Player Matchup

Kumbhakarna
Kumbhakarna
DarthPopTart
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,132 Elo+
Party 1
He Bo
He Bo
GebTheBushJonson
He Bo
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 38L
1,132 Elo+
Party 1
Jormungandr
Jormungandr
barbarjonks
Jormungandr
Level 20
God Stats
0W - 3L
1,193 SR
Queue Stats
17W - 42L
1,132 Elo+
Party 1
Ullr
Ullr
iambitter
Ullr
Level 25
God Stats
1W - 3L
1,305 SR
Queue Stats
22W - 38L
1,132 Elo+
Party 1
Gilgamesh
Gilgamesh
tgaff1
Gilgamesh
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,078 Elo+
Party 1
Team Averages
Level 25
1,400 SR
1,121 Elo+

VS

Team Averages
Level 92
1,543 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Bigballzlusien
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,446 Elo+
Party 3
Charybdis
Charybdis
KayokoKira
Charybdis
Level 122
God Stats
1W - 1L
1,577 SR
Queue Stats
78W - 53L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Koobayashii
Cthulhu
Level 38
God Stats
4W - 1L
1,844 SR
Queue Stats
102W - 84L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
PrinceKeef
Hun Batz
Level 150
God Stats
1W - 1L
1,297 SR
Queue Stats
37W - 44L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarthPopTart
Kumbhakarna
7
0 / 2 / 1
4,763
476
1,763
7,599
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,936
494
2,597
4,894
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
barbarjonks
Jormungandr
8
0 / 5 / 1
4,830
483
4,501
8,180
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
9
2 / 3 / 0
5,320
532
5,500
7,266
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
tgaff1
Gilgamesh
10
1 / 2 / 1
5,640
564
3,547
7,099
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
5 / 0 / 3
6,190
619
6,968
5,492
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 0
5,133
513
1,712
5,188
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
KayokoKira
Charybdis
11
6 / 2 / 2
6,497
650
6,232
8,209
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Koobayashii
Cthulhu
9
2 / 0 / 5
6,131
613
3,734
6,639
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PrinceKeef
Hun Batz
14
2 / 0 / 0
7,131
713
2,722
6,230
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
W
0
2
0
0
L
Kumbhakarna
DarthPopTart
Kumbhakarna
0
2
1
0.25
L
0
3
1
0.17
W
Charybdis
KayokoKira
Charybdis
6
2
2
3.5
W
Cthulhu
Koobayashii
Cthulhu
2
0
5
4.5
W
Hun Batz
PrinceKeef
Hun Batz
2
0
0
2
L
Jormungandr
barbarjonks
Jormungandr
0
5
1
0.1
L
Ullr
2
3
0
0.67
L
Gilgamesh
tgaff1
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,908
Damage
21,368
35,038
Taken
31,758
13,668
Mitigated
13,659
7,845
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,968
728
316
1,747
5,492
1,827
382
3,817
1,675
29,946
0
W
1,712
89
0
1,244
5,188
2,099
375
660
4,391
0
19,331
L
Kumbhakarna
DarthPopTart
Kumbhakarna
1,763
509
39
1,428
7,599
3,078
0
2,165
5,410
6,895
0
L
2,597
183
0
1,416
4,894
986
0
1,109
3,636
21,937
0
W
Charybdis
KayokoKira
Charybdis
6,232
3,480
0
3,433
8,209
2,724
232
1,930
6,279
0
40,897
W
Cthulhu
Koobayashii
Cthulhu
3,734
450
0
1,126
6,639
5,051
0
2,402
4,237
12,905
0
W
Hun Batz
PrinceKeef
Hun Batz
2,722
1,139
0
4,000
6,230
1,958
0
52
6,019
0
50,728
L
Jormungandr
barbarjonks
Jormungandr
4,501
1,359
0
500
8,180
2,590
0
5,361
2,351
20,303
0
L
Ullr
5,500
2,446
0
2,380
7,266
1,489
0
1,448
5,778
0
26,775
L
Gilgamesh
tgaff1
Gilgamesh
3,547
1,266
0
2,082
7,099
5,525
710
0
6,910
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
31,082
184
Minions Killed
316
0
Camps Cleared
0
994,910
Distance Traveled
1,015,898
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,190
619
49
5
0
198,230
0
W
Nike
5,133
513
49
5
0
200,547
2
L
Kumbhakarna
4,763
476
6
1
0
203,755
1
L
He Bo
4,936
494
41
4
0
200,302
3
W
Charybdis
6,497
650
79
8
0
175,396
4
W
Cthulhu
6,131
613
22
2
0
209,415
1
W
Hun Batz
7,131
713
117
12
0
232,310
4
L
Jormungandr
4,830
483
34
3
0
198,975
2
L
Ullr
5,320
532
54
5
0
196,792
1
L
Gilgamesh
5,640
564
49
5
0
195,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role