Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Des2tuff
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
JDLUNA
Ao Kuang
Level 146
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 8L
1,568 Elo+
Party 2
Pele
Pele
Quliipz
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,572 Elo+
Party 2
Mulan
Mulan
ihatethisgamefml
Mulan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,769 Elo+
Party 2
Team Averages
Level 125
1,551 SR
1,596 Elo+

VS

Team Averages
Level 88
1,577 SR
1,457 Elo+
Danzaburou
Danzaburou
Boops4Century
Danzaburou
Level 25
God Stats
3W - 1L
1,897 SR
Queue Stats
37W - 46L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
KittenCutie
Kumbhakarna
Level 55
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 27L
1,389 Elo+
Party 1
Ullr
Ullr
RenigadeWolf
Ullr
Level 42
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Hera
Hera
Sunahme
Hera
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
231W - 249L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
ummmreally
Kuzenbo
Level 156
God Stats
5W - 2L
1,757 SR
Queue Stats
465W - 468L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 5 / 17
12,801
753
11,760
26,228
35,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Des2tuff
Hachiman
20
6 / 4 / 20
12,450
732
24,425
15,204
6,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
JDLUNA
Ao Kuang
19
7 / 8 / 14
12,435
731
11,912
20,593
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Quliipz
Pele
20
11 / 8 / 17
13,980
822
25,341
25,342
10,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 23
13,164
774
20,304
28,602
22,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boops4Century
Danzaburou
19
5 / 5 / 16
11,822
695
20,736
18,833
10,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
KittenCutie
Kumbhakarna
19
4 / 7 / 19
11,767
692
9,350
23,207
25,405
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 7 / 10
11,599
682
20,866
19,674
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
Sunahme
Hera
20
10 / 7 / 8
13,949
821
26,799
15,104
8,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ummmreally
Kuzenbo
17
3 / 9 / 17
11,821
695
16,574
28,657
52,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
98
35
Kills
28
28
Deaths
35
91
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
17
2.5
L
Danzaburou
Boops4Century
Danzaburou
5
5
16
2.6
W
Hachiman
Des2tuff
Hachiman
6
4
20
4
W
Ao Kuang
JDLUNA
Ao Kuang
7
8
14
1.75
L
Kumbhakarna
KittenCutie
Kumbhakarna
4
7
19
1.93
W
Pele
Quliipz
Pele
11
8
17
2.44
L
6
7
10
1.57
L
Hera
Sunahme
Hera
10
7
8
2
W
7
3
23
6.17
L
Kuzenbo
ummmreally
Kuzenbo
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,742
Damage
94,325
115,969
Taken
105,475
85,429
Mitigated
106,205
52,272
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,760
945
3,584
6,768
26,228
35,119
276
10,438
15,790
32,075
0
L
Danzaburou
Boops4Century
Danzaburou
20,736
5,855
2,180
5,644
18,833
10,683
455
5,844
12,989
0
37,843
W
Hachiman
Des2tuff
Hachiman
24,425
11,066
1,773
4,820
15,204
6,340
2,814
10,045
5,159
0
39,957
W
Ao Kuang
JDLUNA
Ao Kuang
11,912
3,110
2,501
6,478
20,593
10,699
1,339
6,577
14,016
23,796
0
L
Kumbhakarna
KittenCutie
Kumbhakarna
9,350
535
2,059
3,063
23,207
25,405
317
4,304
18,903
12,011
0
W
Pele
Quliipz
Pele
25,341
4,457
2,079
10,797
25,342
10,287
1,052
14,217
11,125
0
56,187
L
20,866
12,513
0
3,841
19,674
9,565
673
6,817
12,857
0
29,363
L
Hera
Sunahme
Hera
26,799
5,219
1,358
1,605
15,104
8,499
70
3,084
12,020
64,178
0
W
20,304
2,498
815
12,657
28,602
22,984
667
11,446
17,156
7,883
37,711
L
Kuzenbo
ummmreally
Kuzenbo
16,574
4,833
1,186
3,094
28,657
52,053
153
6,067
22,590
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,830
Gold Earned
60,958
178
Minions Killed
151
0
Camps Cleared
0
1,558,109
Distance Traveled
1,390,099
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,801
753
24
1
0
333,396
1
L
Danzaburou
11,822
695
28
2
0
311,177
0
W
Hachiman
12,450
732
40
2
0
322,882
0
W
Ao Kuang
12,435
731
27
2
0
274,270
1
L
Kumbhakarna
11,767
692
8
0
0
287,434
1
W
Pele
13,980
822
49
3
0
302,377
6
L
Ullr
11,599
682
21
1
0
242,879
0
L
Hera
13,949
821
68
4
0
284,311
4
W
Mulan
13,164
774
38
2
0
325,184
0
L
Kuzenbo
11,821
695
26
2
0
264,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role