Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
MrSurgeon
Scylla
Level 49
God Stats
39W - 37L
1,542 SR
Queue Stats
40W - 39L
1,511 Elo+
Party 3
Chaac
Chaac
enjoiSk8
Chaac
Level 124
God Stats
2W - 12L
1,211 SR
Queue Stats
48W - 95L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
itsfrickintyler
Baron Samedi
Level 119
God Stats
20W - 16L
1,726 SR
Queue Stats
249W - 250L
1,511 Elo+
Solo
Team Averages
Level 110
1,496 SR
1,482 Elo+

VS

Team Averages
Level 97
1,543 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Amsbury
Achilles
Level 145
God Stats
6W - 3L
1,623 SR
Queue Stats
54W - 58L
1,533 Elo+
Party 1
Zeus
Zeus
METALlovnMANIAC
Zeus
Level 140
God Stats
8W - 8L
1,544 SR
Queue Stats
53W - 65L
1,473 Elo+
Solo
Fenrir
Fenrir
hadaal
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,540 Elo+
Party 1
Shiva
Shiva
やまもとしき
Shiva
Level 24
God Stats
1W - 2L
1,549 SR
Queue Stats
1W - 11L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 2 / 6
12,174
812
5,954
10,095
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
 
Da Ji
18
5 / 4 / 8
11,812
787
9,895
14,892
6,327
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MrSurgeon
Scylla
20
7 / 0 / 14
12,414
828
14,084
9,973
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
enjoiSk8
Chaac
19
12 / 5 / 8
12,434
829
14,904
23,102
25,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
itsfrickintyler
Baron Samedi
19
2 / 2 / 17
11,867
791
13,437
13,742
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 3 / 6
10,203
680
9,332
13,745
5,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Amsbury
Achilles
19
7 / 6 / 4
11,559
771
20,490
22,482
17,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 9 / 4
10,440
696
10,837
16,044
4,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hadaal
Fenrir
16
1 / 10 / 6
9,952
663
8,917
17,540
6,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,542
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
28
Kills
12
13
Deaths
28
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
Da Ji
 
Da Ji
5
4
8
2.25
L
Neith
 
Neith
2
3
6
1.67
L
Achilles
Amsbury
Achilles
7
6
4
1.5
L
2
9
4
0.44
W
Scylla
MrSurgeon
Scylla
7
0
14
14
W
Chaac
enjoiSk8
Chaac
12
5
8
3.2
L
Fenrir
hadaal
Fenrir
1
10
6
0.4
W
Baron Samedi
itsfrickintyler
Baron Samedi
2
2
17
5.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
49,576
71,804
Taken
69,811
45,304
Mitigated
34,883
26,146
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,954
3,384
237
2,119
10,095
3,704
4,585
928
9,167
0
74,583
W
Da Ji
 
Da Ji
9,895
1,932
0
1,359
14,892
6,327
135
2,517
12,375
0
39,595
L
Neith
 
Neith
9,332
1,778
0
2,968
13,745
5,353
282
6,749
6,632
0
37,325
L
Achilles
Amsbury
Achilles
20,490
6,456
0
1,936
22,482
17,845
0
11,064
10,579
0
48,916
L
10,837
1,323
0
845
16,044
4,916
0
4,295
11,162
48,010
0
W
Scylla
MrSurgeon
Scylla
14,084
1,047
523
2,483
9,973
3,420
1,249
872
9,101
45,930
0
W
Chaac
enjoiSk8
Chaac
14,904
1,895
381
8,785
23,102
25,393
152
4,350
18,752
0
24,734
L
Fenrir
hadaal
Fenrir
8,917
1,711
0
1,688
17,540
6,769
0
4,464
12,565
0
25,113
W
Baron Samedi
itsfrickintyler
Baron Samedi
13,437
1,841
3,011
7,248
13,742
6,460
2,265
2,170
11,572
44,790
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,701
Gold Earned
48,696
349
Minions Killed
202
0
Camps Cleared
0
1,622,506
Distance Traveled
1,115,184
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,174
812
123
8
0
289,360
2
W
Da Ji
11,812
787
42
3
0
366,124
1
L
Neith
10,203
680
55
4
0
293,981
1
L
Achilles
11,559
771
51
3
0
298,334
2
L
Zeus
10,440
696
69
5
0
252,460
0
W
Scylla
12,414
828
74
5
0
345,566
0
W
Chaac
12,434
829
27
2
0
327,935
0
L
Fenrir
9,952
663
27
2
0
270,409
0
W
Baron Samedi
11,867
791
83
6
0
293,521
3
L
Shiva
6,542
436
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role