Player Matchup

Cliodhna
Cliodhna
CHI_LEE_OON
Cliodhna
Level 159
God Stats
1W - 2L
1,859 SR
Queue Stats
89W - 77L
1,547 Elo+
Party 1
Achilles
Achilles
FishBoiIrwin
Achilles
Level 46
God Stats
9W - 9L
1,637 SR
Queue Stats
48W - 70L
1,508 Elo+
Party 1
Agni
Agni
ScottyBoopers
Agni
Level 27
God Stats
2W - 1L
1,652 SR
Queue Stats
5W - 3L
1,470 Elo+
Party 1
Mulan
Mulan
drippin_wolf_32
Mulan
Level 125
God Stats
16W - 13L
1,719 SR
Queue Stats
88W - 75L
1,525 Elo+
Party 1
Anhur
Anhur
丿耗子尾汁丶
Anhur
Level 160
God Stats
4W - 2L
1,609 SR
Queue Stats
461W - 440L
1,581 Elo+
Solo
Team Averages
Level 103
1,695 SR
1,526 Elo+

VS

Team Averages
Level 127
1,770 SR
1,722 Elo+
Neith
Neith
FoopaFarmer
Neith
Level 28
God Stats
8W - 0L
2,067 SR
Queue Stats
123W - 77L
1,594 Elo+
Party 3
Hera
Hera
HoollyywwooD
Hera
Level 148
God Stats
4W - 1L
1,466 SR
Queue Stats
409W - 115L
1,827 Elo+
Party 3
Chronos
Chronos
RoyalToilet
Chronos
Level 146
God Stats
10W - 2L
1,984 SR
Queue Stats
292W - 148L
1,739 Elo+
Party 2
Mercury
Mercury
TIGRRZ
Mercury
Level 160
God Stats
6W - 2L
1,296 SR
Queue Stats
555W - 312L
1,648 Elo+
Party 2
Ymir
Ymir
poojokes
Ymir
Level 155
God Stats
32W - 9L
2,035 SR
Queue Stats
509W - 162L
1,800 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHI_LEE_OON
Cliodhna
16
4 / 7 / 3
9,183
835
9,944
13,616
4,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
FishBoiIrwin
Achilles
13
0 / 6 / 6
7,313
665
5,595
17,751
13,566
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 8 / 4
8,456
769
8,766
9,489
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 8 / 5
8,435
767
8,529
18,395
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 3
9,037
822
5,668
15,001
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,310
937
15,039
10,067
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 2 / 11
9,964
906
15,993
7,608
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
RoyalToilet
Chronos
16
4 / 3 / 11
9,544
868
7,092
9,217
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TIGRRZ
Mercury
17
12 / 3 / 11
10,731
976
19,971
11,816
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
5 / 1 / 10
9,436
858
5,870
11,898
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
13
Kills
32
32
Deaths
13
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CHI_LEE_OON
Cliodhna
4
7
3
0.79
L
Achilles
FishBoiIrwin
Achilles
0
6
6
0.5
W
5
4
5
1.88
W
6
2
11
5.75
W
Chronos
RoyalToilet
Chronos
4
3
11
3.17
L
3
8
4
0.63
W
Mercury
TIGRRZ
Mercury
12
3
11
5.83
L
3
8
5
0.69
W
Ymir
5
1
10
10
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
63,965
74,252
Taken
50,606
41,726
Mitigated
30,547
7,707
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CHI_LEE_OON
Cliodhna
9,944
307
0
552
13,616
4,860
0
4,809
8,487
0
30,040
L
Achilles
FishBoiIrwin
Achilles
5,595
1,444
407
2,243
17,751
13,566
0
5,250
12,167
0
9,024
W
15,039
6,671
0
3,235
10,067
5,352
3,561
850
9,025
0
50,299
W
15,993
4,363
0
1,593
7,608
3,548
1,850
2,259
5,241
38,907
0
W
Chronos
RoyalToilet
Chronos
7,092
4,584
0
1,053
9,217
3,828
4,731
1,687
7,474
23,693
0
L
8,766
721
0
0
9,489
3,319
0
3,588
5,626
29,287
0
W
Mercury
TIGRRZ
Mercury
19,971
11,609
0
2,012
11,816
4,881
0
1,268
10,338
0
35,612
L
8,529
696
0
1,851
18,395
14,608
0
8,036
9,971
0
14,918
W
Ymir
5,870
752
0
1,453
11,898
12,938
530
2,702
9,083
12,229
0
L
5,668
2,450
0
2,654
15,001
5,373
0
5,647
9,046
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,424
Gold Earned
49,985
166
Minions Killed
234
0
Camps Cleared
0
1,053,212
Distance Traveled
1,186,224
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,183
835
45
4
0
226,993
1
L
Achilles
7,313
665
3
0
0
227,497
3
W
Neith
10,310
937
88
8
0
206,239
2
W
Hera
9,964
906
56
5
0
245,768
3
W
Chronos
9,544
868
45
4
0
223,007
0
L
Agni
8,456
769
50
5
0
192,037
1
W
Mercury
10,731
976
31
3
0
284,063
2
L
Mulan
8,435
767
15
1
0
209,899
0
W
Ymir
9,436
858
14
1
0
227,147
1
L
Anhur
9,037
822
53
5
0
196,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role