Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CragHack26
Sylvanus
Level 119
God Stats
5W - 3L
1,802 SR
Queue Stats
29W - 25L
1,680 Elo+
Party 2
Guan Yu
Guan Yu
LordLeonid
Guan Yu
Level 45
God Stats
1W - 11L
1,016 SR
Queue Stats
30W - 76L
1,236 Elo+
Party 1
Nox
Nox
Zombie3910330
Nox
Level 147
God Stats
18W - 23L
1,533 SR
Queue Stats
356W - 380L
1,507 Elo+
Solo
Loki
Loki
brain50
Loki
Level 27
God Stats
0W - 6L
1,082 SR
Queue Stats
6W - 39L
1,052 Elo+
Party 1
Team Averages
Level 96
1,386 SR
1,395 Elo+

VS

Team Averages
Level 107
1,574 SR
1,457 Elo+
Olorun
Olorun
AndysCzechys
Olorun
Level 59
God Stats
3W - 0L
1,709 SR
Queue Stats
12W - 5L
1,501 Elo+
Solo
Loki
Loki
Hiddensun
Loki
Level 75
God Stats
4W - 1L
1,556 SR
Queue Stats
31W - 58L
1,266 Elo+
Solo
Fafnir
Fafnir
Méphys
Fafnir
Level 147
God Stats
2W - 0L
1,783 SR
Queue Stats
298W - 345L
1,441 Elo+
Solo
Cupid
Cupid
Nivpro
Cupid
Level 108
God Stats
3W - 1L
1,291 SR
Queue Stats
124W - 104L
1,468 Elo+
Solo
Aphrodite
Aphrodite
Yannickiminaj
Aphrodite
Level 147
God Stats
9W - 10L
1,529 SR
Queue Stats
86W - 78L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 4
8,635
454
6,837
12,028
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
CragHack26
Sylvanus
15
3 / 2 / 4
8,855
466
12,288
18,150
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
LordLeonid
Guan Yu
15
0 / 1 / 0
8,669
456
1,472
11,751
10,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 6 / 3
9,239
486
7,493
11,425
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
brain50
Loki
12
0 / 4 / 1
7,348
387
3,752
13,558
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
10 / 4 / 3
12,306
648
18,673
15,518
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
3 / 1 / 5
9,301
490
5,350
12,257
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Méphys
Fafnir
13
0 / 1 / 4
8,368
440
5,833
12,304
12,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Nivpro
Cupid
15
0 / 1 / 2
9,111
480
7,829
9,666
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Yannickiminaj
Aphrodite
18
2 / 0 / 1
11,260
593
9,268
7,897
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
15
15
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
4
1.5
W
Olorun
10
4
3
2.88
L
Sylvanus
CragHack26
Sylvanus
3
2
4
2.5
W
Loki
3
1
5
5.5
L
Guan Yu
LordLeonid
Guan Yu
0
1
0
0
W
Fafnir
Méphys
Fafnir
0
1
4
2
W
Cupid
Nivpro
Cupid
0
1
2
1
W
Aphrodite
Yannickiminaj
Aphrodite
2
0
1
2.5
L
3
6
3
0.75
L
Loki
brain50
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
46,953
66,912
Taken
57,642
34,539
Mitigated
32,881
23,727
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,837
4,304
0
5,788
12,028
4,269
770
4,795
7,233
0
51,879
W
Olorun
18,673
11,244
352
6,679
15,518
6,408
4,118
7,338
8,180
93,424
0
L
Sylvanus
CragHack26
Sylvanus
12,288
2,503
1,914
7,813
18,150
10,444
384
7,631
10,519
34,716
11,804
W
Loki
5,350
1,241
0
5,970
12,257
4,020
0
3,392
8,865
0
43,890
L
Guan Yu
LordLeonid
Guan Yu
1,472
377
0
1,804
11,751
10,296
1,395
6,547
5,204
0
51,794
W
Fafnir
Méphys
Fafnir
5,833
1,609
180
2,275
12,304
12,303
26
4,405
7,899
20,697
4,480
W
Cupid
Nivpro
Cupid
7,829
4,437
868
5,832
9,666
3,498
655
3,393
6,273
0
70,017
W
Aphrodite
Yannickiminaj
Aphrodite
9,268
1,957
1,236
5,828
7,897
6,652
888
398
7,499
78,861
0
L
7,493
1,289
0
920
11,425
5,200
0
8,191
3,234
51,480
0
L
Loki
brain50
Loki
3,752
585
50
5,438
13,558
4,330
0
5,874
7,684
0
40,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
50,346
476
Minions Killed
582
0
Camps Cleared
0
1,715,899
Distance Traveled
1,739,369
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,635
454
101
5
0
328,850
8
W
Olorun
12,306
648
169
9
0
333,164
0
L
Sylvanus
8,855
466
67
4
0
326,079
9
W
Loki
9,301
490
59
3
0
409,799
0
L
Guan Yu
8,669
456
113
6
0
321,588
0
W
Fafnir
8,368
440
50
3
0
324,077
3
W
Cupid
9,111
480
124
7
0
345,937
9
W
Aphrodite
11,260
593
180
9
0
326,392
3
L
Nox
9,239
486
111
6
0
336,406
7
L
Loki
7,348
387
84
4
0
402,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role