Player Matchup

Chronos
Chronos
Bronze V
GeminiStars
Chronos
Bronze V
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,435 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 129
1,328 SR
1,435 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,646 SR
1,210 MMR
Chronos
Chronos
Bronze I
Janooomta
Chronos
Bronze I
Level 68
God Stats
3W - 3L
1,646 SR
Queue Stats
10W - 10L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GeminiStars
Chronos
19
4 / 3 / 0
13,057
870
13,065
19,398
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
UllrErlang ShenBellonaHou YiBakasura

VS

Bans
He BoArachneBastetAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Janooomta
Chronos
19
3 / 4 / 0
12,697
846
15,064
19,793
13,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
GeminiStars
Chronos
4
3
0
1.33
W
Chronos
Janooomta
Chronos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,065
Damage
15,064
19,398
Taken
19,793
9,171
Mitigated
13,106
4,644
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
GeminiStars
Chronos
13,065
6,033
0
4,644
19,398
9,171
2,756
13,943
5,455
70,693
5,942
W
Chronos
Janooomta
Chronos
15,064
5,720
0
7,051
19,793
13,106
204
12,003
7,790
78,905
6,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,057
Gold Earned
12,697
124
Minions Killed
132
8
Camps Cleared
5
282,945
Distance Traveled
263,653
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,057
870
124
8
8
282,945
2
W
Chronos
12,697
846
132
9
5
263,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role