Player Matchup

Cthulhu
Cthulhu
Aoexle
Cthulhu
Level 6
God Stats
2W - 0L
1,297 SR
Queue Stats
11W - 13L
1,652 Elo+
Party 2
Anubis
Anubis
MakeItClick
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,652 Elo+
Party 2
Izanami
Izanami
SimpMelon
Izanami
Level 88
God Stats
2W - 1L
1,420 SR
Queue Stats
41W - 34L
1,541 Elo+
Party 2
Team Averages
Level 50
1,406 SR
1,615 Elo+

VS

Team Averages
Level 29
1,576 SR
1,438 Elo+
Jormungandr
Jormungandr
Xunalia
Jormungandr
Level 29
God Stats
12W - 5L
1,957 SR
Queue Stats
32W - 23L
1,573 Elo+
Party 1
Poseidon
Poseidon
qweedicus
Poseidon
Level 45
God Stats
1W - 3L
1,264 SR
Queue Stats
42W - 48L
1,496 Elo+
Party 1
Artemis
Artemis
superlink9000
Artemis
Level 13
God Stats
0W - 2L
1,508 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aoexle
Cthulhu
15
1 / 4 / 10
10,600
624
5,026
13,103
12,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
18
10 / 6 / 7
13,146
773
17,866
15,913
7,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SimpMelon
Izanami
19
6 / 1 / 10
13,156
774
16,330
10,784
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Xunalia
Jormungandr
16
7 / 4 / 4
13,373
787
13,917
20,022
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
qweedicus
Poseidon
17
4 / 6 / 5
12,175
716
13,932
12,900
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
14
0 / 7 / 7
9,994
588
7,077
11,524
2,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
11
11
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aoexle
Cthulhu
1
4
10
1.5
W
Anubis
10
6
7
2.25
W
Izanami
SimpMelon
Izanami
6
1
10
11
L
Jormungandr
Xunalia
Jormungandr
7
4
4
2.25
L
Poseidon
qweedicus
Poseidon
4
6
5
1.08
L
Artemis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
34,926
39,800
Taken
44,446
24,436
Mitigated
22,248
11,352
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aoexle
Cthulhu
5,026
607
0
2,603
13,103
12,225
276
9,980
3,123
16,898
0
W
Anubis
17,866
890
0
6,244
15,913
7,566
1,583
10,949
4,964
47,109
0
W
Izanami
SimpMelon
Izanami
16,330
7,549
0
2,505
10,784
4,645
1,696
7,498
3,286
0
73,994
L
Jormungandr
Xunalia
Jormungandr
13,917
3,532
0
2,863
20,022
16,914
380
7,507
11,371
38,632
0
L
Poseidon
qweedicus
Poseidon
13,932
2,987
0
2,909
12,900
2,826
825
7,566
5,113
49,570
0
L
Artemis
7,077
4,872
0
1,794
11,524
2,508
0
7,308
4,007
0
20,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
35,542
194
Minions Killed
162
6
Camps Cleared
8
842,934
Distance Traveled
823,576
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,600
624
16
1
0
280,835
10
W
Anubis
13,146
773
57
3
4
265,525
0
W
Izanami
13,156
774
121
7
2
296,574
3
L
Jormungandr
13,373
787
32
2
2
265,858
5
L
Poseidon
12,175
716
87
5
5
287,633
5
L
Artemis
9,994
588
43
3
1
270,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role