Player Matchup

Thanatos
Thanatos
Eveuh25
Thanatos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,622 Elo+
Solo
Fafnir
Fafnir
Julfensin
Fafnir
Level 125
God Stats
4W - 2L
1,537 SR
Queue Stats
228W - 232L
1,492 Elo+
Solo
Atlas
Atlas
Matafantasmaz
Atlas
Level 154
God Stats
16W - 17L
1,329 SR
Queue Stats
560W - 621L
1,448 Elo+
Solo
Hel
Hel
Milaitha
Hel
Level 108
God Stats
4W - 0L
1,215 SR
Queue Stats
44W - 59L
1,406 Elo+
Solo
Medusa
Medusa
wiches
Medusa
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,308 Elo+
Solo
Team Averages
Level 116
1,416 SR
1,455 Elo+

VS

Team Averages
Level 107
1,565 SR
1,463 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kacowaty
Thoth
Level 129
God Stats
1W - 4L
1,530 SR
Queue Stats
34W - 41L
1,456 Elo+
Solo
Neith
Neith
Obskuria789
Neith
Level 126
God Stats
3W - 1L
1,794 SR
Queue Stats
242W - 246L
1,358 Elo+
Solo
Achilles
Achilles
TUNAJUL
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eveuh25
Thanatos
7
1 / 2 / 0
7,246
604
1,430
2,061
889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
Julfensin
Fafnir
16
1 / 5 / 9
9,175
765
12,372
15,634
17,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 11
10,040
837
13,921
15,410
17,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 2 / 11
11,192
933
22,531
15,834
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
wiches
Medusa
18
7 / 2 / 7
10,316
860
19,127
8,990
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 4 / 8
8,765
730
7,560
16,597
9,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
 
Ravana
14
2 / 3 / 9
8,628
719
8,623
21,009
20,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Kacowaty
Thoth
17
5 / 3 / 9
10,104
842
12,021
13,185
5,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 9
9,170
764
13,843
13,417
5,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TUNAJUL
Achilles
13
1 / 6 / 10
8,207
684
5,657
17,365
16,817
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
18
Kills
14
14
Deaths
18
38
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
8
1.75
L
Ravana
 
Ravana
2
3
9
2.17
W
Thanatos
Eveuh25
Thanatos
1
2
0
0.5
W
Fafnir
Julfensin
Fafnir
1
5
9
1.1
L
Thoth
Kacowaty
Thoth
5
3
9
3.17
W
3
3
11
2.83
W
6
2
11
5.75
L
3
2
9
3.75
L
Achilles
TUNAJUL
Achilles
1
6
10
1
W
Medusa
wiches
Medusa
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
47,704
57,929
Taken
81,573
49,188
Mitigated
57,258
27,871
Healing
33,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,560
1,070
9,413
7,358
16,597
9,132
147
10,123
6,117
13,295
0
L
Ravana
 
Ravana
8,623
1,977
1,316
5,251
21,009
20,187
614
11,957
8,709
0
10,710
W
Thanatos
Eveuh25
Thanatos
1,430
171
141
354
2,061
889
0
692
1,369
0
1,288
W
Fafnir
Julfensin
Fafnir
12,372
5,490
1,013
2,095
15,634
17,518
482
4,156
11,222
19,747
0
L
Thoth
Kacowaty
Thoth
12,021
1,180
1,230
1,282
13,185
5,512
1,167
8,716
4,201
39,550
0
W
13,921
3,454
626
1,234
15,410
17,674
428
6,126
9,284
30,287
0
W
22,531
1,361
9,859
10,012
15,834
8,662
1,151
5,140
10,590
37,358
0
L
13,843
3,484
2,905
4,885
13,417
5,610
966
7,472
5,586
0
27,105
L
Achilles
TUNAJUL
Achilles
5,657
1,043
40
66
17,365
16,817
436
9,087
7,994
0
7,996
W
Medusa
wiches
Medusa
19,127
6,472
585
1,952
8,990
4,445
3,000
3,467
5,523
0
40,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
44,874
128
Minions Killed
113
0
Camps Cleared
0
912,506
Distance Traveled
1,094,511
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,765
730
14
1
0
251,572
2
L
Ravana
8,628
719
1
0
0
200,863
1
W
Thanatos
7,246
604
0
0
0
44,255
0
W
Fafnir
9,175
765
10
1
0
197,830
0
L
Thoth
10,104
842
55
5
0
224,969
2
W
Atlas
10,040
837
25
2
0
215,894
6
W
Hel
11,192
933
52
4
0
244,276
1
L
Neith
9,170
764
36
3
0
220,433
5
L
Achilles
8,207
684
7
1
0
196,674
3
W
Medusa
10,316
860
41
3
0
210,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role