouko
Izanami
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,152
Damage
21,826
34,436
Taken
33,478
14,495
Mitigated
13,868
8,159
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,575
1,395
0
2,523
5,835
4,540
820
2,533
3,110
0
27,555
L
Chernobog
ItsRiceTV
Chernobog
2,216
1,589
0
247
5,535
1,353
0
1,454
4,081
0
12,410
L
2,487
131
0
250
5,151
1,529
310
3,453
1,698
14,529
0
L
Da Ji
Kobeqj22
Da Ji
2,498
360
0
2,954
7,416
2,259
0
1,097
6,259
0
26,594
W
3,184
631
1,804
1,729
7,582
4,614
94
1,149
6,433
9,708
0
W
6,202
2,503
0
4,357
6,649
2,101
534
2,203
4,446
25,854
0
L
3,376
65
187
1,998
10,499
4,814
0
3,271
7,228
15,737
0
W
3,353
577
0
3,836
6,270
1,966
0
584
5,686
0
31,280
W
2,674
1,096
0
1,694
6,448
3,269
420
0
6,448
20,011
0
W
Izanami
ragingyouko
Izanami
6,413
4,174
0
1,708
6,529
1,918
535
1,927
4,602
0
41,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
29,914
205
Minions Killed
252
0
Camps Cleared
0
964,241
Distance Traveled
959,119
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,208
621
56
6
0
215,776
0
L
Chernobog
4,276
428
29
3
0
188,115
0
L
Merlin
4,419
442
34
3
0
172,680
1
L
Da Ji
5,011
501
65
7
0
204,296
0
W
Yemoja
6,524
652
7
1
0
196,551
2
W
Freya
5,964
596
53
5
0
187,626
1
L
Cthulhu
5,006
501
21
2
0
183,374
2
W
Thor
5,936
594
65
7
0
224,852
5
W
Ymir
5,100
510
47
5
0
171,627
0
W
Izanami
6,390
639
80
8
0
178,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role