Player Matchup

Charybdis
Charybdis
BOMBSHELL_55_77
Charybdis
Level 129
God Stats
9W - 10L
1,625 SR
Queue Stats
242W - 255L
1,438 Elo+
Party 3
Atlas
Atlas
Beauty Thief
Atlas
Level 42
God Stats
17W - 8L
1,822 SR
Queue Stats
65W - 21L
1,830 Elo+
Party 2
Ullr
Ullr
Chadmonkulus115
Ullr
Level 122
God Stats
36W - 25L
1,739 SR
Queue Stats
131W - 103L
1,658 Elo+
Party 2
Jormungandr
Jormungandr
SkinnyCarter
Jormungandr
Level 22
God Stats
3W - 3L
1,640 SR
Queue Stats
16W - 21L
1,470 Elo+
Party 3
Eset
Eset
Sol Yago
Eset
Level 153
God Stats
6W - 4L
1,710 SR
Queue Stats
516W - 450L
1,608 Elo+
Party 2
Team Averages
Level 94
1,707 SR
1,601 Elo+

VS

Team Averages
Level 35
1,433 SR
1,241 Elo+
Sylvanus
Sylvanus
GebTheBushJonson
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,184 Elo+
Party 1
Bakasura
Bakasura
RICHI398
Bakasura
Level 59
God Stats
3W - 7L
1,166 SR
Queue Stats
203W - 198L
1,514 Elo+
Solo
Yu Huang
Yu Huang
barbarjonks
Yu Huang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,184 Elo+
Party 1
Chiron
Chiron
iambitter
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,184 Elo+
Party 1
Jormungandr
Jormungandr
tgaff1
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOMBSHELL_55_77
Charybdis
11
4 / 3 / 1
6,388
581
8,659
8,801
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 9
6,296
572
4,876
7,527
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 3
8,029
730
6,856
4,065
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SkinnyCarter
Jormungandr
11
1 / 0 / 2
6,241
567
3,116
3,979
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
13
8 / 1 / 5
7,733
703
9,080
6,687
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,504
500
3,333
10,968
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
RICHI398
Bakasura
10
2 / 5 / 0
6,135
558
3,806
11,761
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
barbarjonks
Yu Huang
8
1 / 6 / 0
5,365
488
3,398
7,413
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
iambitter
Chiron
9
1 / 2 / 1
5,532
503
5,927
8,718
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
tgaff1
Jormungandr
11
0 / 3 / 0
6,157
560
2,697
7,049
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BOMBSHELL_55_77
Charybdis
4
3
1
1.5
W
0
0
9
4.5
W
7
0
3
8.5
L
0
4
3
0.38
L
Bakasura
RICHI398
Bakasura
2
5
0
0.4
W
Jormungandr
SkinnyCarter
Jormungandr
1
0
2
2
W
Eset
8
1
5
10.5
L
Yu Huang
barbarjonks
Yu Huang
1
6
0
0.17
L
Chiron
iambitter
Chiron
1
2
1
0.75
L
Jormungandr
tgaff1
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
19,161
31,059
Taken
45,909
13,402
Mitigated
14,797
12,234
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BOMBSHELL_55_77
Charybdis
8,659
5,076
0
3,944
8,801
2,622
412
2,409
6,392
0
44,680
W
4,876
2,489
92
2,382
7,527
4,700
132
2,579
4,948
15,588
0
W
6,856
2,597
0
1,538
4,065
1,461
698
1,236
2,709
0
52,202
L
3,333
1,265
1,559
3,959
10,968
4,975
0
3,152
7,816
8,370
0
L
Bakasura
RICHI398
Bakasura
3,806
3,228
0
3,542
11,761
3,721
0
5,119
6,642
0
27,238
W
Jormungandr
SkinnyCarter
Jormungandr
3,116
1,415
0
900
3,979
2,499
0
2,038
1,941
29,356
0
W
Eset
9,080
1,454
642
2,736
6,687
2,120
0
1,166
5,366
48,835
0
L
Yu Huang
barbarjonks
Yu Huang
3,398
289
0
350
7,413
2,115
156
1,960
5,453
20,772
0
L
Chiron
iambitter
Chiron
5,927
2,833
401
1,898
8,718
1,568
0
2,448
6,270
0
31,774
L
Jormungandr
tgaff1
Jormungandr
2,697
836
0
1,875
7,049
2,418
561
4,393
2,656
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
28,693
379
Minions Killed
263
0
Camps Cleared
0
1,115,348
Distance Traveled
1,037,271
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,388
581
82
7
0
183,537
4
W
Atlas
6,296
572
23
2
0
246,755
4
W
Ullr
8,029
730
117
11
0
237,575
4
L
Sylvanus
5,504
500
7
1
0
217,222
3
L
Bakasura
6,135
558
72
7
0
220,212
0
W
Jormungandr
6,241
567
65
6
0
209,128
0
W
Eset
7,733
703
92
8
0
238,353
5
L
Yu Huang
5,365
488
37
3
0
195,848
3
L
Chiron
5,532
503
68
6
0
208,772
0
L
Jormungandr
6,157
560
79
7
0
195,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role