Player Matchup

Athena
Athena
AirmanBasic
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,901 Elo+
Party 2
Zeus
Zeus
HecticOstrich68
Zeus
Level 28
God Stats
34W - 16L
1,662 SR
Queue Stats
85W - 41L
1,690 Elo+
Party 2
Medusa
Medusa
speedygunzolas
Medusa
Level 105
God Stats
18W - 10L
1,658 SR
Queue Stats
196W - 95L
1,700 Elo+
Party 2
Team Averages
Level 49
1,607 SR
1,764 Elo+

VS

Team Averages
Level 59
1,448 SR
1,475 Elo+
Bacchus
Bacchus
ChosmicGuardian
Bacchus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,501 Elo+
Party 1
Thor
Thor
Jester2450
Thor
Level 29
God Stats
10W - 10L
1,576 SR
Queue Stats
38W - 36L
1,462 Elo+
Party 1
Sol
Sol
random26ninjaZ
Sol
Level 82
God Stats
0W - 2L
1,267 SR
Queue Stats
41W - 41L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 3 / 16
9,650
877
8,979
10,881
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 4 / 7
8,493
772
8,743
5,449
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
13 / 3 / 8
10,334
939
15,937
10,030
3,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 5
8,425
766
4,168
13,244
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 8 / 2
8,861
806
7,135
17,161
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 6
7,616
692
5,566
9,528
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
10
10
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
4
3
16
4
L
3
7
5
0.79
W
4
4
7
1.88
L
6
8
2
0.88
L
1
6
6
0.67
W
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,659
Damage
16,869
26,360
Taken
39,933
15,791
Mitigated
23,889
3,811
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,979
1,862
178
2,114
10,881
9,921
308
3,665
6,417
16,370
0
L
4,168
465
248
999
13,244
14,245
272
6,400
6,844
9,029
0
W
8,743
376
0
413
5,449
1,963
504
2,292
3,045
26,890
0
L
7,135
2,180
144
872
17,161
6,766
495
7,676
9,485
0
17,004
L
5,566
1,206
0
1,673
9,528
2,878
852
3,948
5,580
27,518
2,136
W
15,937
6,976
0
1,106
10,030
3,907
1,893
3,788
6,058
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
24,902
108
Minions Killed
75
7
Camps Cleared
2
620,092
Distance Traveled
480,355
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,650
877
18
2
2
229,617
3
L
Bacchus
8,425
766
7
1
1
157,419
0
W
Zeus
8,493
772
38
3
3
188,072
0
L
Thor
8,861
806
13
1
0
161,025
1
L
Sol
7,616
692
55
5
1
161,911
1
W
Medusa
10,334
939
52
5
2
202,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role