Player Matchup

Tyr
Tyr
 
Tyr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DOOBAPSKIPITY
Atlas
Level 66
God Stats
1W - 1L
1,246 SR
Queue Stats
281W - 258L
1,626 Elo+
Solo
Skadi
Skadi
JosuJLE17
Skadi
Level 118
God Stats
369W - 329L
1,576 SR
Queue Stats
850W - 917L
1,526 Elo+
Solo
Nemesis
Nemesis
LoneWolfsOmega
Nemesis
Level 142
God Stats
3W - 3L
1,299 SR
Queue Stats
65W - 67L
1,507 Elo+
Party 2
Olorun
Olorun
M1chL
Olorun
Level 147
God Stats
6W - 3L
1,797 SR
Queue Stats
700W - 706L
1,539 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,540 Elo+

VS

Team Averages
Level 102
1,483 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FunkyPantsu
Skadi
Level 84
God Stats
2W - 5L
1,662 SR
Queue Stats
48W - 45L
1,580 Elo+
Party 1
Bakasura
Bakasura
Hackhaddock4
Bakasura
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
263W - 267L
1,486 Elo+
Solo
Atlas
Atlas
Phinesse
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 Elo+
Party 1
Tiamat
Tiamat
Terfrider
Tiamat
Level 111
God Stats
1W - 5L
1,253 SR
Queue Stats
48W - 51L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
6 / 1 / 2
6,816
682
3,812
6,186
3,501
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
6 / 0 / 5
6,537
654
6,968
9,202
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
JosuJLE17
Skadi
11
6 / 0 / 4
6,432
643
5,438
3,929
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 5
6,157
616
4,417
5,358
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
M1chL
Olorun
11
1 / 2 / 5
6,018
602
2,875
5,200
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 5 / 2
4,961
496
2,250
5,511
1,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 0
4,616
462
5,038
6,127
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Hackhaddock4
Bakasura
7
1 / 6 / 0
5,106
511
3,518
8,748
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Phinesse
Atlas
6
0 / 2 / 1
4,204
420
2,094
6,808
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Terfrider
Tiamat
8
1 / 4 / 1
4,837
484
4,096
5,448
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
3
4
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
2
7
L
Janus
 
Janus
0
5
2
0.2
W
6
0
5
8.5
L
1
6
0
0.17
L
Bakasura
Hackhaddock4
Bakasura
1
6
0
0.17
W
Skadi
JosuJLE17
Skadi
6
0
4
8
W
3
1
5
5.5
W
Olorun
M1chL
Olorun
1
2
5
1.75
L
Atlas
Phinesse
Atlas
0
2
1
0.25
L
Tiamat
Terfrider
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
16,996
29,875
Taken
32,642
13,856
Mitigated
10,514
9,451
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,812
842
0
1,817
6,186
3,501
252
2,250
3,875
0
26,928
L
Janus
 
Janus
2,250
131
0
742
5,511
1,185
0
0
5,511
20,515
0
W
6,968
2,793
0
2,105
9,202
6,262
0
2,552
6,650
17,931
7,706
L
5,038
2,719
0
318
6,127
1,143
467
2,013
4,114
0
18,671
L
Bakasura
Hackhaddock4
Bakasura
3,518
2,625
0
1,444
8,748
2,696
168
1,339
7,409
0
15,889
W
Skadi
JosuJLE17
Skadi
5,438
2,482
0
2,068
3,929
1,024
232
317
3,612
0
29,035
W
4,417
2,198
0
590
5,358
1,449
14
1,195
3,949
0
32,617
W
Olorun
M1chL
Olorun
2,875
1,366
702
2,169
5,200
1,620
32
2,126
3,019
30,638
0
L
Atlas
Phinesse
Atlas
2,094
668
0
641
6,808
2,519
0
2,691
4,117
8,224
0
L
Tiamat
Terfrider
Tiamat
4,096
414
0
892
5,448
2,971
76
2,880
2,568
26,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
23,724
297
Minions Killed
160
0
Camps Cleared
0
969,098
Distance Traveled
877,038
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,816
682
64
6
0
173,767
2
L
Janus
4,961
496
35
4
0
149,142
1
W
Atlas
6,537
654
29
3
0
203,642
7
L
Skadi
4,616
462
32
3
0
186,076
3
L
Bakasura
5,106
511
37
4
0
188,627
2
W
Skadi
6,432
643
52
5
0
185,996
0
W
Nemesis
6,157
616
73
7
0
237,066
3
W
Olorun
6,018
602
79
8
0
168,627
3
L
Atlas
4,204
420
9
1
0
189,348
2
L
Tiamat
4,837
484
47
5
0
163,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role