Player Matchup

Tyr
Tyr
OpTic_Mark17706
Tyr
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 42L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheKawaiiMan
Cu Chulainn
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 109L
1,635 Elo+
Party 2
Neith
Neith
ValeMadere
Neith
Level 66
God Stats
15W - 10L
1,850 SR
Queue Stats
194W - 94L
1,698 Elo+
Party 2
Thoth
Thoth
chuyitonomis
Thoth
Level 103
God Stats
1W - 0L
1,579 SR
Queue Stats
243W - 146L
1,745 Elo+
Party 2
Geb
Geb
sekuele
Geb
Level 37
God Stats
9W - 4L
1,500 SR
Queue Stats
286W - 193L
1,676 Elo+
Party 2
Team Averages
Level 76
1,629 SR
1,635 Elo+

VS

Team Averages
Level 70
1,617 SR
1,434 Elo+
Achilles
Achilles
KIBASED123
Achilles
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 55L
1,400 Elo+
Solo
Hou Yi
Hou Yi
LaZerSourusReXx
Hou Yi
Level 46
God Stats
2W - 4L
1,418 SR
Queue Stats
15W - 11L
1,477 Elo+
Party 1
Fafnir
Fafnir
MiltoniusLord
Fafnir
Level 138
God Stats
4W - 3L
1,784 SR
Queue Stats
267W - 211L
1,477 Elo+
Solo
Olorun
Olorun
StuntManKiller
Olorun
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 67L
1,404 Elo+
Solo
Kali
Kali
boyjamaug
Kali
Level 68
God Stats
4W - 4L
1,884 SR
Queue Stats
21W - 12L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,908
491
1,058
5,438
4,168
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
TheKawaiiMan
Cu Chulainn
10
8 / 1 / 2
6,471
647
6,293
7,632
3,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
3 / 1 / 5
5,569
557
4,445
3,053
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 0 / 5
6,420
642
3,441
2,834
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
8
1 / 0 / 6
5,447
545
2,216
4,641
2,343
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KIBASED123
Achilles
9
0 / 3 / 0
4,888
489
2,639
5,670
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
4,430
443
3,020
5,910
1,293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 1
4,990
499
1,250
7,085
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 1
5,543
554
763
5,027
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
7
1 / 6 / 2
4,860
486
3,516
8,759
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
3
3
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
KIBASED123
Achilles
0
3
0
0
L
0
3
1
0.17
L
1
3
1
0.5
W
0
1
1
0.5
L
1
2
1
0.75
W
Cu Chulainn
TheKawaiiMan
Cu Chulainn
8
1
2
9
W
Neith
3
1
5
5.5
L
Kali
1
6
2
0.33
W
5
0
5
7.5
W
Geb
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
11,188
23,598
Taken
32,451
11,302
Mitigated
13,745
3,715
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KIBASED123
Achilles
2,639
907
0
429
5,670
4,058
144
0
5,670
2,520
14,813
L
3,020
1,387
0
1,999
5,910
1,293
0
1,888
4,022
0
20,984
L
1,250
183
0
1,215
7,085
4,256
0
2,132
4,757
8,253
0
W
1,058
208
0
362
5,438
4,168
99
159
5,003
0
19,666
L
763
394
82
1,321
5,027
1,613
866
652
4,375
21,276
0
W
Cu Chulainn
TheKawaiiMan
Cu Chulainn
6,293
1,474
0
408
7,632
3,169
0
525
7,004
0
28,112
W
Neith
4,445
1,947
0
1,103
3,053
992
523
822
2,231
0
32,613
L
Kali
3,516
1,697
0
2,094
8,759
2,525
0
985
7,774
0
16,461
W
3,441
262
0
0
2,834
630
568
233
2,601
33,246
0
W
Geb
2,216
235
179
1,663
4,641
2,343
135
433
4,208
7,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
24,711
231
Minions Killed
172
0
Camps Cleared
0
1,021,157
Distance Traveled
916,049
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,888
489
40
4
0
177,098
3
L
Hou Yi
4,430
443
36
4
0
192,244
3
L
Fafnir
4,990
499
15
2
0
182,196
5
W
Tyr
4,908
491
44
4
0
187,770
0
L
Olorun
5,543
554
45
5
0
172,812
2
W
Cu Chulainn
6,471
647
49
5
0
215,314
2
W
Neith
5,569
557
64
6
0
190,973
2
L
Kali
4,860
486
36
4
0
191,699
1
W
Thoth
6,420
642
65
7
0
207,526
1
W
Geb
5,447
545
9
1
0
219,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role