Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Grotter
Morgan Le Fay
Level 126
God Stats
68W - 91L
1,435 SR
Queue Stats
594W - 656L
1,434 Elo+
Solo
Bacchus
Bacchus
KAMBO4
Bacchus
Level 60
God Stats
39W - 33L
1,589 SR
Queue Stats
209W - 250L
1,455 Elo+
Solo
Yu Huang
Yu Huang
Turnham31
Yu Huang
Level 30
God Stats
4W - 10L
1,500 SR
Queue Stats
350W - 391L
1,365 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,451 Elo+

VS

Team Averages
Level 85
1,587 SR
1,589 Elo+
Da Ji
Da Ji
Kerbex92
Da Ji
Level 61
God Stats
29W - 14L
1,626 SR
Queue Stats
135W - 110L
1,571 Elo+
Solo
Bellona
Bellona
ProSamu01
Bellona
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,690 Elo+
Solo
Agni
Agni
Saturn3100
Agni
Level 105
God Stats
1W - 0L
1,758 SR
Queue Stats
73W - 52L
1,551 Elo+
Solo
Yu Huang
Yu Huang
Yhaan
Yu Huang
Level 158
God Stats
7W - 5L
1,552 SR
Queue Stats
70W - 68L
1,572 Elo+
Solo
Horus
Horus
bena0rdurgam1ng
Horus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 38L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 2
7,328
1,221
5,433
8,243
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
 
Erlang Shen
12
0 / 2 / 4
6,760
1,127
4,596
15,312
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Grotter
Morgan Le Fay
12
2 / 6 / 2
7,355
1,226
7,398
8,962
3,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KAMBO4
Bacchus
11
0 / 0 / 0
5,812
969
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Turnham31
Yu Huang
12
0 / 2 / 3
6,722
1,120
3,545
5,242
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kerbex92
Da Ji
12
3 / 1 / 4
7,112
1,185
3,841
4,129
1,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
ProSamu01
Bellona
12
2 / 1 / 6
7,294
1,216
5,936
6,820
6,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 5
7,780
1,297
6,623
3,936
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Yhaan
Yu Huang
12
0 / 0 / 6
6,931
1,155
10,660
4,205
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 6
6,946
1,158
7,535
5,352
3,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
4
Kills
10
10
Deaths
4
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
0
2
3
L
Erlang Shen
 
Erlang Shen
0
2
4
1
L
Morgan Le Fay
Grotter
Morgan Le Fay
2
6
2
0.5
L
Bacchus
KAMBO4
Bacchus
0
0
0
0
W
Da Ji
Kerbex92
Da Ji
3
1
4
5
W
Bellona
ProSamu01
Bellona
2
1
6
5
W
4
1
5
6.5
L
Yu Huang
Turnham31
Yu Huang
0
2
3
0.75
W
Yu Huang
Yhaan
Yu Huang
0
0
6
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
34,595
37,759
Taken
24,442
16,689
Mitigated
15,074
2,928
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,433
2,284
0
1,036
8,243
2,607
0
4,239
3,800
0
22,500
L
Erlang Shen
 
Erlang Shen
4,596
2,309
0
1,792
15,312
9,424
0
7,782
7,219
0
11,183
L
Morgan Le Fay
Grotter
Morgan Le Fay
7,398
826
0
100
8,962
3,065
0
2,505
6,393
18,386
0
L
Bacchus
KAMBO4
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Kerbex92
Da Ji
3,841
251
0
0
4,129
1,543
0
2,600
1,529
0
9,727
W
Bellona
ProSamu01
Bellona
5,936
1,943
0
985
6,820
6,588
0
1,522
5,298
0
23,406
W
6,623
482
0
0
3,936
1,677
0
2,167
1,769
20,430
0
L
Yu Huang
Turnham31
Yu Huang
3,545
300
0
0
5,242
1,593
0
2,112
3,064
18,312
0
W
Yu Huang
Yhaan
Yu Huang
10,660
1,011
0
0
4,205
1,574
0
1,616
2,589
28,105
0
W
7,535
3,620
755
1,304
5,352
3,692
0
3,038
2,314
0
9,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
36,063
111
Minions Killed
134
5
Camps Cleared
7
486,815
Distance Traveled
615,731
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,328
1,221
40
7
3
116,705
0
L
Erlang Shen
6,760
1,127
8
1
0
141,470
0
L
Morgan Le Fay
7,355
1,226
32
5
1
107,407
4
L
Bacchus
5,812
969
0
0
0
0
0
W
Da Ji
7,112
1,185
12
2
2
113,914
1
W
Bellona
7,294
1,216
42
7
2
141,116
3
W
Agni
7,780
1,297
38
6
0
123,974
0
L
Yu Huang
6,722
1,120
31
5
1
121,233
0
W
Yu Huang
6,931
1,155
35
6
2
125,838
0
W
Horus
6,946
1,158
7
1
1
110,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role