Player Matchup

Cupid
Cupid
Goldenlink1r
Cupid
Level 5
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Olorun
Olorun
MclovinVibes
Olorun
Level 22
God Stats
2W - 1L
1,761 SR
Queue Stats
22W - 17L
1,659 Elo+
Party 3
Ymir
Ymir
NotCautixn
Ymir
Level 129
God Stats
3W - 1L
1,718 SR
Queue Stats
52W - 28L
1,544 Elo+
Party 1
Bellona
Bellona
Yuggsworth
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
lSPACECOWBOYll
Ratatoskr
Level 143
God Stats
2W - 2L
1,753 SR
Queue Stats
54W - 49L
1,653 Elo+
Party 3
Team Averages
Level 61
1,644 SR
1,556 Elo+

VS

Team Averages
Level 91
1,655 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bl4ckFl4shNinj4
Jing Wei
Level 29
God Stats
4W - 3L
1,707 SR
Queue Stats
82W - 65L
1,593 Elo+
Party 2
Terra
Terra
Bombå
Terra
Level 158
God Stats
1W - 1L
1,702 SR
Queue Stats
71W - 89L
1,490 Elo+
Party 2
Janus
Janus
FaceOfDarkness
Janus
Level 105
God Stats
1W - 5L
1,571 SR
Queue Stats
64W - 72L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
huber690
Ne Zha
Level 125
God Stats
2W - 4L
1,792 SR
Queue Stats
88W - 123L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,504
500
4,865
7,240
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
8 / 0 / 5
7,696
700
6,883
6,044
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 7
6,024
548
4,213
8,557
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Yuggsworth
Bellona
11
2 / 2 / 1
6,084
553
2,476
7,233
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
lSPACECOWBOYll
Ratatoskr
12
10 / 2 / 9
7,568
688
12,487
8,053
2,673
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 3
6,065
551
7,043
7,853
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
9
2 / 4 / 3
5,534
503
5,056
7,495
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Bombå
Terra
8
0 / 3 / 4
5,282
480
3,486
11,667
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 6 / 1
6,331
576
4,367
7,127
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
huber690
Ne Zha
8
1 / 7 / 1
5,227
475
1,632
8,801
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
22
Kills
8
9
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
3
1.75
L
Jing Wei
2
4
3
0.88
L
Terra
Bombå
Terra
0
3
4
0.67
L
3
6
1
0.58
W
1
4
3
0.63
W
Olorun
8
0
5
10.5
W
1
1
7
4.5
W
Bellona
Yuggsworth
Bellona
2
2
1
1.25
L
Ne Zha
huber690
Ne Zha
1
7
1
0.21
W
Ratatoskr
lSPACECOWBOYll
Ratatoskr
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
21,584
37,127
Taken
42,943
16,139
Mitigated
18,708
13,481
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,043
1,214
0
1,950
7,853
6,242
0
1,526
5,991
27,239
1,777
L
Jing Wei
5,056
4,154
0
1,889
7,495
2,088
0
3,143
4,352
0
25,132
L
Terra
Bombå
Terra
3,486
1,397
828
3,052
11,667
6,408
0
4,126
7,541
13,299
0
L
4,367
119
0
613
7,127
1,688
0
1,231
5,896
28,500
0
W
4,865
2,400
399
2,970
7,240
1,819
504
2,322
4,918
0
23,882
W
Olorun
6,883
4,926
455
3,508
6,044
1,942
830
3,193
2,851
40,386
0
W
4,213
1,329
0
2,746
8,557
4,254
175
2,986
5,571
11,861
0
W
Bellona
Yuggsworth
Bellona
2,476
459
0
2,346
7,233
5,451
0
2,929
4,304
0
26,071
L
Ne Zha
huber690
Ne Zha
1,632
470
0
677
8,801
2,282
0
1,070
7,731
0
23,277
W
Ratatoskr
lSPACECOWBOYll
Ratatoskr
12,487
6,764
0
1,057
8,053
2,673
130
3,204
4,849
0
36,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
28,439
243
Minions Killed
213
0
Camps Cleared
0
1,048,212
Distance Traveled
1,003,864
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,065
551
53
5
0
222,737
4
L
Jing Wei
5,534
503
48
4
0
198,096
0
L
Terra
5,282
480
17
2
0
214,448
1
L
Janus
6,331
576
53
5
0
186,973
2
W
Cupid
5,504
500
39
4
0
178,637
1
W
Olorun
7,696
700
79
7
0
204,299
0
W
Ymir
6,024
548
21
2
0
211,369
5
W
Bellona
6,084
553
60
5
0
211,647
0
L
Ne Zha
5,227
475
42
4
0
181,610
0
W
Ratatoskr
7,568
688
44
4
0
242,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role