Player Matchup

Kukulkan
Kukulkan
Frashin
Kukulkan
Level 23
God Stats
3W - 6L
1,310 SR
Queue Stats
40W - 55L
1,436 Elo+
Party 3
Thor
Thor
domofn
Thor
Level 20
God Stats
2W - 2L
1,258 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 3
Arachne
Arachne
juneBugKun
Arachne
Level 34
God Stats
4W - 3L
1,310 SR
Queue Stats
91W - 81L
1,453 Elo+
Party 3
Kuzenbo
Kuzenbo
secular
Kuzenbo
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 214L
1,417 Elo+
Solo
Medusa
Medusa
sogys
Medusa
Level 29
God Stats
8W - 4L
1,805 SR
Queue Stats
77W - 76L
1,445 Elo+
Party 3
Team Averages
Level 50
1,437 SR
1,450 Elo+

VS

Team Averages
Level 67
1,408 SR
1,433 Elo+
Merlin
Merlin
EZIDAZIT
Merlin
Level 109
God Stats
5W - 10L
1,323 SR
Queue Stats
227W - 232L
1,427 Elo+
Party 1
Atlas
Atlas
FacingComp
Atlas
Level 56
God Stats
7W - 11L
1,385 SR
Queue Stats
224W - 240L
1,445 Elo+
Party 1
Skadi
Skadi
Ledouxme8
Skadi
Level 46
God Stats
1W - 3L
1,158 SR
Queue Stats
142W - 172L
1,388 Elo+
Solo
Mulan
Mulan
Tain1887_SZ
Mulan
Level 107
God Stats
2W - 3L
1,553 SR
Queue Stats
191W - 198L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
oxygenPC
Cliodhna
Level 17
God Stats
2W - 2L
1,620 SR
Queue Stats
82W - 73L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frashin
Kukulkan
17
6 / 0 / 4
10,310
573
9,086
7,390
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
domofn
Thor
15
2 / 0 / 7
8,902
495
5,850
15,511
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
juneBugKun
Arachne
17
6 / 2 / 5
10,401
578
9,190
15,727
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
secular
Kuzenbo
14
1 / 0 / 15
9,352
520
7,437
12,351
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
sogys
Medusa
17
14 / 3 / 6
10,582
588
18,778
14,893
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EZIDAZIT
Merlin
14
0 / 3 / 0
8,536
474
6,797
8,333
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
12
1 / 6 / 2
7,691
427
7,809
15,821
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Ledouxme8
Skadi
16
2 / 8 / 1
9,331
518
6,994
13,392
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 1
8,845
491
12,450
16,476
20,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
oxygenPC
Cliodhna
13
1 / 6 / 1
7,916
440
7,754
15,380
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
29
Kills
5
5
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
EZIDAZIT
Merlin
0
3
0
0
L
Atlas
1
6
2
0.33
W
Kukulkan
Frashin
Kukulkan
6
0
4
8
L
Skadi
Ledouxme8
Skadi
2
8
1
0.31
L
1
6
1
0.25
W
Thor
domofn
Thor
2
0
7
5.5
W
Arachne
juneBugKun
Arachne
6
2
5
4.25
L
Cliodhna
oxygenPC
Cliodhna
1
6
1
0.25
W
Kuzenbo
secular
Kuzenbo
1
0
15
8.5
W
Medusa
sogys
Medusa
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
41,804
65,872
Taken
69,402
29,312
Mitigated
42,164
26,087
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EZIDAZIT
Merlin
6,797
240
0
1,154
8,333
2,316
0
3,853
4,336
56,976
0
L
Atlas
7,809
1,717
55
1,348
15,821
11,796
0
5,684
10,025
38,802
0
W
Kukulkan
Frashin
Kukulkan
9,086
965
0
1,351
7,390
2,648
0
3,803
3,587
68,095
0
L
Skadi
Ledouxme8
Skadi
6,994
3,387
0
2,131
13,392
2,676
0
2,534
10,812
0
66,329
L
12,450
1,031
0
3,874
16,476
20,669
820
2,265
14,204
0
57,990
W
Thor
domofn
Thor
5,850
1,098
0
7,580
15,511
5,386
0
2,330
13,029
0
51,387
W
Arachne
juneBugKun
Arachne
9,190
6,419
0
8,284
15,727
6,169
924
899
14,233
0
60,879
L
Cliodhna
oxygenPC
Cliodhna
7,754
778
0
3,035
15,380
4,707
325
1,834
13,502
0
59,547
W
Kuzenbo
secular
Kuzenbo
7,437
2,744
832
3,816
12,351
10,526
58
3,150
9,167
34,219
0
W
Medusa
sogys
Medusa
18,778
10,080
0
4,224
14,893
4,583
1,184
4,424
10,428
0
69,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
42,319
489
Minions Killed
532
0
Camps Cleared
0
1,908,884
Distance Traveled
1,589,675
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,536
474
121
7
0
327,968
3
L
Atlas
7,691
427
45
3
0
318,408
0
W
Kukulkan
10,310
573
148
8
0
383,215
4
L
Skadi
9,331
518
114
6
0
302,593
2
L
Mulan
8,845
491
152
8
0
290,441
1
W
Thor
8,902
495
94
5
0
408,485
4
W
Arachne
10,401
578
107
6
0
387,193
4
L
Cliodhna
7,916
440
100
6
0
350,265
4
W
Kuzenbo
9,352
520
38
2
0
378,176
5
W
Medusa
10,582
588
102
6
0
351,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role