Player Matchup

Danzaburou
Danzaburou
Dexter24683
Danzaburou
Level 69
God Stats
3W - 5L
1,403 SR
Queue Stats
440W - 490L
1,368 Elo+
Party 3
Loki
Loki
LeiRu909
Loki
Level 130
God Stats
9W - 10L
1,393 SR
Queue Stats
127W - 157L
1,370 Elo+
Solo
Anubis
Anubis
SL0PPY_TOPPY637
Anubis
Level 47
God Stats
4W - 4L
1,258 SR
Queue Stats
155W - 184L
1,311 Elo+
Party 3
Hercules
Hercules
Youtube__Youlose
Hercules
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,419 Elo+
Party 2
Bellona
Bellona
force_hansolo
Bellona
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,472 Elo+
Party 2
Team Averages
Level 81
1,411 SR
1,388 Elo+

VS

Team Averages
Level 72
1,422 SR
1,396 Elo+
Charybdis
Charybdis
PocketWinner833
Charybdis
Level 115
God Stats
0W - 2L
1,647 SR
Queue Stats
21W - 19L
1,432 Elo+
Party 1
Sobek
Sobek
SleekGolem4385
Sobek
Level 124
God Stats
3W - 4L
1,012 SR
Queue Stats
94W - 102L
1,417 Elo+
Party 1
Bellona
Bellona
ehckoo
Bellona
Level 65
God Stats
34W - 36L
1,452 SR
Queue Stats
614W - 644L
1,404 Elo+
Solo
Olorun
Olorun
pirata075astuto
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,491 Elo+
Solo
King Arthur
King Arthur
psych64
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dexter24683
Danzaburou
12
10 / 1 / 2
7,696
700
8,916
6,224
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
11
3 / 2 / 2
6,788
617
3,717
5,720
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 3 / 3
6,622
602
4,623
5,316
2,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 2
6,568
597
6,028
10,046
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
10
3 / 1 / 6
6,053
550
2,903
7,701
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PocketWinner833
Charybdis
8
0 / 8 / 1
5,180
471
2,595
8,705
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 4 / 2
4,504
409
1,630
8,650
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ehckoo
Bellona
12
9 / 3 / 0
7,661
696
8,116
9,089
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 0
4,684
426
2,223
6,856
1,208
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
psych64
King Arthur
10
1 / 3 / 3
6,188
563
5,566
8,756
5,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
10
10
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dexter24683
Danzaburou
10
1
2
11
W
Loki
3
2
2
2
L
Charybdis
PocketWinner833
Charybdis
0
8
1
0.06
W
4
3
3
1.83
L
0
4
2
0.25
W
3
3
2
1.33
L
Bellona
ehckoo
Bellona
9
3
0
3
W
Bellona
3
1
6
6
L
0
5
0
0
L
King Arthur
psych64
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
20,130
35,007
Taken
42,056
16,681
Mitigated
16,551
14,640
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dexter24683
Danzaburou
8,916
6,102
70
2,932
6,224
2,048
2,640
1,112
5,112
0
43,914
W
Loki
3,717
585
0
2,192
5,720
1,613
0
307
5,413
0
31,214
L
Charybdis
PocketWinner833
Charybdis
2,595
1,549
154
705
8,705
1,543
0
513
8,192
0
18,163
W
4,623
475
0
2,065
5,316
2,327
953
1,628
3,688
29,389
0
L
1,630
468
96
1,735
8,650
2,974
0
1,225
7,425
8,977
0
W
6,028
2,515
0
5,164
10,046
6,532
0
0
10,046
0
32,155
L
Bellona
ehckoo
Bellona
8,116
2,787
0
1,377
9,089
4,925
0
198
8,831
0
38,083
W
Bellona
2,903
838
0
2,217
7,701
4,161
0
806
6,895
0
18,343
L
2,223
590
0
853
6,856
1,208
350
2,394
4,462
18,889
0
L
King Arthur
psych64
King Arthur
5,566
688
0
1,739
8,756
5,901
0
293
8,135
0
29,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
28,217
287
Minions Killed
215
0
Camps Cleared
0
1,085,496
Distance Traveled
978,268
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,696
700
71
6
0
202,799
0
W
Loki
6,788
617
59
5
0
249,044
3
L
Charybdis
5,180
471
34
3
0
180,461
0
W
Anubis
6,622
602
59
5
0
197,713
2
L
Sobek
4,504
409
14
1
0
155,539
2
W
Hercules
6,568
597
64
6
0
207,308
2
L
Bellona
7,661
696
74
7
0
243,071
3
W
Bellona
6,053
550
34
3
0
228,632
1
L
Olorun
4,684
426
26
2
0
189,183
0
L
King Arthur
6,188
563
67
6
0
210,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role