Player Matchup

Shiva
Shiva
 
Shiva
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlekAnd40
Sun Wukong
Level 95
God Stats
5W - 2L
1,512 SR
Queue Stats
87W - 88L
1,312 Elo+
Solo
Neith
Neith
Asfalt31
Neith
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Ra
Ra
ahmadreza_major1
Ra
Level 46
God Stats
7W - 3L
1,575 SR
Queue Stats
90W - 112L
1,399 Elo+
Party 1
Bakasura
Bakasura
omidrad
Bakasura
Level 28
God Stats
5W - 5L
1,537 SR
Queue Stats
170W - 219L
1,384 Elo+
Party 1
Team Averages
Level 62
1,525 SR
1,389 Elo+

VS

Team Averages
Level 33
1,574 SR
1,210 Elo+
Tyr
Tyr
Gh05tL34der
Tyr
Level 37
God Stats
4W - 13L
1,543 SR
Queue Stats
9W - 29L
1,260 Elo+
Solo
Ares
Ares
Pegasius286
Ares
Level 18
God Stats
1W - 1L
1,756 SR
Queue Stats
14W - 12L
1,110 Elo+
Party 2
Yu Huang
Yu Huang
Sqiller11
Yu Huang
Level 64
God Stats
2W - 1L
1,788 SR
Queue Stats
22W - 29L
1,378 Elo+
Solo
Scylla
Scylla
SusDomik
Scylla
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,191 Elo+
Party 2
Loki
Loki
TFNBuNNy
Loki
Level 39
God Stats
1W - 6L
1,281 SR
Queue Stats
15W - 14L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 6
7,479
534
5,922
10,246
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
AlekAnd40
Sun Wukong
12
3 / 3 / 2
7,431
531
3,895
9,182
4,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Asfalt31
Neith
12
3 / 2 / 7
7,462
533
5,585
4,704
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 3
8,847
632
7,628
5,677
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
omidrad
Bakasura
15
7 / 1 / 9
8,696
621
11,832
11,949
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,219
516
7,422
12,928
7,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 1
6,125
438
2,980
10,980
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Sqiller11
Yu Huang
10
1 / 7 / 1
6,469
462
3,502
8,513
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
SusDomik
Scylla
9
1 / 5 / 0
5,874
420
4,970
6,638
1,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 5 / 1
6,060
433
2,544
10,596
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
6
7
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
6
6
W
Sun Wukong
AlekAnd40
Sun Wukong
3
3
2
1.33
W
Neith
Asfalt31
Neith
3
2
7
3.25
L
3
5
1
0.7
L
1
3
1
0.5
L
Yu Huang
Sqiller11
Yu Huang
1
7
1
0.21
L
Scylla
SusDomik
Scylla
1
5
0
0.2
L
Loki
0
5
1
0.1
W
9
0
3
10.5
W
Bakasura
omidrad
Bakasura
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
21,418
41,758
Taken
49,655
21,861
Mitigated
23,231
11,451
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,922
889
434
2,578
10,246
8,092
212
5,417
4,829
0
19,262
W
Sun Wukong
AlekAnd40
Sun Wukong
3,895
1,352
0
3,077
9,182
4,712
194
507
8,675
0
37,714
W
Neith
Asfalt31
Neith
5,585
1,895
0
527
4,704
1,566
598
1,802
2,902
0
40,765
L
7,422
821
0
3,724
12,928
7,386
8
1,600
10,634
0
38,803
L
2,980
717
0
1,093
10,980
8,270
155
848
9,292
11,252
0
L
Yu Huang
Sqiller11
Yu Huang
3,502
43
0
385
8,513
2,715
0
3,076
4,643
31,791
0
L
Scylla
SusDomik
Scylla
4,970
1,565
0
133
6,638
1,710
289
322
6,174
28,878
0
L
Loki
2,544
564
0
3,339
10,596
3,150
0
1,782
8,182
0
30,518
W
7,628
336
73
1,880
5,677
2,217
79
1,400
4,277
54,859
0
W
Bakasura
omidrad
Bakasura
11,832
7,669
0
2,882
11,949
5,274
517
2,326
9,623
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
31,747
393
Minions Killed
273
0
Camps Cleared
0
1,419,294
Distance Traveled
1,324,000
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,479
534
29
2
0
280,594
4
W
Sun Wukong
7,431
531
81
6
0
238,446
4
W
Neith
7,462
533
68
5
0
246,467
3
L
Tyr
7,219
516
82
6
0
287,863
1
L
Ares
6,125
438
11
1
0
271,476
0
L
Yu Huang
6,469
462
57
4
0
238,710
3
L
Scylla
5,874
420
62
4
0
222,582
0
L
Loki
6,060
433
61
4
0
303,369
2
W
Ra
8,847
632
113
8
0
314,109
0
W
Bakasura
8,696
621
102
7
0
339,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role