Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
ArtkisianLight
Set
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,626 MMR
Solo
Horus
Horus
Gold II
ChriZb
Horus
Gold II
Level 154
God Stats
3W - 3L
1,747 SR
Queue Stats
23W - 20L
1,622 MMR
Solo
Sobek
Sobek
Gold III
KuroTanex
Sobek
Gold III
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 29L
1,680 MMR
Solo
Scylla
Scylla
Gold III
MasterDogR
Scylla
Gold III
Level 145
God Stats
0W - 1L
1,309 SR
Queue Stats
33W - 32L
1,762 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,554 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,517 SR
1,681 MMR
Agni
Agni
Silver I
dfafda343
Agni
Silver I
Level 146
God Stats
6W - 1L
1,257 SR
Queue Stats
88W - 50L
1,579 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
fTMskapperino
Cu Chulainn
Silver I
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,579 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
ltzHouYi
Hou Yi
Platinum IV
Level 60
God Stats
12W - 17L
1,520 SR
Queue Stats
52W - 42L
1,812 MMR
Solo
Geb
Geb
Gold II
welcomeoutofhere
Geb
Gold II
Level 159
God Stats
4W - 4L
1,641 SR
Queue Stats
79W - 75L
1,660 MMR
Solo
Fenrir
Fenrir
Platinum III
心不需要鞘
Fenrir
Platinum III
Level 151
God Stats
31W - 29L
1,664 SR
Queue Stats
362W - 380L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 0
5,016
502
5,062
8,193
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,792
479
1,213
6,833
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
ChriZb
Horus
8
0 / 0 / 0
5,098
510
1,604
4,601
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
KuroTanex
Sobek
9
0 / 3 / 0
5,002
500
2,020
10,555
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MasterDogR
Scylla
9
0 / 4 / 0
5,159
516
2,358
5,918
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiAtlasShiva

VS

Bans
ThothAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
6 / 0 / 1
7,188
719
8,657
4,586
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
fTMskapperino
Cu Chulainn
13
4 / 0 / 0
7,472
747
5,614
5,248
2,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
ltzHouYi
Hou Yi
11
3 / 0 / 0
6,629
663
4,853
6,243
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 4
5,921
592
1,920
5,069
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
6,116
612
3,062
6,271
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
14
14
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
L
0
3
0
0
L
Horus
ChriZb
Horus
0
0
0
0
L
Sobek
KuroTanex
Sobek
0
3
0
0
L
Scylla
MasterDogR
Scylla
0
4
0
0
W
Agni
6
0
1
6.5
W
Cu Chulainn
fTMskapperino
Cu Chulainn
4
0
0
4
W
Hou Yi
ltzHouYi
Hou Yi
3
0
0
3
W
0
0
4
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
24,106
36,100
Taken
27,417
16,226
Mitigated
10,308
10,199
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,062
3,504
0
2,919
8,193
2,075
0
1,803
6,390
0
32,285
L
1,213
238
0
908
6,833
1,897
0
2,128
4,705
0
25,188
L
Horus
ChriZb
Horus
1,604
785
397
2,294
4,601
1,666
0
805
3,796
0
13,159
L
Sobek
KuroTanex
Sobek
2,020
417
0
3,181
10,555
9,278
0
2,059
8,496
24,119
0
L
Scylla
MasterDogR
Scylla
2,358
319
0
500
5,918
1,310
0
4,123
1,795
28,496
0
W
Agni
8,657
1,549
0
1,110
4,586
1,396
624
1,716
2,837
53,902
0
W
Cu Chulainn
fTMskapperino
Cu Chulainn
5,614
1,413
0
2,474
5,248
2,971
0
1,321
3,675
2,785
49,498
W
Hou Yi
ltzHouYi
Hou Yi
4,853
1,858
0
2,996
6,243
1,459
0
0
6,243
0
40,585
W
1,920
242
0
2,283
5,069
2,592
140
512
4,557
8,308
3,027
W
3,062
753
0
1,656
6,271
1,890
0
512
5,727
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
33,326
262
Minions Killed
400
0
Camps Cleared
0
972,734
Distance Traveled
1,071,708
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,016
502
63
6
0
173,933
4
L
Set
4,792
479
45
5
0
219,717
5
L
Horus
5,098
510
30
3
0
215,087
3
L
Sobek
5,002
500
54
5
0
175,421
2
L
Scylla
5,159
516
70
7
0
188,576
2
W
Agni
7,188
719
109
11
0
205,843
3
W
Cu Chulainn
7,472
747
119
12
0
208,722
2
W
Hou Yi
6,629
663
96
10
0
186,176
3
W
Geb
5,921
592
11
1
0
230,580
3
W
Fenrir
6,116
612
65
7
0
240,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role