Player Matchup

Artemis
Artemis
MFDEE-_-
Artemis
Level 16
God Stats
0W - 1L
1,740 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Cerberus
Cerberus
Vinylll_
Cerberus
Level 60
God Stats
6W - 9L
1,501 SR
Queue Stats
14W - 29L
1,275 Elo+
Party 2
Hades
Hades
Yung-Splitty_
Hades
Level 28
God Stats
2W - 5L
1,382 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 2
Mulan
Mulan
xHamofiedBrazy
Mulan
Level 20
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 21L
1,090 Elo+
Party 2
Thanatos
Thanatos
xNzCharmZz
Thanatos
Level 85
God Stats
0W - 5L
1,122 SR
Queue Stats
12W - 33L
1,221 Elo+
Party 2
Team Averages
Level 42
1,400 SR
1,271 Elo+

VS

Team Averages
Level 66
1,416 SR
1,367 Elo+
Mercury
Mercury
Neva Daddy
Mercury
Level 64
God Stats
40W - 29L
1,544 SR
Queue Stats
88W - 81L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
RPX AirWick
Cthulhu
Level 29
God Stats
14W - 21L
1,413 SR
Queue Stats
66W - 77L
1,297 Elo+
Party 1
Vulcan
Vulcan
RPX Caloriez
Vulcan
Level 63
God Stats
1W - 3L
1,296 SR
Queue Stats
101W - 107L
1,357 Elo+
Party 1
Chaac
Chaac
RPX Lux
Chaac
Level 28
God Stats
7W - 16L
1,209 SR
Queue Stats
71W - 72L
1,357 Elo+
Party 1
Apollo
Apollo
ThurstyAlpaca
Apollo
Level 147
God Stats
4W - 1L
1,619 SR
Queue Stats
68W - 55L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MFDEE-_-
Artemis
14
2 / 10 / 3
8,933
388
10,950
14,392
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Vinylll_
Cerberus
15
3 / 5 / 4
10,289
447
12,905
30,033
26,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 9 / 2
9,744
424
9,055
19,774
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 3 / 0
10,382
451
7,955
14,534
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
xNzCharmZz
Thanatos
19
5 / 6 / 3
11,969
520
9,132
21,621
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Neva Daddy
Mercury
20
10 / 0 / 8
14,030
610
16,837
20,629
8,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RPX AirWick
Cthulhu
16
2 / 4 / 8
11,408
496
8,844
24,560
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
20
16 / 2 / 6
14,805
644
23,501
8,925
3,595
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
RPX Lux
Chaac
18
1 / 2 / 5
11,941
519
8,731
17,697
22,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 4 / 10
12,336
536
20,394
17,403
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
33
33
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
MFDEE-_-
Artemis
2
10
3
0.35
W
Mercury
Neva Daddy
Mercury
10
0
8
14
W
Cthulhu
RPX AirWick
Cthulhu
2
4
8
1.5
W
Vulcan
16
2
6
9.5
W
Chaac
RPX Lux
Chaac
1
2
5
1.75
W
4
4
10
2.25
L
Cerberus
Vinylll_
Cerberus
3
5
4
1
L
1
9
2
0.22
L
1
3
0
0.33
L
Thanatos
xNzCharmZz
Thanatos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,997
Damage
78,307
100,354
Taken
89,214
62,333
Mitigated
64,376
31,941
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MFDEE-_-
Artemis
10,950
4,189
275
654
14,392
4,181
0
5,560
8,832
0
42,951
W
Mercury
Neva Daddy
Mercury
16,837
11,167
0
2,580
20,629
8,889
8,086
4,355
15,260
0
134,452
W
Cthulhu
RPX AirWick
Cthulhu
8,844
1,163
61
7,961
24,560
23,152
1,408
7,234
17,237
31,237
0
W
Vulcan
23,501
8,578
0
274
8,925
3,595
2,753
3,456
5,469
98,328
0
W
Chaac
RPX Lux
Chaac
8,731
1,855
0
5,478
17,697
22,499
1,035
2,410
14,794
0
61,653
W
20,394
14,394
0
7,768
17,403
6,241
3,034
4,505
12,898
0
96,114
L
Cerberus
Vinylll_
Cerberus
12,905
655
89
9,479
30,033
26,686
0
9,394
20,639
48,562
0
L
9,055
201
207
4,081
19,774
7,512
0
8,416
11,358
58,305
0
L
7,955
1,535
0
3,001
14,534
16,262
998
1,781
12,753
0
58,128
L
Thanatos
xNzCharmZz
Thanatos
9,132
1,245
0
14,155
21,621
7,692
0
7,194
14,427
0
69,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
64,520
526
Minions Killed
637
0
Camps Cleared
0
2,020,855
Distance Traveled
2,242,094
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,933
388
49
2
0
310,606
0
W
Mercury
14,030
610
179
8
0
568,013
5
W
Cthulhu
11,408
496
55
2
0
426,228
4
W
Vulcan
14,805
644
158
7
0
437,498
2
W
Chaac
11,941
519
115
5
0
400,779
6
W
Apollo
12,336
536
130
6
0
409,576
5
L
Cerberus
10,289
447
138
6
0
429,926
2
L
Hades
9,744
424
103
4
0
441,171
1
L
Mulan
10,382
451
128
6
0
374,727
1
L
Thanatos
11,969
520
108
5
0
464,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role