Player Matchup

Bakasura
Bakasura
GamboChan
Bakasura
Level 120
God Stats
0W - 2L
1,253 SR
Queue Stats
30W - 26L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
JoyxLox81
Yu Huang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 74L
1,275 Elo+
Solo
Ares
Ares
ManoOdin
Ares
Level 95
God Stats
2W - 3L
1,373 SR
Queue Stats
37W - 30L
1,394 Elo+
Solo
Ganesha
Ganesha
StillJennWay
Ganesha
Level 108
God Stats
1W - 2L
1,565 SR
Queue Stats
33W - 27L
1,598 Elo+
Party 1
Chiron
Chiron
skimpwick17
Chiron
Level 126
God Stats
4W - 3L
1,787 SR
Queue Stats
106W - 104L
1,400 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,444 Elo+

VS

Team Averages
Level 108
1,455 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
H2o_BORZ95
Fenrir
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 92L
1,518 Elo+
Solo
Eset
Eset
Rangerz317
Eset
Level 84
God Stats
4W - 3L
1,277 SR
Queue Stats
159W - 197L
1,429 Elo+
Solo
Sol
Sol
tau43
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GamboChan
Bakasura
19
7 / 5 / 16
11,636
776
12,032
20,354
16,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
JoyxLox81
Yu Huang
16
3 / 4 / 15
10,286
686
8,500
12,105
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
17
5 / 4 / 14
10,974
732
8,923
21,022
23,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
StillJennWay
Ganesha
17
0 / 5 / 25
10,626
708
10,561
20,592
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
20
14 / 2 / 12
12,272
818
28,612
16,423
8,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
11 / 2 / 7
12,478
832
33,787
17,250
8,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
 
Khepri
18
2 / 5 / 14
11,214
748
7,995
23,910
25,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
H2o_BORZ95
Fenrir
15
2 / 10 / 8
10,101
673
8,334
15,645
7,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 5 / 9
11,120
741
13,198
11,322
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
tau43
Sol
17
1 / 7 / 10
10,480
699
13,706
14,836
4,918
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
68
29
Kills
20
20
Deaths
29
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
2
7
7.25
W
Khepri
 
Khepri
2
5
14
1.8
L
Bakasura
GamboChan
Bakasura
7
5
16
3
W
Fenrir
H2o_BORZ95
Fenrir
2
10
8
0.6
L
Yu Huang
JoyxLox81
Yu Huang
3
4
15
2.63
L
Ares
5
4
14
3
W
4
5
9
1.7
L
Ganesha
StillJennWay
Ganesha
0
5
25
2.5
L
Chiron
14
2
12
10
W
Sol
tau43
Sol
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,628
Damage
77,020
90,496
Taken
82,963
80,534
Mitigated
51,399
26,307
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
33,787
17,226
2,121
8,742
17,250
8,696
3,264
7,590
9,414
0
67,392
W
Khepri
 
Khepri
7,995
374
952
6,019
23,910
25,207
169
6,647
16,846
16,083
0
L
Bakasura
GamboChan
Bakasura
12,032
5,884
2,523
4,670
20,354
16,420
498
9,351
10,760
0
16,296
W
Fenrir
H2o_BORZ95
Fenrir
8,334
1,950
49
1,160
15,645
7,498
62
5,925
9,285
0
12,495
L
Yu Huang
JoyxLox81
Yu Huang
8,500
688
1,096
732
12,105
6,281
462
3,722
8,265
24,279
0
L
Ares
8,923
106
189
2,555
21,022
23,618
351
8,231
12,409
11,130
0
W
13,198
0
2,563
1,882
11,322
5,080
224
4,089
6,836
27,068
0
L
Ganesha
StillJennWay
Ganesha
10,561
629
1,560
2,272
20,592
25,945
592
6,107
14,138
23,036
0
L
Chiron
28,612
8,324
6,102
4,608
16,423
8,270
1,434
6,306
10,025
0
50,426
W
Sol
tau43
Sol
13,706
5,016
513
3,801
14,836
4,918
1,713
3,733
10,772
28,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
55,393
164
Minions Killed
151
0
Camps Cleared
0
1,272,565
Distance Traveled
1,291,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,478
832
53
4
0
279,042
0
W
Khepri
11,214
748
13
1
0
238,666
1
L
Bakasura
11,636
776
39
3
0
274,150
0
W
Fenrir
10,101
673
15
1
0
237,182
0
L
Yu Huang
10,286
686
46
3
0
241,266
0
L
Ares
10,974
732
4
0
0
244,954
0
W
Eset
11,120
741
44
3
0
281,770
0
L
Ganesha
10,626
708
3
0
0
244,487
0
L
Chiron
12,272
818
72
5
0
267,708
0
W
Sol
10,480
699
26
2
0
254,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role