Player Matchup

Artemis
Artemis
Dexkono
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Dirty_danny5969
Yu Huang
Level 116
God Stats
4W - 12L
1,239 SR
Queue Stats
97W - 114L
1,452 Elo+
Solo
Shiva
Shiva
PcAx
Shiva
Level 145
God Stats
3W - 3L
1,927 SR
Queue Stats
4W - 6L
1,730 Elo+
Party 2
Loki
Loki
aldotyme77
Loki
Level 130
God Stats
95W - 66L
1,432 SR
Queue Stats
224W - 184L
1,462 Elo+
Solo
Sylvanus
Sylvanus
jassen228
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 117
1,520 SR
1,529 Elo+

VS

Team Averages
Level 112
1,392 SR
1,475 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kel rgs
Xbalanque
Level 55
God Stats
2W - 5L
1,291 SR
Queue Stats
31W - 59L
1,428 Elo+
Solo
Set
Set
MiltoniusLord
Set
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 211L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
YAACre
Gilgamesh
Level 125
God Stats
0W - 3L
1,361 SR
Queue Stats
85W - 80L
1,535 Elo+
Party 1
Cerberus
Cerberus
tonnysilva04
Cerberus
Level 84
God Stats
0W - 2L
1,308 SR
Queue Stats
11W - 18L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dexkono
Artemis
13
2 / 1 / 4
8,008
534
3,985
7,030
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
11
2 / 4 / 6
7,128
475
4,750
7,670
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
PcAx
Shiva
15
7 / 0 / 2
9,235
616
10,476
10,626
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 3 / 1
9,339
623
8,465
12,417
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
jassen228
Sylvanus
12
2 / 0 / 12
8,148
543
8,967
13,760
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 6 / 1
6,301
420
6,976
8,419
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Kel rgs
Xbalanque
14
3 / 3 / 0
7,855
524
6,679
7,097
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 4 / 0
8,571
571
4,942
12,098
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
YAACre
Gilgamesh
11
0 / 6 / 0
6,046
403
3,476
11,084
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
tonnysilva04
Cerberus
9
0 / 4 / 2
6,139
409
5,080
12,651
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
8
8
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
1
0.08
W
Artemis
Dexkono
Artemis
2
1
4
4
W
Yu Huang
2
4
6
1.25
L
Xbalanque
Kel rgs
Xbalanque
3
3
0
1
L
5
4
0
1.25
W
Shiva
PcAx
Shiva
7
0
2
8
L
Gilgamesh
YAACre
Gilgamesh
0
6
0
0
W
10
3
1
3.5
W
Sylvanus
jassen228
Sylvanus
2
0
12
8
L
Cerberus
tonnysilva04
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
27,153
51,503
Taken
51,349
32,490
Mitigated
24,064
22,576
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,976
662
100
1,640
8,419
2,184
0
3,903
4,516
41,671
0
W
Artemis
Dexkono
Artemis
3,985
1,709
0
2,739
7,030
2,388
1,573
863
6,167
0
44,993
W
Yu Huang
4,750
783
0
634
7,670
2,672
901
2,244
5,426
36,388
0
L
Xbalanque
Kel rgs
Xbalanque
6,679
1,543
0
2,568
7,097
2,032
0
526
6,571
0
52,988
L
4,942
1,462
0
1,128
12,098
3,960
0
1,979
9,974
0
51,928
W
Shiva
PcAx
Shiva
10,476
2,789
0
4,304
10,626
9,933
282
1,032
9,594
0
54,719
L
Gilgamesh
YAACre
Gilgamesh
3,476
1,586
0
1,058
11,084
7,235
0
1,262
9,301
0
27,020
W
8,465
2,853
0
5,296
12,417
4,665
0
2,526
9,891
0
59,396
W
Sylvanus
jassen228
Sylvanus
8,967
4,020
2,430
7,173
13,760
12,832
1,035
5,391
8,369
29,824
0
L
Cerberus
tonnysilva04
Cerberus
5,080
757
0
6,198
12,651
8,653
0
6,047
6,479
16,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
34,912
412
Minions Killed
380
0
Camps Cleared
0
1,421,851
Distance Traveled
1,360,296
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,301
420
78
5
0
262,865
3
W
Artemis
8,008
534
100
7
0
277,461
2
W
Yu Huang
7,128
475
66
4
0
271,721
4
L
Xbalanque
7,855
524
98
7
0
260,442
2
L
Set
8,571
571
94
6
0
307,336
4
W
Shiva
9,235
616
114
8
0
311,156
2
L
Gilgamesh
6,046
403
62
4
0
250,989
1
W
Loki
9,339
623
102
7
0
302,338
2
W
Sylvanus
8,148
543
30
2
0
259,175
3
L
Cerberus
6,139
409
48
3
0
278,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role