Player Matchup

Discordia
Discordia
Platinum I
GÉNEN
Discordia
Platinum I
Level 160
God Stats
57W - 16L
1,866 SR
Queue Stats
322W - 164L
1,878 MMR
Party 1
Bastet
Bastet
Platinum IV
Harrі
Bastet
Platinum IV
Level 157
God Stats
2W - 1L
1,611 SR
Queue Stats
61W - 45L
1,714 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Inÿrs
Xing Tian
Platinum V
Level 160
God Stats
16W - 12L
1,762 SR
Queue Stats
61W - 64L
1,829 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,746 SR
1,807 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,509 SR
1,288 MMR
Kuzenbo
Kuzenbo
Bronze V
CocoNwater
Kuzenbo
Bronze V
Level 84
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 26L
1,146 MMR
Solo
Vulcan
Vulcan
Silver III
Toastysmells
Vulcan
Silver III
Level 107
God Stats
8W - 12L
1,518 SR
Queue Stats
33W - 41L
1,263 MMR
Solo
Hachiman
Hachiman
Silver III
aIucardgod
Hachiman
Silver III
Level 160
God Stats
0W - 1L
1,726 SR
Queue Stats
14W - 19L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GÉNEN
Discordia
17
4 / 1 / 9
11,578
724
8,928
8,101
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Harrі
Bastet
16
9 / 3 / 5
12,075
755
23,072
20,739
10,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Inÿrs
Xing Tian
17
4 / 1 / 11
11,242
703
12,963
15,606
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebThothGilgameshShivaAtlas

VS

Bans
AresArtioOdinGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CocoNwater
Kuzenbo
15
1 / 4 / 2
10,497
656
9,584
18,323
24,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
2 / 7 / 1
10,343
646
11,563
16,085
5,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
aIucardgod
Hachiman
15
2 / 6 / 0
10,496
656
13,218
17,781
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
5
5
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CocoNwater
Kuzenbo
1
4
2
0.5
W
Discordia
GÉNEN
Discordia
4
1
9
8.5
W
Bastet
Harrі
Bastet
9
3
5
3.83
W
Xing Tian
Inÿrs
Xing Tian
4
1
11
9.5
L
Vulcan
2
7
1
0.36
L
Hachiman
aIucardgod
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,963
Damage
34,365
44,446
Taken
52,189
30,054
Mitigated
36,583
7,562
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CocoNwater
Kuzenbo
9,584
4,179
0
2,118
18,323
24,746
0
6,569
11,497
24,244
0
W
Discordia
GÉNEN
Discordia
8,928
308
0
329
8,101
3,212
1,879
6,818
1,283
56,449
0
W
Bastet
Harrі
Bastet
23,072
6,308
0
3,021
20,739
10,675
296
8,895
11,844
113
50,859
W
Xing Tian
Inÿrs
Xing Tian
12,963
902
0
4,212
15,606
16,167
172
5,822
9,784
36,562
0
L
Vulcan
11,563
3,112
0
1,250
16,085
5,682
12
9,543
6,030
35,114
0
L
Hachiman
aIucardgod
Hachiman
13,218
7,212
0
4,896
17,781
6,155
0
5,254
12,207
0
46,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
31,336
228
Minions Killed
185
8
Camps Cleared
4
963,490
Distance Traveled
813,417
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,497
656
22
1
1
300,370
3
W
Discordia
11,578
724
127
8
4
296,312
1
W
Bastet
12,075
755
65
4
2
344,365
2
W
Xing Tian
11,242
703
36
2
2
322,813
3
L
Vulcan
10,343
646
61
4
1
277,336
3
L
Hachiman
10,496
656
102
6
2
235,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role