Player Matchup

Izanami
Izanami
ShadowSaber21
Izanami
Level 38
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
Zeno Jpg
The Morrigan
Level 69
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2
Hera
Hera
iv Kami
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 2
Team Averages
Level 65
1,422 SR
1,465 Elo+

VS

Team Averages
Level 59
1,599 SR
1,629 Elo+
Hera
Hera
Breaknife
Hera
Level 43
God Stats
16W - 6L
1,500 SR
Queue Stats
252W - 192L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pocholo1883
Ah Muzen Cab
Level 25
God Stats
14W - 4L
1,724 SR
Queue Stats
37W - 12L
1,733 Elo+
Party 1
Cerberus
Cerberus
TheBattlebong
Cerberus
Level 109
God Stats
6W - 4L
1,572 SR
Queue Stats
28W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 10 / 0
6,157
616
4,405
11,471
3,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Zeno Jpg
The Morrigan
9
0 / 8 / 1
6,081
608
2,274
7,197
1,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
iv Kami
Hera
10
1 / 7 / 0
6,310
631
6,424
9,585
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
14 / 0 / 10
9,840
984
12,388
6,816
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Pocholo1883
Ah Muzen Cab
14
8 / 0 / 16
9,064
906
8,413
6,565
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
TheBattlebong
Cerberus
13
3 / 1 / 21
9,266
927
5,534
11,946
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
25
25
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hera
14
0
10
19
W
Ah Muzen Cab
Pocholo1883
Ah Muzen Cab
8
0
16
16
L
Izanami
0
10
0
0
W
Cerberus
TheBattlebong
Cerberus
3
1
21
13.5
L
The Morrigan
Zeno Jpg
The Morrigan
0
8
1
0.06
L
Hera
iv Kami
Hera
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
26,335
28,253
Taken
25,327
7,479
Mitigated
17,148
2,316
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,388
1,379
68
3,156
6,816
2,691
439
2,851
3,663
50,985
0
W
Ah Muzen Cab
Pocholo1883
Ah Muzen Cab
8,413
3,998
0
3,986
6,565
3,084
1,696
2,075
4,362
0
30,062
L
Izanami
4,405
3,256
0
700
11,471
3,037
0
6,317
5,154
0
18,107
W
Cerberus
TheBattlebong
Cerberus
5,534
174
516
4,775
11,946
11,373
240
4,007
7,617
19,282
0
L
The Morrigan
Zeno Jpg
The Morrigan
2,274
655
0
236
7,197
1,650
0
4,764
2,341
10,520
0
L
Hera
iv Kami
Hera
6,424
1,321
0
1,380
9,585
2,792
0
6,841
2,744
18,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
28,170
85
Minions Killed
173
1
Camps Cleared
7
446,269
Distance Traveled
603,069
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,840
984
84
8
2
201,577
3
W
Ah Muzen Cab
9,064
906
55
6
4
200,123
0
L
Izanami
6,157
616
40
4
0
138,475
0
W
Cerberus
9,266
927
34
3
1
201,369
2
L
The Morrigan
6,081
608
20
2
0
144,126
1
L
Hera
6,310
631
25
3
1
163,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role