Player Matchup

Ullr
Ullr
Gold IV
GodKingNaruto
Ullr
Gold IV
Level 137
God Stats
4W - 0L
1,937 SR
Queue Stats
15W - 8L
1,690 MMR
Party 1
Zeus
Zeus
Platinum II
ItsSkeet
Zeus
Platinum II
Level 99
God Stats
5W - 3L
1,663 SR
Queue Stats
139W - 126L
2,022 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Leapedparrot
Baron Samedi
Gold III
Level 157
God Stats
64W - 39L
1,751 SR
Queue Stats
755W - 776L
1,302 MMR
Solo
Cerberus
Cerberus
Gold III
Mercyful1214
Cerberus
Gold III
Level 44
God Stats
1W - 0L
1,554 SR
Queue Stats
16W - 13L
1,618 MMR
Party 1
Arachne
Arachne
Platinum III
ShizukaSky
Arachne
Platinum III
Level 130
God Stats
14W - 7L
1,827 SR
Queue Stats
128W - 122L
1,847 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,746 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,493 SR
1,578 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Platinum III
Lypheus
Thor
Platinum III
Level 160
God Stats
3W - 6L
1,567 SR
Queue Stats
594W - 605L
1,801 MMR
Solo
Izanami
Izanami
Gold I
Schmeatalicious
Izanami
Gold I
Level 64
God Stats
1W - 2L
1,286 SR
Queue Stats
66W - 60L
1,805 MMR
Solo
Vamana
Vamana
Silver II
dar1nchan
Vamana
Silver II
Level 143
God Stats
1W - 3L
1,611 SR
Queue Stats
82W - 85L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 5
11,053
691
20,512
11,585
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
2 / 2 / 4
9,687
605
6,610
6,483
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Leapedparrot
Baron Samedi
15
0 / 2 / 3
9,511
594
6,963
10,471
6,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mercyful1214
Cerberus
13
3 / 1 / 15
8,940
559
6,451
15,642
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
ShizukaSky
Arachne
15
2 / 1 / 7
9,021
564
6,244
13,732
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioShivaAh Muzen CabCliodhna

VS

Bans
He BoBellonaPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 6 / 0
8,736
546
6,660
8,070
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
 
Kuzenbo
10
0 / 6 / 4
6,866
429
5,753
16,191
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Lypheus
Thor
12
2 / 6 / 0
7,337
459
5,660
14,472
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 4
8,960
560
8,640
8,305
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
dar1nchan
Vamana
14
1 / 2 / 1
8,326
520
7,357
13,972
12,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
7
7
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
0
0.5
L
Kuzenbo
 
Kuzenbo
0
6
4
0.33
W
15
1
5
17.5
W
Zeus
2
2
4
2
W
Baron Samedi
Leapedparrot
Baron Samedi
0
2
3
0.75
L
Thor
Lypheus
Thor
2
6
0
0.33
W
Cerberus
Mercyful1214
Cerberus
3
1
15
10.5
L
1
2
4
1.5
W
Arachne
ShizukaSky
Arachne
2
1
7
5.5
L
Vamana
dar1nchan
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
34,070
57,913
Taken
61,010
33,584
Mitigated
36,181
23,784
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,660
271
0
720
8,070
2,068
0
898
7,172
53,365
0
L
Kuzenbo
 
Kuzenbo
5,753
2,333
0
1,760
16,191
14,295
0
7,750
8,441
13,936
0
W
20,512
9,761
0
2,237
11,585
4,751
3,714
4,369
7,216
0
82,090
W
Zeus
6,610
1,134
0
2,489
6,483
1,894
680
1,499
4,984
74,188
0
W
Baron Samedi
Leapedparrot
Baron Samedi
6,963
1,471
2,717
5,338
10,471
6,467
232
398
10,073
64,201
0
L
Thor
Lypheus
Thor
5,660
910
0
5,377
14,472
4,566
0
2,087
12,385
0
45,233
W
Cerberus
Mercyful1214
Cerberus
6,451
985
1,004
4,959
15,642
15,161
147
4,362
11,280
20,904
0
L
8,640
4,038
0
3,701
8,305
2,768
0
3,272
5,033
0
77,276
W
Arachne
ShizukaSky
Arachne
6,244
4,405
0
5,040
13,732
5,311
1,751
1,785
11,947
0
64,724
L
Vamana
dar1nchan
Vamana
7,357
2,435
0
4,401
13,972
12,484
0
6,017
7,955
0
55,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
40,225
543
Minions Killed
476
0
Camps Cleared
0
1,542,732
Distance Traveled
1,425,063
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,736
546
102
6
0
294,161
3
L
Kuzenbo
6,866
429
19
1
0
277,307
6
W
Ullr
11,053
691
121
8
0
298,355
2
W
Zeus
9,687
605
140
9
0
309,870
5
W
Baron Samedi
9,511
594
141
9
0
270,757
4
L
Thor
7,337
459
86
5
0
282,480
4
W
Cerberus
8,940
559
43
3
0
309,982
1
L
Izanami
8,960
560
155
10
0
264,680
5
W
Arachne
9,021
564
98
6
0
353,768
5
L
Vamana
8,326
520
114
7
0
306,435
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role