Player Matchup

Zeus
Zeus
AJsoupsAllOverU
Zeus
Level 131
God Stats
0W - 1L
1,788 SR
Queue Stats
61W - 46L
1,628 Elo+
Party 2
Chaac
Chaac
CorpseCrunch
Chaac
Level 45
God Stats
23W - 14L
1,692 SR
Queue Stats
46W - 50L
1,558 Elo+
Party 2
Atlas
Atlas
ThyFlare
Atlas
Level 147
God Stats
4W - 2L
1,793 SR
Queue Stats
217W - 152L
1,646 Elo+
Party 2
Team Averages
Level 108
1,758 SR
1,611 Elo+

VS

Team Averages
Level 130
1,655 SR
1,632 Elo+
Chiron
Chiron
RoidedUpArab
Chiron
Level 87
God Stats
11W - 8L
1,546 SR
Queue Stats
85W - 72L
1,636 Elo+
Party 1
Skadi
Skadi
appayipyip13
Skadi
Level 154
God Stats
2W - 2L
1,617 SR
Queue Stats
148W - 114L
1,636 Elo+
Party 1
Rama
Rama
armoredprime
Rama
Level 149
God Stats
13W - 6L
1,802 SR
Queue Stats
446W - 420L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,657
787
10,124
7,199
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 9 / 4
7,765
706
5,116
15,883
10,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
ThyFlare
Atlas
12
2 / 5 / 2
8,254
750
7,089
14,855
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 2 / 8
9,685
880
8,333
11,544
4,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 8
10,080
916
11,691
9,922
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 3 / 8
9,507
864
12,053
8,020
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
1
9
4
0.33
W
Chiron
6
2
8
5
L
Atlas
ThyFlare
Atlas
2
5
2
0.6
W
6
2
8
5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
32,077
37,937
Taken
29,486
29,357
Mitigated
11,664
4,986
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,124
1,494
0
1,689
7,199
2,629
0
0
7,199
28,094
0
L
5,116
805
0
1,544
15,883
10,633
0
596
15,287
0
22,910
W
Chiron
8,333
4,490
510
4,946
11,544
4,362
887
6,826
4,718
0
31,421
L
Atlas
ThyFlare
Atlas
7,089
2,393
14
1,739
14,855
16,095
0
0
14,855
21,283
0
W
11,691
5,339
0
3,711
9,922
3,915
1,597
6,108
3,814
0
38,517
W
12,053
7,432
0
1,238
8,020
3,387
570
4,538
3,482
0
30,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
29,272
113
Minions Killed
141
3
Camps Cleared
7
560,356
Distance Traveled
588,927
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,657
787
55
5
1
174,593
3
L
Chaac
7,765
706
31
3
2
185,694
0
W
Chiron
9,685
880
59
5
1
215,028
3
L
Atlas
8,254
750
27
2
0
200,069
1
W
Skadi
10,080
916
53
5
4
184,298
5
W
Rama
9,507
864
29
3
2
189,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role