Player Matchup

Medusa
Medusa
FabricioTM2
Medusa
Level 63
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Zeus
Zeus
GuiZio
Zeus
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2
Geb
Geb
Jordan101109
Geb
Level 148
God Stats
11W - 7L
1,622 SR
Queue Stats
310W - 257L
1,661 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,374 Elo+

VS

Team Averages
Level 99
1,500 SR
1,466 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kallumasaurus
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 105L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
runningriot1998
Nu Wa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 121L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 0 / 6
9,645
804
13,222
9,853
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
GuiZio
Zeus
14
5 / 1 / 5
9,020
752
13,814
5,458
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 11
8,710
726
4,384
12,653
10,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 1 / 2
8,192
683
8,874
10,359
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
7,730
644
5,012
14,595
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 7 / 4
7,555
630
4,800
11,239
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
2
4
W
Medusa
7
0
6
10
W
Zeus
GuiZio
Zeus
5
1
5
7.5
W
1
4
11
1.63
L
1
5
2
0.4
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
18,686
27,964
Taken
36,193
16,391
Mitigated
20,757
8,256
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,874
2,989
0
1,000
10,359
3,513
0
5,330
5,029
0
34,555
W
Medusa
13,222
3,608
0
2,550
9,853
4,224
1,934
3,957
5,627
0
65,128
W
Zeus
GuiZio
Zeus
13,814
652
1,054
1,533
5,458
2,139
705
2,495
2,808
43,223
0
W
4,384
523
0
3,119
12,653
10,028
0
3,317
9,008
16,644
0
L
5,012
678
655
2,875
14,595
14,084
0
7,673
6,922
12,513
0
L
4,800
1,376
0
170
11,239
3,160
0
5,272
5,967
18,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
23,477
184
Minions Killed
91
10
Camps Cleared
2
674,643
Distance Traveled
642,375
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,192
683
49
4
1
222,161
4
W
Medusa
9,645
804
93
8
4
231,811
1
W
Zeus
9,020
752
74
6
6
208,316
0
W
Geb
8,710
726
17
1
0
234,516
4
L
Artio
7,730
644
15
1
1
231,565
1
L
Nu Wa
7,555
630
27
2
0
188,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role