Player Matchup

Atlas
Atlas
AMoistFishy
Atlas
Level 153
God Stats
11W - 10L
1,285 SR
Queue Stats
136W - 146L
1,540 Elo+
Party 2
Skadi
Skadi
ZanyNut
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 2
Vulcan
Vulcan
xDANKxLANKx
Vulcan
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
263W - 232L
1,575 Elo+
Party 2
Team Averages
Level 103
1,428 SR
1,635 Elo+

VS

Team Averages
Level 61
1,537 SR
1,360 Elo+
Athena
Athena
Cachunkcachunk
Athena
Level 29
God Stats
5W - 3L
1,601 SR
Queue Stats
20W - 28L
1,308 Elo+
Party 1
Charybdis
Charybdis
Darkmojomaker
Charybdis
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 48L
1,427 Elo+
Party 1
Chang'e
Chang'e
FlokiSourMash
Chang'e
Level 78
God Stats
2W - 2L
1,510 SR
Queue Stats
17W - 24L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,188
630
12,940
17,408
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
ZanyNut
Skadi
10
0 / 8 / 2
7,454
573
3,356
9,877
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
1 / 7 / 2
8,303
639
16,345
9,571
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 17
10,739
826
4,405
18,784
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Darkmojomaker
Charybdis
16
7 / 2 / 10
10,409
801
15,762
15,503
6,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
16
12 / 0 / 8
11,108
854
11,658
10,360
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
3
1
17
11.5
W
Charybdis
Darkmojomaker
Charybdis
7
2
10
6
W
Chang'e
12
0
8
16
L
Skadi
ZanyNut
Skadi
0
8
2
0.13
L
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
31,825
36,856
Taken
44,647
20,066
Mitigated
29,170
2,227
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,940
3,775
0
1,342
17,408
13,807
0
5,223
11,892
27,588
0
W
4,405
1,220
429
4,250
18,784
18,467
272
11,674
6,233
16,397
0
W
Charybdis
Darkmojomaker
Charybdis
15,762
7,830
82
4,392
15,503
6,306
1,940
10,177
4,669
0
54,801
W
Chang'e
11,658
1,414
6,171
6,215
10,360
4,397
660
6,258
3,733
36,451
0
L
Skadi
ZanyNut
Skadi
3,356
1,677
0
373
9,877
2,922
120
5,840
3,759
0
13,352
L
Vulcan
16,345
5,190
0
512
9,571
3,337
29
4,715
4,680
42,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
32,256
128
Minions Killed
159
4
Camps Cleared
6
575,955
Distance Traveled
768,920
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,188
630
25
2
2
216,021
3
W
Athena
10,739
826
22
2
0
284,459
2
W
Charybdis
10,409
801
80
6
4
238,651
2
W
Chang'e
11,108
854
57
4
2
245,810
0
L
Skadi
7,454
573
23
2
0
141,924
0
L
Vulcan
8,303
639
80
6
2
218,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role