Player Matchup

Serqet
Serqet
GalacticStranger
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 18L
1,796 Elo+
Party 1
Yemoja
Yemoja
Gromahn
Yemoja
Level 128
God Stats
13W - 5L
1,648 SR
Queue Stats
157W - 99L
1,686 Elo+
Party 1
Geb
Geb
MP3DSL
Geb
Level 99
God Stats
1W - 0L
1,719 SR
Queue Stats
67W - 37L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
Spirkicide
Nu Wa
Level 145
God Stats
3W - 1L
1,401 SR
Queue Stats
535W - 307L
1,777 Elo+
Party 1
Xbalanque
Xbalanque
T0XlFY
Xbalanque
Level 129
God Stats
48W - 16L
1,853 SR
Queue Stats
526W - 331L
1,782 Elo+
Party 1
Team Averages
Level 105
1,624 SR
1,749 Elo+

VS

Team Averages
Level 92
1,515 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bonesieboy
Freya
Level 145
God Stats
6W - 10L
1,691 SR
Queue Stats
349W - 347L
1,499 Elo+
Solo
Ares
Ares
Damag3Ym1r
Ares
Level 45
God Stats
6W - 4L
1,764 SR
Queue Stats
68W - 81L
1,413 Elo+
Party 2
Serqet
Serqet
FlipperFeet
Serqet
Level 64
God Stats
0W - 2L
1,286 SR
Queue Stats
243W - 278L
1,418 Elo+
Party 2
Ullr
Ullr
Unclever
Ullr
Level 80
God Stats
0W - 3L
1,335 SR
Queue Stats
150W - 166L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,132
892
3,433
9,196
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
Gromahn
Yemoja
12
0 / 0 / 5
6,920
865
1,822
1,996
709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
MP3DSL
Geb
13
3 / 3 / 9
7,466
933
4,871
10,099
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
10 / 0 / 4
8,354
1,044
12,469
6,166
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
T0XlFY
Xbalanque
14
0 / 1 / 8
7,417
927
6,443
8,519
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 1
6,598
825
3,983
8,220
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
12
3 / 5 / 1
6,362
795
7,705
7,773
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 1
5,436
680
1,186
4,351
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
11
0 / 3 / 1
5,657
707
3,168
6,884
2,515
Mace

Mace

+10
Physical Power

Ullr
12
0 / 3 / 4
6,220
778
4,263
7,142
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
16
Kills
3
4
Deaths
16
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
Freya
3
5
1
0.7
L
0
2
1
0.25
L
Serqet
0
3
1
0.17
W
3
0
8
7
W
Yemoja
Gromahn
Yemoja
0
0
5
2.5
W
Geb
MP3DSL
Geb
3
3
9
2.5
W
Nu Wa
10
0
4
12
W
Xbalanque
T0XlFY
Xbalanque
0
1
8
4
L
Ullr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
20,305
35,976
Taken
34,370
20,848
Mitigated
12,527
15,777
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,983
143
0
2,603
8,220
2,918
476
3,155
4,589
24,823
0
L
Freya
7,705
2,463
0
981
7,773
2,671
0
4,842
2,574
19,219
1,689
L
1,186
0
0
60
4,351
1,819
0
3,675
553
2,903
0
L
Serqet
3,168
751
0
67
6,884
2,515
0
2,576
4,138
0
7,010
W
3,433
262
0
912
9,196
7,659
510
2,015
6,805
0
10,437
W
Yemoja
Gromahn
Yemoja
1,822
825
10,804
799
1,996
709
344
710
1,061
4,098
0
W
Geb
MP3DSL
Geb
4,871
736
0
612
10,099
7,101
350
3,148
6,748
11,465
0
W
Nu Wa
12,469
3,867
0
547
6,166
2,471
884
3,000
3,110
34,641
0
W
Xbalanque
T0XlFY
Xbalanque
6,443
1,948
0
2,103
8,519
2,908
2,309
2,509
5,878
0
38,578
L
Ullr
4,263
1,837
0
708
7,142
2,604
0
4,242
2,543
0
22,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
30,273
182
Minions Killed
141
0
Camps Cleared
0
910,450
Distance Traveled
750,700
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,598
825
56
7
0
178,371
2
L
Freya
6,362
795
29
4
0
149,725
2
L
Ares
5,436
680
2
0
0
85,357
0
L
Serqet
5,657
707
12
2
0
177,236
0
W
Serqet
7,132
892
19
2
0
188,807
0
W
Yemoja
6,920
865
6
1
0
173,253
0
W
Geb
7,466
933
9
1
0
188,866
0
W
Nu Wa
8,354
1,044
69
9
0
182,224
0
W
Xbalanque
7,417
927
79
10
0
177,300
2
L
Ullr
6,220
778
42
5
0
160,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role