Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gladax6208
Sun Wukong
Level 150
God Stats
6W - 4L
1,596 SR
Queue Stats
366W - 376L
1,428 Elo+
Solo
Mulan
Mulan
TiesTwist
Mulan
Level 158
God Stats
44W - 30L
1,563 SR
Queue Stats
1,273W - 1,176L
1,523 Elo+
Party 1
Atlas
Atlas
WWWLy
Atlas
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,275 Elo+
Solo
Sol
Sol
xX-NoX42-Xx
Sol
Level 105
God Stats
2W - 3L
1,819 SR
Queue Stats
647W - 648L
1,415 Elo+
Solo
Team Averages
Level 119
1,596 SR
1,428 Elo+

VS

Team Averages
Level 113
1,502 SR
1,539 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Atackaktotak
Raijin
Level 137
God Stats
11W - 15L
1,498 SR
Queue Stats
827W - 824L
1,518 Elo+
Solo
Arachne
Arachne
Kammerjager3253
Arachne
Level 104
God Stats
9W - 4L
1,945 SR
Queue Stats
523W - 506L
1,601 Elo+
Solo
Kali
Kali
Schlissbert
Kali
Level 109
God Stats
7W - 12L
1,280 SR
Queue Stats
493W - 475L
1,530 Elo+
Solo
Cthulhu
Cthulhu
pabculerocky
Cthulhu
Level 58
God Stats
0W - 3L
1,288 SR
Queue Stats
120W - 96L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 9
9,149
832
14,240
9,862
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Gladax6208
Sun Wukong
15
0 / 2 / 16
8,730
794
6,686
13,613
11,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
TiesTwist
Mulan
15
6 / 4 / 7
9,581
871
10,811
13,268
14,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
WWWLy
Atlas
16
3 / 2 / 10
10,158
923
7,508
14,074
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 7
10,112
919
13,105
8,805
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 6 / 10
8,082
735
7,224
15,244
8,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
2 / 3 / 7
7,935
721
11,422
5,657
2,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 7
7,538
685
4,256
14,851
11,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 8
8,662
787
6,909
11,535
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
pabculerocky
Cthulhu
17
6 / 1 / 7
9,821
893
10,937
9,319
9,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
20
Kills
13
13
Deaths
20
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
9
2.83
L
Pele
 
Pele
0
6
10
0.83
L
Raijin
2
3
7
1.83
W
Sun Wukong
Gladax6208
Sun Wukong
0
2
16
4
L
2
6
7
0.92
L
3
4
8
1.75
W
Mulan
TiesTwist
Mulan
6
4
7
2.38
W
Atlas
WWWLy
Atlas
3
2
10
4
L
Cthulhu
pabculerocky
Cthulhu
6
1
7
9.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
40,748
59,622
Taken
56,606
49,572
Mitigated
36,032
17,318
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,240
7,143
1,844
1,434
9,862
4,273
1,042
4,187
5,675
0
27,700
L
Pele
 
Pele
7,224
960
2,031
5,413
15,244
8,011
200
6,658
8,435
0
16,439
L
Raijin
11,422
473
1,240
778
5,657
2,239
39
2,236
3,388
25,142
0
W
Sun Wukong
Gladax6208
Sun Wukong
6,686
1,103
527
1,592
13,613
11,283
682
5,568
8,045
0
23,242
L
4,256
3,566
44
2,748
14,851
11,981
41
4,797
9,880
0
6,761
L
6,909
1,130
464
3,104
11,535
4,648
0
3,727
7,730
0
14,940
W
Mulan
TiesTwist
Mulan
10,811
1,061
1,933
3,504
13,268
14,321
256
3,370
9,898
0
23,620
W
Atlas
WWWLy
Atlas
7,508
1,364
730
3,106
14,074
16,191
128
4,413
9,661
16,509
0
L
Cthulhu
pabculerocky
Cthulhu
10,937
266
545
1,609
9,319
9,153
0
3,195
5,974
27,228
0
W
13,105
3,547
789
1,859
8,805
3,504
3,541
4,821
3,984
36,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
42,038
161
Minions Killed
102
0
Camps Cleared
0
1,068,668
Distance Traveled
932,165
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,149
832
34
3
0
199,059
4
L
Pele
8,082
735
18
2
0
193,566
2
L
Raijin
7,935
721
32
3
0
157,868
4
W
Sun Wukong
8,730
794
27
2
0
218,194
3
L
Arachne
7,538
685
6
1
0
187,729
2
L
Kali
8,662
787
15
1
0
172,967
0
W
Mulan
9,581
871
30
3
0
229,577
1
W
Atlas
10,158
923
23
2
0
232,310
0
L
Cthulhu
9,821
893
31
3
0
220,035
1
W
Sol
10,112
919
47
4
0
189,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role