Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ApprovingBug8
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,258 Elo+
Party 1
Geb
Geb
soulface
Geb
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 11L
1,105 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,288 Elo+

VS

Team Averages
Level 120
1,578 SR
1,383 Elo+
Scylla
Scylla
Emberedsaint
Scylla
Level 160
God Stats
7W - 6L
1,546 SR
Queue Stats
302W - 342L
1,565 Elo+
Solo
Cupid
Cupid
LuisR790
Cupid
Level 127
God Stats
6W - 2L
1,808 SR
Queue Stats
183W - 265L
1,286 Elo+
Party 2
Vamana
Vamana
thomasferdin7
Vamana
Level 74
God Stats
3W - 3L
1,379 SR
Queue Stats
158W - 226L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 1
8,127
625
6,634
15,451
13,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
11
3 / 6 / 1
7,982
614
10,498
10,858
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 3
8,087
622
5,485
13,584
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 0 / 7
9,233
710
14,737
5,502
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
LuisR790
Cupid
14
3 / 1 / 6
9,161
705
8,555
6,779
2,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 3 / 4
9,307
716
10,774
15,197
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Artemis
3
6
1
0.58
W
Scylla
4
0
7
7.5
W
Cupid
LuisR790
Cupid
3
1
6
6
L
0
4
3
0.38
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
34,066
39,893
Taken
27,478
28,054
Mitigated
12,666
9,600
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,634
393
0
7,244
15,451
13,616
0
4,675
10,426
0
35,865
L
Artemis
10,498
5,117
163
1,449
10,858
3,545
0
5,385
5,075
0
22,835
W
Scylla
14,737
832
0
300
5,502
2,023
488
1,066
4,436
33,271
0
W
Cupid
LuisR790
Cupid
8,555
5,955
450
200
6,779
2,395
197
1,693
5,086
0
30,566
L
5,485
333
0
744
13,584
10,893
0
4,629
8,617
17,610
0
W
10,774
5,338
0
2,217
15,197
8,248
812
2,848
12,349
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
27,701
121
Minions Killed
133
5
Camps Cleared
7
664,778
Distance Traveled
703,018
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,127
625
62
5
5
232,382
5
L
Artemis
7,982
614
24
2
0
203,241
4
W
Scylla
9,233
710
53
4
3
237,304
2
W
Cupid
9,161
705
58
4
0
227,677
0
L
Geb
8,087
622
35
3
0
229,155
1
W
Vamana
9,307
716
22
2
4
238,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role